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65 lines
2.2 KiB
65 lines
2.2 KiB
//Auto-generated by kalyptus. DO NOT EDIT.
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package org.trinitydesktop.koala;
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import org.trinitydesktop.qt.Qt;
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import org.trinitydesktop.qt.TQMetaObject;
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import org.trinitydesktop.qt.QtSupport;
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import org.trinitydesktop.qt.TQObject;
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/**
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TDEToolBarRadioGroup is class for group of radio butons in toolbar.
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Take toggle buttons which you already inserted into toolbar,
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create TDEToolBarRadioGroup instance and add them here.
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All buttons will emit signals toggled (boolean) (or you can
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use sitgnal toggled (int id) from toolbar). When one button is set
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down, all others are unset. All buttons emit signals - those who
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"go down" and those who "go up".
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@author Sven Radej <radej@kde.org>
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@short Class for group of radio butons in toolbar.
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*/
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public class TDEToolBarRadioGroup extends TQObject {
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protected TDEToolBarRadioGroup(Class dummy){super((Class) null);}
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public native TQMetaObject metaObject();
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public native String className();
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/**
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Constructor. Parent must be TDEToolBar .
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@short Constructor.
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*/
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public TDEToolBarRadioGroup(TDEToolBar _parent, String _name) {
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super((Class) null);
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newTDEToolBarRadioGroup(_parent,_name);
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}
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private native void newTDEToolBarRadioGroup(TDEToolBar _parent, String _name);
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public TDEToolBarRadioGroup(TDEToolBar _parent) {
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super((Class) null);
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newTDEToolBarRadioGroup(_parent);
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}
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private native void newTDEToolBarRadioGroup(TDEToolBar _parent);
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/**
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Adds button to group. Button cannot be unset by mouse clicks (you
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must press some other button tounset this one)
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@short Adds button to group.
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*/
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public native void addButton(int id);
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/**
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Removes button from group, making it again toggle button (i.e.
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You can unset it with mouse).
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@short Removes button from group, making it again toggle button (i.
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*/
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public native void removeButton(int id);
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/**
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Internal - nothing for you here.
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@short Internal - nothing for you here.
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*/
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public native void slotToggled(int arg1);
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/** Deletes the wrapped C++ instance */
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protected native void finalize() throws InternalError;
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/** Delete the wrapped C++ instance ahead of finalize() */
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public native void dispose();
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/** Has the wrapped C++ instance been deleted? */
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public native boolean isDisposed();
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}
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