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#include "main.h"
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#include "main.moc"
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#include <tdelocale.h>
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#include <tdeapplication.h>
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#include <highscore/khighscore.h>
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#include <tdeaboutdata.h>
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#include "base/settings.h"
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#include "piece.h"
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#include "highscores.h"
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//-----------------------------------------------------------------------------
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const MainData MAIN_DATA = {
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"klickety",
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I18N_NOOP("Klickety"),
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I18N_NOOP("Klickety is an adaptation of the \"clickomania\" game"),
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"http://klickety.sourceforge.net/",
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I18N_NOOP("Removed blocks"),
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"1.0.3",
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"1.0.3 (5 August 2004)"
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};
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const uint HISTOGRAM_SIZE = 16;
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const uint HISTOGRAM[HISTOGRAM_SIZE] = {
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0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 12, 14, 16, 20, 160
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};
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const BaseBoardInfo BASE_BOARD_INFO = {
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10, 16, false, // width, height, with pieces
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50, // before remove time
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10, // after removed time
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3, // nb toggles
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7, // nb partial fall stages
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0, // nb arcade stages
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HISTOGRAM, HISTOGRAM_SIZE, true, // score is bound
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};
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KLFactory::KLFactory()
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: BaseFactory(MAIN_DATA, BASE_BOARD_INFO)
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{
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_aboutData->addCredit("Dan Hill", I18N_NOOP("Icons"));
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}
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//-----------------------------------------------------------------------------
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KLMainWindow::KLMainWindow()
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{
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Field *field = static_cast<Field *>(_inter);
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buildGUI(field);
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}
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//-----------------------------------------------------------------------------
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int main(int argc, char **argv)
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{
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KHighscore::init(MAIN_DATA.appName);
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KLFactory flf;
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flf.init(argc, argv);
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KLPieceInfo pieceInfo;
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KLHighscores highscores;
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if ( kapp->isRestored() ) RESTORE(KLMainWindow)
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else {
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KLMainWindow *mw = new KLMainWindow;
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kapp->setMainWidget(mw);
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mw->show();
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}
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return kapp->exec();
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}
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