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<?xml version="1.0" ?>
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<!DOCTYPE book PUBLIC "-//KDE//DTD DocBook XML V4.2-Based Variant V1.1//EN" "dtd/kdex.dtd" [
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<!ENTITY kappname "&atlantik;">
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<!ENTITY package "tdegames">
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<!ENTITY % addindex "IGNORE">
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<!ENTITY % English "INCLUDE">
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]>
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<book lang="&language;">
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<bookinfo>
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<title>The &atlantik; Handbook</title>
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<authorgroup>
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<author>
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<firstname>Rob</firstname>
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<surname>Kaper</surname>
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<affiliation>
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<address><email>kaper@kde.org</email></address>
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</affiliation>
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</author>
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<!-- TRANS:ROLES_OF_TRANSLATORS -->
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</authorgroup>
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<legalnotice>&FDLNotice;</legalnotice>
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<copyright>
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<year>2002</year><year>2004</year>
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<holder>&Rob.Kaper;</holder>
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</copyright>
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<date>2005-12-10</date>
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<releaseinfo>0.7.5</releaseinfo>
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<abstract>
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<para>
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&atlantik; is a &kde; client for playing <trademark
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class="registered">Monopoly</trademark>-like boardgames on the
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<command>monopd</command> network.
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</para>
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</abstract>
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<keywordset>
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<keyword>KDE</keyword>
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<keyword>tdegames</keyword>
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<keyword>Atlantik</keyword>
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<keyword>monopd</keyword>
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</keywordset>
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</bookinfo>
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<chapter id="introduction">
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<title>Introduction</title>
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<para>Purpose of the &atlantik; board game is to acquire land in major
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cities in North America and Europe while being a transatlantic traveler. To
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win the game, players improve monopolized land with profitable buildings in
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the hopes of bankrupting all other players.</para>
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<para>All game modes are served by monopd, a dedicated game server designed
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for &atlantik;. One of the game modes plays like the popular real estate
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board game known as <trademark class="registered">Monopoly</trademark>.</para>
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</chapter>
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<chapter id="connecting">
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<title>Connecting to a Server</title>
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<para>&atlantik; requires a game server to connect to. If you have an
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Internet connection, you can request a list of public Internet servers and
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you will not require additional software. If you want to play &atlantik;
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locally, on a <acronym>LAN</acronym> or on a private Internet server, you
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can enter the hostname and port to connect to. In this case, you will need
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the <ulink url="http://robertjohnkaper.com/software/atlantik/download.html">
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<command>monopd</command></ulink> server
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software installed and running on the host you are connecting to.</para>
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<para>If you have problems connecting to a server, the following troubleshoot
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notes might help you:</para>
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<itemizedlist>
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<listitem><para>Try another server. The public server list is updated every
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three minutes, and the server you are trying to connect to might not be
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available any longer.</para>
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</listitem>
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<listitem>
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<para>Check your firewall and masquerading settings. Restrictions might be in
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place preventing you from connecting to servers or receiving reply traffic.
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By default, monopd servers use TCP port 1234. If you're not sure, contact
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your system administrator.</para>
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</listitem>
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<listitem><para>&atlantik; makes use of
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<classname>KExtendedSocket</classname> for network connections, which in
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turn uses <classname>QDns</classname>. This might cause issues with IPv6
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and/or resolving hostnames.</para></listitem>
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</itemizedlist>
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</chapter>
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<chapter id="menu-reference">
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<title>Menu Reference</title>
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<sect1 id="game-menu">
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<title><guimenu>Game</guimenu> Menu</title>
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<variablelist>
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<varlistentry>
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<term><menuchoice><shortcut><keycombo action="simul">&Ctrl;<keycap>L</keycap></keycombo></shortcut>
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<guimenu>Game</guimenu><guimenuitem>Show Event Log</guimenuitem></menuchoice></term>
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<listitem><para>Display the event log</para></listitem>
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</varlistentry>
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<varlistentry>
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<term><menuchoice><shortcut><keycombo action="simul">&Ctrl;<keycap>Q</keycap></keycombo></shortcut>
