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81 lines
3.0 KiB
81 lines
3.0 KiB
KHANGMAN - NEW IDEAS - NEW DESIGN
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TODO
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---------
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- fix hint position DONE
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- get a new Languages Settings icon ----
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- get a new KHangMan crystal icon ----
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- bundle the fonts with install ----
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- fix the font size ----
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- tooltip if no Win dialog - DONE ----
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- find a way to better finish game (win or loose) ----
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- allow to change font in Settings (add a Fonts tab) ----
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- add a Quick STart dialog in doc ----
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- finish German ß->SS ----
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Code cleaning (ingwa):
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* General
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- Make all classes use the m_ convention for members ----
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- Make members private as far as possible
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- Make members and methods use more descriptive names.
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* Special for khangman
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- Rename the c, d, f, g members in khangmanview!
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- Make the themes parameterized. Now the tests and values
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for different themes are spread out throughout the whole code.
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14 June 2005
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-------------------
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- German: in Settings dialog, give the choice of playing all uppercase
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or all lower case
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lower case: ä,ö,ü,ß
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upper case: Ä,Ö,Ü,SS
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- KPassivePopup for tip: good solution? tip appears always at the same place, where ever you click. Is that good? Should the tooltip appear where the user clicked instead?
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- usability of the Configure KHangMan dialog DONE
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- enable hint: in Settings at the moment, should it be as a button in the toolbar as well? (Danny)
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- font size (use QFont::setPixelSize (thanks psn) instead of size) - make sure you use pretty big sizes though else it'll get unreadable fast on a big monitor - 156pt will be enough - QPaintDevice::x11AppDpiX() and QPaintDevice::x11AppDpiY() will give the dpi values
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11 April 2005
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------------------
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- center the word display
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- better position the passive popups DONE
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- choose font in configuration (2 dialogs: for Misses + Word and for Guess+charWrite)
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- Misses and word font the same? (uniformity prefered by Dannya) -> have the _ the same size
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- make the gradient disappear in minimum size so that the added parts merge exactly
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- change the wording of Misses to Mistakes? (Reuben)
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07 April 2005
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------------------
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- urgent: implement Desert theme DONE 10 April
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- urgent: position better KPassivePopup DONE 11 April
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- implement fontChecker for Domestic Manners and Dustimo Roman in main.cpp
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- find a way to end a game (when you lose or when you win -> special animation?)
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22 March 2005
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--------------------
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Menubar
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- Look menu -> switching theme DONE 10 April
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- Language menu -> switching language DONE 10 April
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Options - themes
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- DONE sea theme: the "light" to blink when changing animations...
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in practice, there would be a bg image with the light on, and one with the light off...
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maybe we overlay just the light part on a standard bg
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- preview theme is Settings dialog
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we could write the options if needed in some kind of theme file (Dannya)
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NEW: Young kids theme with 120x120 pixels area to put an image -> new kvtml file with pic name as hint
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DONE Misses and Word and Guess: QPainter for each theme
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Toolbar for special chars and normal: transparent image bg for one
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