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954 lines
28 KiB
954 lines
28 KiB
/**
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This file is part of Kig, a KDE program for Interactive Geometry...
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Copyright (C) 2002-2003 Dominique Devriese <devriese@kde.org>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301
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USA
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**/
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#include "kigpainter.h"
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#include "../kig/kig_view.h"
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#include "../kig/kig_document.h"
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#include "../misc/goniometry.h"
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#include "../objects/object_holder.h"
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#include "../objects/curve_imp.h"
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#include "../objects/point_imp.h"
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#include "object_hierarchy.h"
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#include "common.h"
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#include "conic-common.h"
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#include "cubic-common.h"
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#include "coordinate_system.h"
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#include <qpen.h>
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#include <cmath>
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#include <stack>
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#include <functional>
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#include <algorithm>
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KigPainter::KigPainter( const ScreenInfo& si, QPaintDevice* device,
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const KigDocument& doc, bool no )
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: mP ( device ),
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color( Qt::blue ),
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style( Qt::SolidLine ),
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pointstyle( 0 ),
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width( -1 ),
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brushStyle( Qt::NoBrush ),
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brushColor( Qt::blue ),
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mdoc( doc ),
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msi( si ),
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mNeedOverlay( no ),
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overlayenlarge( 0 )
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{
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mP.setBackgroundColor( Qt::white );
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}
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KigPainter::~KigPainter()
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{
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}
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void KigPainter::drawRect( const Rect& r )
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{
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Rect rt = r.normalized();
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QRect qr = toScreen(rt);
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qr.normalize();
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mP.drawRect(qr);
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if( mNeedOverlay ) mOverlay.push_back( qr );
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}
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void KigPainter::drawRect( const QRect& r )
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{
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mP.drawRect(r);
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if( mNeedOverlay ) mOverlay.push_back( r );
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}
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void KigPainter::drawCircle( const Coordinate& center, const double radius )
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{
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Coordinate bottomLeft = center - Coordinate(radius, radius);
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Coordinate topRight = center + Coordinate(radius, radius);
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Rect r( bottomLeft, topRight );
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QRect qr = toScreen( r );
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mP.drawEllipse ( qr );
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if( mNeedOverlay ) circleOverlay( center, radius );
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}
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void KigPainter::drawSegment( const Coordinate& from, const Coordinate& to )
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{
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QPoint tF = toScreen(from), tT = toScreen(to);
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mP.drawLine( tF, tT );
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if( mNeedOverlay ) segmentOverlay( from, to );
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}
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void KigPainter::drawFatPoint( const Coordinate& p )
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{
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int twidth = width == -1 ? 5 : width;
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mP.setPen( QPen( color, 1, style ) );
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switch ( pointstyle )
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{
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case 0:
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{
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double radius = twidth * pixelWidth();
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setBrushStyle( Qt::SolidPattern );
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Coordinate rad( radius, radius );
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rad /= 2;
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Coordinate tl = p - rad;
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Coordinate br = p + rad;
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Rect r( tl, br );
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QRect qr = toScreen( r );
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mP.drawEllipse( qr );
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if( mNeedOverlay ) mOverlay.push_back( qr );
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break;
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}
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case 1:
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{
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double radius = twidth * pixelWidth();
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setBrushStyle( Qt::NoBrush );
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Coordinate rad( radius, radius );
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rad /= 2;
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Coordinate tl = p - rad;
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Coordinate br = p + rad;
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Rect r( tl, br );
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QRect qr = toScreen( r );
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mP.drawEllipse( qr );
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if( mNeedOverlay ) mOverlay.push_back( qr );
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break;
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}
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case 2:
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{
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double radius = twidth * pixelWidth();
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Coordinate rad( radius, radius );
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rad /= 2;
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Coordinate tl = p - rad;
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Coordinate br = p + rad;
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Rect r( tl, br );
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QRect qr = toScreen( r );
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mP.drawRect( qr );
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mP.fillRect( qr, QBrush( color, Qt::SolidPattern ) );
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if( mNeedOverlay ) mOverlay.push_back( qr );
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break;
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}
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case 3:
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{
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double radius = twidth * pixelWidth();
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Coordinate rad( radius, radius );
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rad /= 2;
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Coordinate tl = p - rad;
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Coordinate br = p + rad;
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Rect r( tl, br );
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QRect qr = toScreen( r );
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mP.drawRect( qr );
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if( mNeedOverlay ) mOverlay.push_back( qr );
