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tdegames/kmahjongg/Preview.h

105 lines
1.9 KiB

#ifndef _PreviewLoadBase_H
#define _PreviewLoadBase_H
#include <kdialogbase.h>
#include <qframe.h>
#include "Tileset.h"
#include "BoardLayout.h"
#include "Background.h"
class QComboBox;
class QPixmap;
class FrameImage: public QFrame
{
Q_OBJECT
public:
FrameImage(QWidget *parent=NULL, const char *name = NULL);
~FrameImage();
void setGeometry(int x, int y, int w, int h);
QPixmap *getPreviewPixmap() {return thePixmap;}
void setRect(int x, int y, int w, int h, int ss, int type);
signals:
void mousePressed(QMouseEvent *e);
void mouseMoved(QMouseEvent *e);
protected:
void mousePressEvent(QMouseEvent *e);
void mouseMoveEvent(QMouseEvent *e);
void paintEvent( QPaintEvent* pa );
private:
QPixmap *thePixmap;
int rx;
int ry;
int rw;
int rh;
int rs;
int rt;
};
class Preview: public KDialogBase
{
Q_OBJECT
public:
enum PreviewType {background, tileset, board, theme};
Preview(QWidget* parent);
~Preview();
void initialise(const PreviewType type);
void saveTheme();
protected:
void markUnchanged();
void markChanged();
bool isChanged();
QPixmap *getPreviewPixmap() {return m_drawFrame->getPreviewPixmap(); }
virtual void drawPreview();
void applyChange() ;
void renderBackground(const QString &bg);
void renderTiles(const QString &file, const QString &layout);
void paintEvent( QPaintEvent* pa );
signals:
void boardRedraw(bool);
void loadTileset(const QString &);
void loadBackground(const QString &, bool);
void loadBoard(const QString &);
void layoutChange();
public slots:
void selectionChanged(int which);
protected slots:
void slotApply();
void slotOk();
private slots:
void load();
protected:
FrameImage *m_drawFrame;
QComboBox *m_combo;
QString m_selectedFile;
Tileset m_tiles;
BoardLayout m_boardLayout;
Background m_back;
private:
QString m_fileSelector;
bool m_changed;
QStringList m_fileList;
PreviewType m_previewType;
QString m_themeBack;
QString m_themeLayout;
QString m_themeTileset;
};
#endif