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2004-05-14 Benjamin Meyer (v.1.5.1)
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* Moved settings into a TDEConfigXT dialog.
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2003-05-23 Dave Corrie <kde@davecorrie.com> (v.1.4.90)
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* GUI cleanup
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* Double-buffer painting
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* Replaced paused pixmap with i18n-friendly text
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* Code cleanup
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* Added 'Prefer Unscaled Tiles' feature
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* Removed 'Is Game Solvable?' feature (it didn't work). It
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will be re-instated when a suitable algorithm is present
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* Fix bug 53893: Gravity should be applied before calculating hints
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2002-11-27 Dave Corrie <kde@davecorrie.com> (v.1.4.1)
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In conjunction with Jason Lane:
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* Move tile handling (loading/scaling/highlighting etc) into
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separate class (class TileSet)
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* Permit resize of playing window
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* TODO: game startup optimization, double buffering, remove
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paused icon (not i18n friendly)
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2002-08-01 Dave Corrie <kde@davecorrie.com> (v.1.4)
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Recent changes of note. (Does not list all the changes that
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happened in the last three years!)
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* [Andreas Beckermann] make keybindings configurable
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* [Jason Lane] statusbar shows number of tiles remaining
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* [Jason Lane] smoothScale tiles when shrinking
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* [Jason Lane] remove need for separate tile mask pixmap
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* [Jason Lane] reset "cheat mode" flag when changing board
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size or difficulty level
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* unicode names are now shown correctly in highscore table
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* improved speed of layout calculation
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* reduced flicker when highlighting/unhighlighting tiles
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* cache current tile scale value
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* FINALLY fix undo/redo in gravity mode
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1999-06-19 Mario Weilguni <mweilguni@kde.org> (v.1.3)
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* tiles now have a mask, better drawing
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* pausing games is now possible, but the pixmap should
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be i18n'ed by some means
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* fixed undo/redo in combination with gravity
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* fixed a mysterious undo bug in combination with gravity
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* prepared for 2.0 (hopefully)
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1999-04-09 Mario Weilguni <mweilguni@kde.org> (v.1.2.2)
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* fixed another bug in writeHighscore
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1999-04-04 Mario Weilguni <mweilguni@kde.org> (v.1.2.1)
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* replace all locale->translate with i18n
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* fixed a bug in the writeHighscore method
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1999-03-31 Mario Weilguni <mweilguni@kde.org> (v.1.2)
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* added gravity.
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* TODO: gravity and the check for unsolvable games do not work
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together
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* fixed menu accelerator
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1999-01-03 Mario Weilguni <mweilguni@kde.org> (v.1.1)
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* some board sizes did not match the entry shown in the
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menu. Fixed.
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* fixed a few warnings with egcs
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* removed my initial highscore
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1998-07-17 Mario Weilguni <mweilguni@kde.org>
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* moved to version 1.0 (it<69>s stable enough now)
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1998-04-10 Mario Weilguni <mweilguni@kde.org>
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* better highscore management. highscores are now score-based, not
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time based
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* board.cpp: fixed some bugs
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* the game doesn<73>t ask anymore for a name if the score
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is not good enough for the hall of fame
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0.2.1:
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* [Robert Williams] Added getHelpMenu()
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* [Robert Williams] Added version.h
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0.2: added this changelog
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fixed a bug in the pathfinder (reported and fixed
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by Stephane Alnet <alnet@u-picardie.fr>)
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fixed a bug in the Board::lighten() function on 8-bit
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displays. Reported by Marc Diefenbruch
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<md@filesvr1.informatik.uni-essen.de>
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Added a "Hall of Fame", mostly taken from kreversi.
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Added "About Qt" to keep the Trolls happy
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Fixed that "player-has-won-and-must-go-to-the-bathroom"-bug
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(the elapsed time was taken after getPlayerName() instead
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of taking it before)
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Fixed that "game-starts-before-midnight-and-ends-after-midnight"
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bug. This will allow games with a duration up to 68 years,
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hopefully enough for the common player. The first player who
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breaks this limit should contact me in the year 2065; I will send
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him 20 bottles of Austrian beer ("Murauer") :-)
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0.1: initial release
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