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break;
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}
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case 4:
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{
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double radius = twidth * pixelWidth();
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Coordinate rad( radius, radius );
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rad /= 2;
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Coordinate tl = p - rad;
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Coordinate br = p + rad;
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Rect r( tl, br );
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QRect qr = toScreen( r );
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mP.setPen( QPen( color, 2 ) );
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mP.drawLine( qr.topLeft(), qr.bottomRight() );
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mP.drawLine( qr.topRight(), qr.bottomLeft() );
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if( mNeedOverlay ) mOverlay.push_back( qr );
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break;
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}
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}
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mP.setPen( QPen( color, twidth, style ) );
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}
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void KigPainter::drawPoint( const Coordinate& p )
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{
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mP.drawPoint( toScreen(p) );
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if( mNeedOverlay ) pointOverlay( p );
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}
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void KigPainter::drawLine( const Coordinate& p1, const Coordinate& p2 )
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{
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drawLine( LineData( p1, p2 ) );
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}
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void KigPainter::drawText( const Rect p, const QString s, int textFlags, int len )
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{
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QRect t = toScreen(p);
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int tf = textFlags;
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t.moveBy( 2, 2 );
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t.setWidth( t.width() - 4 );
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t.setHeight( t.height() - 4 );
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mP.drawText( t, tf, s, len );
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if( mNeedOverlay ) textOverlay( t, s, tf, len );
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}
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void KigPainter::textOverlay( const QRect& r, const QString s, int textFlags, int len )
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{
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// kdDebug() << Rect::fromQRect( mP.boundingRect( r, textFlags, s, len ) ) << endl;
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QRect newr( mP.boundingRect( r, textFlags, s, len ) );
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newr.setWidth( newr.width() + 4 );
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newr.setHeight( newr.height() + 4 );
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mOverlay.push_back( newr );
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}
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const Rect KigPainter::boundingRect( const Rect& r, const QString s,
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int f, int l ) const
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{
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QRect qr = mP.boundingRect( toScreen( r ), f, s, l );
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qr.setWidth( qr.width() + 4 );
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qr.setHeight( qr.height() + 4 );
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return fromScreen( qr );
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}
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void KigPainter::setColor( const QColor& c )
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{
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color = c;
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mP.setPen( QPen( color, width == -1 ? 1 : width, style ) );
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}
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void KigPainter::setStyle( const PenStyle c )
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{
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style = c;
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mP.setPen( QPen( color, width == -1 ? 1 : width, style ) );
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}
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void KigPainter::setWidth( const int c )
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{
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width = c;
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if (c > 0) overlayenlarge = c - 1;
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mP.setPen( QPen( color, width == -1 ? 1 : width, style ) );
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}
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void KigPainter::setPointStyle( const int p )
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{
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pointstyle = p;
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}
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void KigPainter::setPen( const QPen& p )
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{
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color = p.color();
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width = p.width();
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style = p.style();
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mP.setPen(p);
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}
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void KigPainter::setBrush( const QBrush& b )
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{
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brushStyle = b.style();
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brushColor = b.color();
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mP.setBrush( b );
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}
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void KigPainter::setBrushStyle( const BrushStyle c )
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{
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brushStyle = c;
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mP.setBrush( QBrush( brushColor, brushStyle ) );
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}
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void KigPainter::setBrushColor( const QColor& c )
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{
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brushColor = c;
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mP.setBrush( QBrush( brushColor, brushStyle ) );
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}
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bool KigPainter::getNightVision( ) const
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{
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return mdoc.getNightVision();
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}
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QColor KigPainter::getColor() const
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{
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return color;
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}
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/*
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static void setContains( QRect& r, const QPoint& p )
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{
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if ( r.left() > p.x() ) r.setLeft( p.x() );
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if ( r.right() < p.x() ) r.setRight( p.x() );
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// this is correct, i think. In qt the bottom has the highest y
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// coord...
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if ( r.bottom() > p.y() ) r.setBottom( p.y() );
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if ( r.top() < p.y() ) r.setTop( p.y() );
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}
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*/
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void KigPainter::drawPolygon( const std::vector<QPoint>& pts,
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bool winding, int index, int npoints )
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{
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QPen oldpen = mP.pen();
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QBrush oldbrush = mP.brush();
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setBrush( QBrush( color, Dense4Pattern ) );
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setPen( Qt::NoPen );
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// i know this isn't really fast, but i blame it all on Qt with its
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// stupid container classes... what's wrong with the STL ?
