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#ifndef KL_FIELD_H
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#define KL_FIELD_H
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#include <tqwidget.h>
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#include "base/field.h"
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#include "base/inter.h"
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class KGameLCDClock;
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class Field : public TQWidget, public BaseField, public BaseInterface
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{
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Q_OBJECT
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public:
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Field(TQWidget *parent);
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private slots:
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void scoreUpdatedSlot() { scoreUpdated(); }
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void start();
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void gameOver();
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void settingsChanged() { BaseField::settingsChanged(); }
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private:
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KGameLCDClock *elapsedTime;
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void pause();
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KExtHighscore::Score currentScore() const;
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void _start() { start(); }
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void _pause() { pause(); }
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bool _isPaused() const;
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};
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#endif
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