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tdegames/konquest/minimap.h

45 lines
671 B

#ifndef _MINIMAP_H
#define _MINIMAP_H
#include <qwidget.h>
#include <qframe.h>
#include <qpixmap.h>
#include <qgridview.h>
#include <qtimer.h>
#include "gamecore.h"
#include "images.h"
class MiniMap : public QGridView
{
Q_OBJECT
// Constructors
public:
MiniMap( QWidget *parent = 0, const char* name = 0 );
virtual ~MiniMap();
void setMap( Map *newMap );
protected:
void paintCell( QPainter *p, int row, int col );
private slots:
void mapUpdate();
private:
int SECTOR_HEIGHT;
int SECTOR_WIDTH;
int BOARD_HEIGHT;
int BOARD_WIDTH;
void drawSector( QPainter *, Sector & );
Map *map;
};
#endif // _MINIMAP_H_