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QPointArray t( pts.size() );
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int c = 0;
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for( std::vector<QPoint>::const_iterator i = pts.begin(); i != pts.end(); ++i )
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{
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t.putPoints( c++, 1, i->x(), i->y() );
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};
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mP.drawPolygon( t, winding, index, npoints );
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setPen( oldpen );
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setBrush( oldbrush );
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if( mNeedOverlay ) mOverlay.push_back( t.boundingRect() );
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}
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void KigPainter::drawArea( const std::vector<Coordinate>& pts, bool border )
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{
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QPen oldpen = mP.pen();
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QBrush oldbrush = mP.brush();
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setBrush( QBrush( color, SolidPattern ) );
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if ( border )
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setPen( QPen( color, width == -1 ? 1 : width ) );
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else
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setPen( Qt::NoPen );
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QPointArray t( pts.size() );
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int c = 0;
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for( std::vector<Coordinate>::const_iterator i = pts.begin(); i != pts.end(); ++i )
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{
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QPoint p = toScreen( *i );
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t.putPoints( c++, 1, p.x(), p.y() );
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}
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mP.drawPolygon( t );
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setPen( oldpen );
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setBrush( oldbrush );
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if( mNeedOverlay ) mOverlay.push_back( t.boundingRect() );
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}
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Rect KigPainter::window()
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{
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return msi.shownRect();
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}
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void KigPainter::circleOverlayRecurse( const Coordinate& centre,
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double radiussq,
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const Rect& cr )
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{
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Rect currentRect = cr.normalized();
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if( !currentRect.intersects( window() ) ) return;
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// this code is an adaptation of Marc Bartsch's code, from KGeo
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Coordinate tl = currentRect.topLeft();
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Coordinate br = currentRect.bottomRight();
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Coordinate tr = currentRect.topRight();
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Coordinate bl = currentRect.bottomLeft();
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Coordinate c = currentRect.center();
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// mp: we compute the minimum and maximum distance from the center
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// of the circle and this rect
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double distxmin = 0, distxmax = 0, distymin = 0, distymax = 0;
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if ( centre.x >= tr.x ) distxmin = centre.x - tr.x;
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if ( centre.x <= bl.x ) distxmin = bl.x - centre.x;
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if ( centre.y >= tr.y ) distymin = centre.y - tr.y;
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if ( centre.y <= bl.y ) distymin = bl.y - centre.y;
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distxmax = fabs(centre.x - c.x) + currentRect.width()/2;
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distymax = fabs(centre.y - c.y) + currentRect.height()/2;
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// this should take into account the thickness of the line...
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distxmin -= pixelWidth();
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if (distxmin < 0) distxmin = 0;
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distxmax += pixelWidth();
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distymin -= pixelWidth();
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if (distymin < 0) distymin = 0;
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distymax += pixelWidth();
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double distminsq = distxmin*distxmin + distymin*distymin;
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double distmaxsq = distxmax*distxmax + distymax*distymax;
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// if the circle doesn't touch this rect, we return
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// too far from the centre
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if (distminsq > radiussq) return;
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// too near to the centre
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if (distmaxsq < radiussq) return;
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// the rect contains some of the circle
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// -> if it's small enough, we keep it
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if( currentRect.width() < overlayRectSize() ) {
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mOverlay.push_back( toScreenEnlarge( currentRect) );
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} else {
