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/*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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// QT includes
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#include <tqlabel.h>
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#include <tqlineedit.h>
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#include <tqcheckbox.h>
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#include <tqcombobox.h>
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#include <tqlayout.h>
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// KDE includes
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#include <tdelocale.h>
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#include <knuminput.h>
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#include <tdeapplication.h>
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#include <tdeconfig.h>
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#include <knumvalidator.h>
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// own includes
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#include "defines.h"
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#include "newgamedlg.h"
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NewGameDlg::NewGameDlg(TQWidget* parent)
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: KDialogBase(Plain, i18n("New Game"),
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Ok|Cancel, Ok, parent, 0, true, true)
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{
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TQVBoxLayout *topLayout = new TQVBoxLayout(plainPage(), spacingHint());
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TQHBoxLayout *l = new TQHBoxLayout(topLayout);
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TDEConfig* conf = kapp->config();
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conf->setGroup("NewGameDlg");
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bool showNewGameDlg = conf->readBoolEntry("showNewGameDlgOnStartup",
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SHOWNEWGAME_DEFAULT);
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bool readConfig = conf->readBoolEntry("readFromConfig",
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LOADGAME_DEFAULT);
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int playerNr = conf->readNumEntry("players", DEFAULT_PLAYERS);
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int money = conf->readNumEntry("startMoney", START_MONEY);
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readFromConfig = new TQCheckBox(i18n("Try loading a game"), plainPage());
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readFromConfig->adjustSize();
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readFromConfig->setChecked(readConfig);
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l->addWidget(readFromConfig);
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readFromConfigLabel = new TQLabel(i18n("The following values are used if loading from config fails"), plainPage());
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if (!readFromConfig->isChecked())
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readFromConfigLabel->hide();
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readFromConfigLabel->adjustSize();
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l->addWidget(readFromConfigLabel);
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connect(readFromConfig, TQT_SIGNAL(toggled(bool)),
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this, TQT_SLOT(changeReadFromConfig(bool)));
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players = new KIntNumInput(playerNr, plainPage());
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players->setRange(1, MAX_PLAYERS);
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players->setLabel(i18n("How many players do you want?"));
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topLayout->addWidget(players);
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l = new TQHBoxLayout(topLayout);
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l->addWidget(new TQLabel(i18n("Your name:"), plainPage()));
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player1Name = new TQLineEdit(plainPage());
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l->addWidget(player1Name);
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l = new TQHBoxLayout(topLayout);
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l->addWidget(new TQLabel(i18n("Players' starting money:"), plainPage()));
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moneyOfPlayers = new TQLineEdit(TQString("%1").arg(money), plainPage());
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moneyOfPlayers->setValidator( new KIntValidator( 0,999999,moneyOfPlayers ) );
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l->addWidget(moneyOfPlayers);
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l = new TQHBoxLayout(topLayout);
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l->addWidget(new TQLabel(i18n("The names of your opponents:"), plainPage()));
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computerNames = new TQComboBox(true, plainPage());
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computerNames->setInsertionPolicy(TQComboBox::AtCurrent);
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l->addWidget(computerNames);
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l = new TQHBoxLayout(topLayout);
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l->addWidget(new TQLabel(i18n("Show this dialog every time on startup"),
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plainPage()));
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showDialogOnStartup = new TQCheckBox(plainPage());
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showDialogOnStartup->setChecked(showNewGameDlg);
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l->addWidget(showDialogOnStartup);
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setPlayerNames();
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}
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NewGameDlg::~NewGameDlg()
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{
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if (result() == Accepted) {
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TDEConfig* conf = kapp->config();
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conf->setGroup("NewGameDlg"); // defaults for the newGameDlg only
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conf->writeEntry("showNewGameDlgOnStartup", showOnStartup());
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conf->writeEntry("readFromConfig", readFromConfigFile()); // just a default!
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conf->writeEntry("players", getPlayers());
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conf->writeEntry("startMoney", money());
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}
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//delete the visible elements:
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delete readFromConfigLabel;
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delete readFromConfig;
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delete players;
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delete moneyOfPlayers;
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delete showDialogOnStartup;
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delete player1Name;
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delete computerNames;
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}
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void NewGameDlg::setPlayerNames(int no, TQString playerName)
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{
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if (no < 0) {
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kapp->config()->setGroup("Save");
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player1Name->setText(kapp->config()->readEntry("Name_0", i18n("You")));
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computerNames->clear();
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for (int i = 1; i < MAX_PLAYERS; i++) {
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computerNames->insertItem(kapp->config()->readEntry(TQString("Name_%1").arg(i), i18n("Computer %1").arg(i)));
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}
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} else if (no == 0) {
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player1Name->setText(playerName);
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} else {
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if (computerNames->count() > no)
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computerNames->insertItem(playerName, no-1);
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else
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computerNames->changeItem(playerName, no-1);
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}
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}
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void NewGameDlg::changeReadFromConfig(bool show)
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{
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if (show)
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readFromConfigLabel->show();
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else
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readFromConfigLabel->hide();
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}
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bool NewGameDlg::showOnStartup()
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{
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return showDialogOnStartup->isChecked();
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}
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int NewGameDlg::getPlayers()
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{
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return players->value();
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}
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bool NewGameDlg::readFromConfigFile()
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{
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return readFromConfig->isChecked();
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}
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int NewGameDlg::money()
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{
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bool ok = true;
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int money = moneyOfPlayers->text().toInt(&ok);
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if (ok)
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return money;
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else
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return START_MONEY;
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}
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TQString NewGameDlg::name(int nr)
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{
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if (computerNames->currentText() != computerNames->text(computerNames->currentItem()))
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computerNames->changeItem(computerNames->currentText(), computerNames->currentItem());
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if (nr == 0)
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return player1Name->text();
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if (nr <= computerNames->count())
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return computerNames->text(nr-1);
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return i18n("Player");
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}
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void NewGameDlg::hideReadingFromConfig()
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{
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readFromConfig->hide();
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readFromConfigLabel->hide();
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readFromConfig->setChecked(false);
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}
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#include "newgamedlg.moc"
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