You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
170 lines
5.5 KiB
170 lines
5.5 KiB
/**
|
|
This file is part of Kig, a KDE program for Interactive Geometry...
|
|
Copyright (C) 2002 Dominique Devriese <devriese@kde.org>
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation; either version 2 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301
|
|
USA
|
|
**/
|
|
|
|
|
|
#ifndef KIG_MISC_COORDINATE_H
|
|
#define KIG_MISC_COORDINATE_H
|
|
|
|
class QPoint;
|
|
class kdbgstream;
|
|
|
|
/**
|
|
* The Coordinate class is the basic class representing a 2D location
|
|
* by its x and y components. It has all relevant arithmetic
|
|
* operators properly defined, and should be straightforward to use..
|
|
*/
|
|
class Coordinate
|
|
{
|
|
public:
|
|
static Coordinate fromQPoint( const QPoint& p );
|
|
|
|
/** Constructor. Construct a new Coordinate, with a given x and y
|
|
* value.
|
|
*/
|
|
Coordinate( double x, double y );
|
|
/** Copy Constructor. Construct a new Coordinate, and give it the
|
|
* same value as p.
|
|
*/
|
|
Coordinate( const Coordinate& p );
|
|
/**
|
|
* \ifnot creating-python-scripting-doc
|
|
* \brief Default Constructor
|
|
*
|
|
* Constructs a new Coordinate, with x and y initialized to 0.
|
|
* \endif
|
|
*/
|
|
Coordinate();
|
|
~Coordinate() {}
|
|
|
|
/** Create an invalid Coordinate. This is a special value of a
|
|
* Coordinate that signals that something went wrong..
|
|
*
|
|
* \see Coordinate::valid
|
|
*
|
|
* \internal We represent an invalid coordinate by setting x or y to
|
|
* positive or negative infinity. This is handy, since it doesn't
|
|
* require us to adapt most of the functions, it doesn't need extra
|
|
* space, and most of the times that we should get an invalid coord,
|
|
* we get one automatically..
|
|
*/
|
|
static Coordinate invalidCoord();
|
|
/** Return whether this is a valid Coordinate.
|
|
* \see Coordinate::invalidCoord
|
|
*/
|
|
bool valid() const;
|
|
|
|
/** Distance to another Coordinate.
|
|
*/
|
|
double distance ( const Coordinate& p ) const;
|
|
/** Length. Returns the length or norm of this coordinate.
|
|
* I.e. return the distance from this Coordinate to the origin.
|
|
* \see squareLength
|
|
*/
|
|
double length () const;
|
|
/** Square length. Equivalent to the square of \ref length, but a
|
|
* bit more efficient because no square root has to be calculated.
|
|
* \see length
|
|
*/
|
|
inline double squareLength() const;
|
|
/** Inverse. Returns the inverse of this Coordinate.
|
|
*/
|
|
const Coordinate operator- () const;
|
|
/** Orthogonal. Returns a vector which is orthogonal on this vector.
|
|
* This relation always holds:
|
|
* <pre>
|
|
* Coordinate a = ...;
|
|
* assert( a*a.orthogonal() ) == 0;
|
|
* </pre>
|
|
*/
|
|
const Coordinate orthogonal() const;
|
|
/** Round. Returns this coordinate, rounded to the nearest integral
|
|
* values.
|
|
*/
|
|
const Coordinate round() const;
|
|
/** Normalize. This sets the length to length, while keeping the
|
|
* x/y ratio untouched...
|
|
*/
|
|
const Coordinate normalize( double length = 1 ) const;
|
|
QPoint toQPoint() const;
|
|
|
|
Coordinate& operator= ( const Coordinate& c );
|
|
/** Add. Add c to this Coordinate
|
|
*/
|
|
Coordinate& operator+= ( const Coordinate& c );
|
|
/** Subtract. Subtract c from this Coordinate
|
|
*/
|
|
Coordinate& operator-= ( const Coordinate& c );
|
|
/** Scale. Scales this Coordinate by a factor r
|
|
*/
|
|
Coordinate& operator*= ( double r );
|
|
/** Scale. Scales this Coordinate by a factor r
|
|
*/
|
|
Coordinate& operator*= ( int r );
|
|
/** Scale. Scales this Coordinate by a factor 1/r
|
|
*/
|
|
Coordinate& operator/= ( double r );
|
|
public:
|
|
/** X Component. The X Component of this Coordinate.
|
|
*/
|
|
double x;
|
|
/** Y Component. The Y Component of this Coordinate.
|
|
*/
|
|
double y;
|
|
|
|
friend kdbgstream& operator<<( kdbgstream& s, const Coordinate& t );
|
|
/** Add. Returns the sum of a and b.
|
|
*/
|
|
friend const Coordinate operator+ ( const Coordinate& a, const Coordinate& b );
|
|
/** Subtract. Returns the difference between a and b.
|
|
*/
|
|
friend const Coordinate operator- ( const Coordinate& a, const Coordinate& b );
|
|
/** Scale. Returns this a, scaled by a factor of r.
|
|
*/
|
|
friend const Coordinate operator* ( const Coordinate& a, double r );
|
|
/** Scale. Returns a, scaled by a factor of 1/r.
|
|
*/
|
|
friend const Coordinate operator/ ( const Coordinate& a, double r );
|
|
/** Scalar Product. Returns the scalar product of a and b.
|
|
*/
|
|
friend double operator*( const Coordinate& a, const Coordinate& b );
|
|
/** Equal. Tests two Coordinates for equality.
|
|
*/
|
|
friend bool operator==( const Coordinate&, const Coordinate& );
|
|
/** Not Equal. Tests two Coordinates for inequality.
|
|
*/
|
|
friend bool operator!=( const Coordinate&, const Coordinate& );
|
|
};
|
|
|
|
const Coordinate operator/ ( const Coordinate& a, double r );
|
|
kdbgstream& operator<<( kdbgstream& s, const Coordinate& t );
|
|
const Coordinate operator+ ( const Coordinate& a, const Coordinate& b );
|
|
const Coordinate operator- ( const Coordinate& a, const Coordinate& b );
|
|
const Coordinate operator* ( const Coordinate& a, double r );
|
|
const Coordinate operator* ( double r, const Coordinate& a );
|
|
double operator*( const Coordinate& a, const Coordinate& b );
|
|
|
|
double Coordinate::squareLength() const
|
|
{
|
|
return x*x+y*y;
|
|
}
|
|
|
|
#endif
|
|
|