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// this func works recursive: we subdivide the current rect, and if
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// it is of a good size, we keep it, otherwise we handle it again
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double width = currentRect.width() / 2;
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double height = currentRect.height() / 2;
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Rect r1 ( c, -width, -height);
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r1.normalize();
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circleOverlayRecurse(centre, radiussq, r1);
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Rect r2 ( c, width, -height);
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r2.normalize();
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circleOverlayRecurse(centre, radiussq, r2);
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Rect r3 ( c, -width, height);
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r3.normalize();
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circleOverlayRecurse(centre, radiussq, r3);
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Rect r4 ( c, width, height);
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r4.normalize();
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circleOverlayRecurse(centre, radiussq, r4);
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};
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}
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void KigPainter::circleOverlay( const Coordinate& centre, double radius )
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{
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double t = radius + pixelWidth();
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Coordinate r( t, t );
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Coordinate bottomLeft = centre - r;
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Coordinate topRight = centre + r;
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Rect rect( bottomLeft, topRight );
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circleOverlayRecurse ( centre , radius*radius, rect );
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}
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void KigPainter::segmentOverlay( const Coordinate& p1, const Coordinate& p2 )
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{
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// this code is based upon what Marc Bartsch wrote for KGeo
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// some stuff we may need:
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Coordinate p3 = p2 - p1;
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Rect border = window();
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// double length = p3.length();
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// mp: using the l-infinity distance is more natural here
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double length = fabs(p3.x);
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if ( fabs( p3.y ) > length ) length = fabs( p3.y );
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if ( length < pixelWidth() )
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{
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// hopefully prevent SIGZERO's
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mOverlay.push_back( toScreen( Rect( p1, p2 ) ) );
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return;
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};
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p3 *= overlayRectSize();
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p3 /= length;
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int counter = 0;
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Rect r(p1, p2);
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r.normalize();
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for (;;) {
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Rect tR( Coordinate( 0, 0 ), overlayRectSize(), overlayRectSize() );
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Coordinate tP = p1+p3*counter;
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tR.setCenter(tP);
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if (!tR.intersects(r))
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{
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//kdDebug()<< "stopped after "<< counter << " passes." << endl;
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break;
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}
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if (tR.intersects(border)) mOverlay.push_back( toScreenEnlarge( tR ) );
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if (++counter > 100)
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{
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kdDebug()<< k_funcinfo << "counter got too big :( " << endl;
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break;
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}
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}
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}
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double KigPainter::overlayRectSize()
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{
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return 20 * pixelWidth();
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}
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void KigPainter::pointOverlay( const Coordinate& p1 )
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{
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Rect r( p1, 3*pixelWidth(), 3*pixelWidth());
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r.setCenter( p1 );
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mOverlay.push_back( toScreen( r) );
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}
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double KigPainter::pixelWidth()
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{
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return msi.pixelWidth();
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}
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void KigPainter::setWholeWinOverlay()
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{
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mOverlay.clear();
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mOverlay.push_back( mP.viewport() );
