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tdegames/libkdegames/kgame/README.LIB

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some thoughts and comments about the lib - usually for KGame hackers
- setMin/MaxPlayers() etc. use KGameProperty::changeValue() which is slightly
unclean but as these functions can only called by the ADMIN it doesn't matter.
- AB: KGamePropertyList && KGamePropertyArray:
for PolicyClean||PolicyDirty the values are streamed into a QDataStream as usual
for PolicyDirty||PolicyLocal the values are streamed as well but
additionally command() is called immediately. The values are read from
the stream there. This is some kind of performance loss as it would be
faster *not* to stream it but imediately call e.g. insert(). But it will
probably save a *lot* of bugs!