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// don't accept any more overlay's...
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mNeedOverlay = false;
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}
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QPoint KigPainter::toScreen( const Coordinate p ) const
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{
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return msi.toScreen( p );
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}
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void KigPainter::drawGrid( const CoordinateSystem& c, bool showGrid, bool showAxes )
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{
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c.drawGrid( *this, showGrid, showAxes );
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setWholeWinOverlay();
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}
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void KigPainter::drawObject( const ObjectHolder* o, bool ss )
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{
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o->draw( *this, ss );
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}
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void KigPainter::drawObjects( const std::vector<ObjectHolder*>& os, bool sel )
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{
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drawObjects( os.begin(), os.end(), sel );
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}
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void KigPainter::drawFilledRect( const QRect& r )
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{
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QPen pen( Qt::black, 1, Qt::DotLine );
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setPen( pen );
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setBrush( QBrush( Qt::cyan, Dense6Pattern ) );
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drawRect( r.normalize() );
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}
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void KigPainter::drawTextStd( const QPoint& p, const QString& s )
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{
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if ( s.isNull() ) return;
|
|
// tf = text formatting flags
|
|
int tf = AlignLeft | AlignTop | DontClip | WordBreak;
|
|
// we need the rect where we're going to paint text
|
|
setPen(QPen(Qt::blue, 1, SolidLine));
|
|
setBrush(Qt::NoBrush);
|
|
drawText( Rect(
|
|
msi.fromScreen(p), window().bottomRight()
|
|
).normalized(), s, tf );
|
|
|
|
}
|
|
|
|
QRect KigPainter::toScreen( const Rect r ) const
|
|
{
|
|
return msi.toScreen( r );
|
|
}
|
|
|
|
QRect KigPainter::toScreenEnlarge( const Rect r ) const
|
|
{
|
|
if ( overlayenlarge == 0 ) return msi.toScreen( r );
|
|
|
|
QRect qr = msi.toScreen( r );
|
|
qr.moveBy ( -overlayenlarge, -overlayenlarge );
|
|
int w = qr.width();
|
|
int h = qr.height();
|
|
qr.setWidth (w + 2*overlayenlarge);
|
|
qr.setHeight (h + 2*overlayenlarge);
|
|
return qr;
|
|
}
|
|
|
|
void KigPainter::drawSimpleText( const Coordinate& c, const QString s )
|
|
{
|
|
int tf = AlignLeft | AlignTop | DontClip | WordBreak;
|
|
drawText( c, s, tf);
|
|
}
|
|
|
|
void KigPainter::drawText( const Coordinate p, const QString s,
|
|
int textFlags, int len )
|
|
{
|
|
drawText( Rect( p, mP.window().right(), mP.window().top() ),
|
|
s, textFlags, len );
|
|
}
|
|
const Rect KigPainter::simpleBoundingRect( const Coordinate& c, const QString s )
|
|
{
|
|
int tf = AlignLeft | AlignTop | DontClip | WordBreak;
|
|
return boundingRect( c, s, tf );
|
|
}
|
|
|
|
const Rect KigPainter::boundingRect( const Coordinate& c, const QString s,
|
|
int f, int l ) const
|
|
{
|
|
return boundingRect( Rect( c, mP.window().right(), mP.window().top() ),
|
|
s, f, l );
|
|
}
|
|
|
|
Coordinate KigPainter::fromScreen( const QPoint& p ) const
|
|
{
|
|
return msi.fromScreen( p );
|
|
}
|
|
|
|
Rect KigPainter::fromScreen( const QRect& r ) const
|
|
{
|
|
return msi.fromScreen( r );
|
|
}
|
|
|
|
void KigPainter::drawRay( const Coordinate& a, const Coordinate& b )
|
|
{
|
|
Coordinate tb = b;
|
|
calcRayBorderPoints( a, tb, window() );
|
|
drawSegment( a, tb );
|
|
}
|
|
|
|
typedef std::pair<double,Coordinate> coordparampair;
|
|
|
|
struct workitem
|
|
{
|
|
workitem( coordparampair f, coordparampair s, Rect *o) :
|
|
first(f), second(s), overlay(o) {}
|
|
coordparampair first;
|
|
coordparampair second;
|
|
Rect *overlay;
|
|
};
|
|
|
|
void KigPainter::drawLine( const LineData& d )
|
|
{
|
|
if ( d.a != d.b )
|
|
{
|
|
LineData l = calcBorderPoints( d, window() );
|
|
drawSegment( l.a, l.b );
|
|
}
|
|
}
|
|
|
|
void KigPainter::drawSegment( const LineData& d )
|
|
{
|
|
drawSegment( d.a, d.b );
|
|
}
|
|
|
|
void KigPainter::drawRay( const LineData& d )
|
|
{
|
|
drawRay( d.a, d.b );
|
|
}
|
|
|
|
void KigPainter::drawAngle( const Coordinate& cpoint, const double dstartangle,
|
|
const double dangle )
|
|
{
|
|
// convert to 16th of degrees...
|
|
const int startangle = static_cast<int>( Goniometry::convert( 16 * dstartangle, Goniometry::Rad, Goniometry::Deg ) );
|
|
const int angle = static_cast<int>( Goniometry::convert( 16 * dangle, Goniometry::Rad, Goniometry::Deg ) );
|
|
|
|
QPoint point = toScreen( cpoint );
|
|
|
|
// int radius = mP.window().width() / 5;
|
|
int radius = 50;
|
|
QRect surroundingRect( 0, 0, radius*2, radius*2 );
|
|
surroundingRect.moveCenter( point );
|
|
|
|
mP.drawArc( surroundingRect, startangle, angle );
|
|
|
|
// now for the arrow...
|
|
QPoint end( static_cast<int>( point.x() + radius * cos( dstartangle + dangle ) ),
|
|
static_cast<int>( point.y() - radius * sin( dstartangle + dangle ) ) );
|
|
QPoint vect = (end - point);
|
|
double vectlen = sqrt( float( vect.x() * vect.x() + vect.y() * vect.y() ) );
|
|
QPoint orthvect( -vect.y(), vect.x() );
|
|
vect = vect * 6 / vectlen;
|
|
orthvect = orthvect * 6 / vectlen;
|
|
|
|
QPointArray arrow( 3 );
|
|
arrow.setPoint( 0, end );
|
|
arrow.setPoint( 1, end + orthvect + vect );
|
|
arrow.setPoint( 2, end + orthvect - vect );
|
|
// std::vector<QPoint> arrow;
|
|
// arrow.push_back( end );
|
|
// arrow.push_back( end + orthvect + vect );
|
|
// arrow.push_back( end + orthvect - vect );
|
|
|
|
setBrushStyle( Qt::SolidPattern );
|
|
// drawPolygon( arrow );
|
|
mP.drawPolygon( arrow, false, 0, -1 );
|
|
|
|
// if ( mNeedOverlay ) mOverlay.push_back( toScreen( r ) );
|
|
setWholeWinOverlay(); //mp: ugly! why not compute a correct overlay?
|
|
// mOverlay.push_back( arrow.boundingRect() );
|
|
}
|
|
|
|
void KigPainter::drawPolygon( const std::vector<Coordinate>& pts,
|
|
bool winding, int index, int npoints )
|
|
{
|
|
using namespace std;
|
|
vector<QPoint> points;
|
|
for ( uint i = 0; i < pts.size(); ++i )
|
|
points.push_back( toScreen( pts[i] ) );
|
|
drawPolygon( points, winding, index, npoints );
|
|
}
|
|
|
|
void KigPainter::drawVector( const Coordinate& a, const Coordinate& b )
|
|
{
|
|
// bugfix...
|
|
if ( a == b ) return;
|
|
// the segment
|
|
drawSegment( a, b );
|
|
// the arrows...
|
|
Coordinate dir = b - a;
|
|
Coordinate perp( dir.y, -dir.x );
|
|
double length = perp.length();
|
|
perp *= 10* pixelWidth();
|
|
perp /= length;
|
|
dir *= 10 * pixelWidth();
|
|
dir /= length;
|
|
Coordinate c = b - dir + perp;
|
|
Coordinate d = b - dir - perp;
|
|
// draw the arrow lines with a normal style
|
|
mP.setPen( QPen( color, width == -1 ? 1 : width, Qt::SolidLine ) );
|
|
drawSegment( b, c );
|
|
drawSegment( b, d );
|
|
// setting again the original style
|
|
mP.setPen( QPen( color, width == -1 ? 1 : width, style ) );
|
|
}
|
|
|
|
/* *** this function is commented out ***
|
|
inline Coordinate locusGetCoord( double p, const CurveImp* curve, const ObjectHierarchy& h,
|
|
bool& valid, const KigDocument& doc )
|
|
{
|
|
Coordinate pt = curve->getPoint( p, valid, doc );
|
|
if ( ! valid ) return Coordinate();
|
|
PointImp pimp( pt );
|
|
Args args;
|
|
args.push_back( &pimp );
|
|
std::vector<ObjectImp*> calced = h.calc( args, doc );
|
|
assert( calced.size() == 1 );
|
|
ObjectImp* o = calced.front();
|
|
Coordinate ret;
|
|
if ( o->inherits( ObjectImp::ID_PointImp ) )
|
|
{
|
|
valid = true;
|
|
ret = static_cast<PointImp*>( o )->coordinate();
|
|
}
|
|
else
|
|
valid = false;
|
|
delete o;
|
|
return ret;
|
|
};
|
|
*/
|
|
|
|
class CurveImpPointCalcer
|
|
{
|
|
const CurveImp* curve;
|
|
public:
|
|
CurveImpPointCalcer( const CurveImp* c )
|
|
: curve( c )
|
|
{
|
|
}
|
|
static const double endinterval;
|
|
inline const Coordinate getPoint( double param, const KigDocument& d ) const {
|
|
return curve->getPoint( param, d );
|
|
}
|
|
};
|
|
|
|
const double CurveImpPointCalcer::endinterval = 1.;
|
|
|
|
void KigPainter::drawCurve( const CurveImp* curve )
|
|
{
|
|
// we manage our own overlay
|
|
bool tNeedOverlay = mNeedOverlay;
|
|
mNeedOverlay = false;
|
|
|
|
QPen pen = mP.pen();
|
|
|
|
// this stack contains pairs of Coordinates ( parameter intervals )
|
|
// that we still need to process:
|
|
std::stack<workitem> workstack;
|
|
// mp: this stack contains all the generated overlays:
|
|
// the strategy for generating the overlay structure is the same
|
|
// recursive-like used to draw the segments: a new rectangle is
|
|
// generated whenever the length of a segment becomes lower than
|
|
// overlayRectSize(), or if the segment would be drawn anyway
|
|
// to avoid strange things from happening we impose that the distance
|
|
// in parameter space be less than a threshold before generating
|
|
// any overlay.
|
|
//
|
|
// The third parameter in workitem is a pointer into a stack of
|
|
// all generated rectangles (in real coordinate space); if 0
|
|
// there is no rectangles associated to that segment yet.
|
|
//
|
|
// Using the final mOverlay stack would be much more efficient, but
|
|
// 1. needs transformations into window space
|
|
// 2. would be more difficult to drop rectangles not intersecting
|
|
// the window.
|
|
std::stack<Rect> overlaystack;
|
|
|
|
// mp: the original version in which an initial set of 20 intervals
|
|
// were pushed onto the stack is replaced by a single interval and
|
|
// by forcing subdivision till h < hmax (with more or less the same
|
|
// final result).
|
|
// First push the [0,1] interval into the stack:
|
|
|
|
Coordinate coo1 = curve->getPoint( 0., mdoc );
|
|
Coordinate coo2 = curve->getPoint( 1., mdoc );
|
|
workstack.push( workitem(
|
|
coordparampair( 0., coo1 ),
|
|
coordparampair( 1., coo2 ),
|
|
0 ) );
|
|
|
|
// maxlength is the square of the maximum size that we allow
|
|
// between two points..
|
|
double maxlength = 1.5 * pixelWidth();
|
|
maxlength *= maxlength;
|
|
// error squared is required to be less that sigma (half pixel)
|
|
double sigma = maxlength/4;
|
|
// distance between two parameter values cannot be too small
|
|
double hmin = 3e-5;
|
|
// distance between two parameter values cannot be too large
|
|
double hmax = 1./40;
|
|
double hmaxoverlay = 1./8;
|
|
|
|
int count = 1; // the number of segments we've already
|
|
// visited...
|
|
static const int maxnumberofpoints = 1000;
|
|
|
|
const Rect& sr = window();
|
|
|
|
// what this algorithm does is approximating the curve with a set of
|
|
// segments. we don't draw the individual segments, but use
|
|
// QPainter::drawPolyline() so that the line styles work properly.
|
|
// Possibly there are performance advantages as well ? this array
|
|
// is a buffer of the polyline approximation of the part of the
|
|
// curve that we are currently processing.
|
|
QPointArray curpolyline( 1000 );
|
|
int curpolylinenextfree = 0;
|
|
|
|
// we don't use recursion, but a stack based approach for efficiency
|
|
// concerns...
|
|
while ( ! workstack.empty() && count < maxnumberofpoints )
|
|
{
|
|
workitem curitem = workstack.top();
|
|
workstack.pop();
|
|
bool curitemok = true;
|
|
while ( curitemok && count++ < maxnumberofpoints )
|
|
{
|
|
double t0 = curitem.first.first;
|
|
double t1 = curitem.second.first;
|
|
Coordinate p0 = curitem.first.second;
|
|
bool valid0 = p0.valid();
|
|
Coordinate p1 = curitem.second.second;
|
|
bool valid1 = p1.valid();
|
|
|
|
// we take the middle parameter of the two previous points...
|
|
double t2 = ( t0 + t1 ) / 2;
|
|
double h = fabs( t1 - t0 ) /2;
|
|
|
|
// if exactly one of the two endpoints is invalid, then
|
|
// we prefer to find an internal value of the parameter
|
|
// separating valid points from invalid points. We use
|
|
// a bisection strategy (this is not implemented yet!)
|
|
// if ( ( valid0 && ! valid1 ) || ( valid1 && ! valid0 ) )
|
|
// {
|
|
// while ( h >= hmin )
|
|
// {
|
|
// .......................................
|
|
// }
|
|
// }
|
|
|
|
Rect *overlaypt = curitem.overlay;
|
|
Coordinate p2 = curve->getPoint( t2, mdoc );
|
|
bool allvalid = p2.valid() && valid0 && valid1;
|
|
bool dooverlay = ! overlaypt && h < hmaxoverlay && valid0 && valid1
|
|
&& fabs( p0.x - p1.x ) <= overlayRectSize()
|
|
&& fabs( p0.y - p1.y ) <= overlayRectSize();
|
|
bool addn = sr.contains( p2 ) || h >= hmax;
|
|
// estimated error between the curve and the segments
|
|
double errsq = 1e21;
|
|
if ( allvalid ) errsq = (0.5*p0 + 0.5*p1 - p2).squareLength();
|
|
errsq /= 4;
|
|
curitemok = false;
|
|
// bool dodraw = allvalid && h < hmax && ( errsq < sigma || h < hmin );
|
|
bool dodraw = allvalid && h < hmax && errsq < sigma;
|
|
if ( tNeedOverlay && ( dooverlay || dodraw ) )
|
|
{
|
|
Rect newoverlay( p0, p1 );
|
|
overlaystack.push( newoverlay );
|
|
overlaypt = &overlaystack.top();
|
|
}
|
|
if ( overlaypt ) overlaypt->setContains( p2 );
|
|
if ( dodraw )
|
|
{
|
|
// draw the two segments
|
|
QPoint tp0 = toScreen(p0);
|
|
QPoint tp1 = toScreen(p1);
|
|
QPoint tp2 = toScreen(p2);
|
|
if ( curpolylinenextfree > 0 && curpolyline[curpolylinenextfree - 1] != tp1 )
|
|
{
|
|
// flush the current part of the curve
|
|
mP.drawPolyline( curpolyline, 0, curpolylinenextfree );
|
|
curpolylinenextfree = 0;
|
|
}
|
|
if ( curpolylinenextfree == 0 )
|
|
curpolyline[curpolylinenextfree++] = tp1;
|
|
curpolyline[curpolylinenextfree++] = tp2;
|
|
curpolyline[curpolylinenextfree++] = tp0;
|
|
}
|
|
else if ( h >= hmin ) // we do not continue to subdivide indefinitely!
|
|
{
|
|
// push into stack in order to process both subintervals
|
|
if ( addn || ( valid0 && sr.contains( p0 ) ) )
|
|
workstack.push( workitem( curitem.first, coordparampair( t2, p2 ),
|
|
overlaypt ) );
|
|
if ( addn || ( valid1 && sr.contains( p1 ) ) )
|
|
{
|
|
curitem = workitem( coordparampair( t2, p2 ), curitem.second ,
|
|
overlaypt );
|
|
curitemok = true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
// flush the rest of the curve
|
|
mP.drawPolyline( curpolyline, 0, curpolylinenextfree );
|
|
curpolylinenextfree = 0;
|
|
|
|
if ( ! workstack.empty () )
|
|
kdDebug() << "Stack not empty in KigPainter::drawCurve!\n" << endl;
|
|
assert ( tNeedOverlay || overlaystack.empty() );
|
|
if ( tNeedOverlay )
|
|
{
|
|
Rect border = window();
|
|
while ( ! overlaystack.empty() )
|
|
{
|
|
Rect overlay = overlaystack.top();
|
|
overlaystack.pop();
|
|
if (overlay.intersects( border ))
|
|
mOverlay.push_back( toScreenEnlarge( overlay ) );
|
|
}
|
|
}
|
|
mNeedOverlay = tNeedOverlay;
|
|
}
|
|
|
|
void KigPainter::drawTextFrame( const Rect& frame,
|
|
const QString& s, bool needframe )
|
|
{
|
|
QPen oldpen = mP.pen();
|
|
QBrush oldbrush = mP.brush();
|
|
if ( needframe )
|
|
{
|
|
// inspired upon kgeo, thanks to Marc Bartsch, i've taken some of
|
|
// his code too..
|
|
setPen( QPen( Qt::black, 1 ) );
|
|
setBrush( QBrush( QColor( 255, 255, 222 ) ) );
|
|
drawRect( frame );
|
|
setPen( QPen( QColor( 197, 194, 197 ), 1, Qt::SolidLine ) );
|
|
|
|
QRect qr = toScreen( frame );
|
|
|
|
mP.drawLine( qr.topLeft(), qr.topRight() );
|
|
mP.drawLine( qr.topLeft(), qr.bottomLeft() );
|
|
};
|
|
setPen( oldpen );
|
|
setBrush( oldbrush );
|
|
drawText( frame, s, Qt::AlignVCenter | Qt::AlignLeft );
|
|
}
|
|
|
|
void KigPainter::drawArc( const Coordinate& center, const double radius,
|
|
const double dstartangle, const double dangle )
|
|
{
|
|
// convert to 16th of degrees...
|
|
const int startangle = static_cast<int>( Goniometry::convert( 16 * dstartangle, Goniometry::Rad, Goniometry::Deg ) );
|
|
const int angle = static_cast<int>( Goniometry::convert( 16 * dangle, Goniometry::Rad, Goniometry::Deg ) );
|
|
|
|
if ( angle <= 16 )
|
|
{
|
|
Coordinate a = center + radius * Coordinate( cos( dstartangle ), sin( dstartangle ));
|
|
Coordinate b = center + radius * Coordinate( cos( dstartangle + dangle ), sin( dstartangle + dangle ));
|
|
drawSegment ( a , b );
|
|
}
|
|
else
|
|
{
|
|
Rect krect( 0, 0, 2*radius, 2*radius );
|
|
krect.setCenter( center );
|
|
QRect rect = toScreen( krect );
|
|
|
|
mP.drawArc( rect, startangle, angle );
|
|
setWholeWinOverlay();
|
|
}
|
|
}
|
|
|