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<guimenu>Game</guimenu><guimenuitem>Quit</guimenuitem></menuchoice></term>
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<listitem><para>Quits &atlantik;.</para></listitem>
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</varlistentry>
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</variablelist>
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</sect1>
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<sect1 id="move-menu">
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<title><guimenu>Move</guimenu> Menu</title>
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<variablelist>
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<varlistentry>
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<term><menuchoice><shortcut><keycombo action="simul">&Ctrl;<keycap>R</keycap></keycombo></shortcut>
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<guimenu>Move</guimenu><guimenuitem>Roll Dice</guimenuitem></menuchoice></term>
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<listitem><para><action>As you may expect, roll the dice.</action></para></listitem>
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</varlistentry>
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<varlistentry>
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<term><menuchoice>
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<guimenu>Move</guimenu><guimenuitem>End Turn</guimenuitem>
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</menuchoice></term>
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<listitem><para><action>Let the other player know you have finished
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moving.</action></para></listitem>
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</varlistentry>
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<varlistentry>
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<term><menuchoice><shortcut><keycombo action="simul">&Ctrl;<keycap>R</keycap></keycombo></shortcut>
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<guimenu>Move</guimenu><guimenuitem>Roll Dice</guimenuitem></menuchoice></term>
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<listitem><para><action>As you may expect, roll the dice.</action></para></listitem>
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</varlistentry>
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<varlistentry>
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<term><menuchoice><shortcut><keycombo action="simul">&Ctrl;<keycap>B</keycap></keycombo></shortcut>
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<guimenu>Move</guimenu><guimenuitem>Buy</guimenuitem></menuchoice></term>
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<listitem><para>Buy land or buy buildings on your properties.</para></listitem>
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</varlistentry>
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<varlistentry>
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<term><menuchoice><shortcut><keycombo action="simul">&Ctrl;<keycap>A</keycap></keycombo></shortcut>
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<guimenu>Move</guimenu><guimenuitem>Auction</guimenuitem></menuchoice></term>
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<listitem><para>Start an auction.</para></listitem>
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</varlistentry>
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<varlistentry>
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<term><menuchoice>
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<guimenu>Move</guimenu><guimenuitem>Use Card to Leave Jail</guimenuitem></menuchoice></term>
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<listitem><para>Use a card to leave jail</para></listitem>
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</varlistentry>
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<varlistentry>
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<term><menuchoice><shortcut><keycombo action="simul">&Ctrl;<keycap>P</keycap></keycombo></shortcut>
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<guimenu>Move</guimenu><guimenuitem>Pay to Leave Jail</guimenuitem></menuchoice></term>
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<listitem><para>Pay money to leave the jail.</para></listitem>
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</varlistentry>
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<varlistentry>
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<term><menuchoice><shortcut><keycombo action="simul">&Ctrl;<keycap>J</keycap></keycombo></shortcut>
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<guimenu>Move</guimenu><guimenuitem>Roll to Leave Jail</guimenuitem></menuchoice></term>
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<listitem><para>Roll the dice to leave the jail.</para></listitem>
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</varlistentry>
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</variablelist>
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</sect1>
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<sect1 id="settings-menu">
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<title><guimenu>Settings</guimenu> Menu</title>
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<variablelist>
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<varlistentry>
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<term><menuchoice>
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<guimenu>Settings</guimenu>
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<guimenuitem>Configure Notifications...</guimenuitem>
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</menuchoice></term>
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<listitem>
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<para><action>Displays</action> a standard &kde; notifications
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configuration dialog to change the audio and visual notifications for &atlantik;.</para>
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</listitem>
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</varlistentry>
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<varlistentry>
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<term><menuchoice>
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<guimenu>Settings</guimenu>
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<guimenuitem>Configure &atlantik;...</guimenuitem></menuchoice></term>
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<listitem><para>Opens the configuration
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dialog which lets you tweak a lot of &atlantik;'s options.</para></listitem>
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</varlistentry>
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</variablelist>
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</sect1>
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<sect1 id="help-menu">
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<title><guimenu>Help</guimenu> Menu</title>
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&help.menu.documentation;
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</sect1>
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</chapter>
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<chapter id="reporting-bugs">
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<title>Reporting Bugs</title>
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<para>If you think you have found a bug in &atlantik;, please report
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it. Developers often catch and fix bugs themselves, but you might
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experience issues not yet known. Not reporting your problems might
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very well prevent them from being fixed indefinitely.</para>
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<para>Some bugs might be in the monopd server instead of &atlantik;, but you
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don't need to worry about that: you can report all bugs under the &atlantik;
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package on the <ulink url="http://bugs.trinitydesktop.org/">&kde; bug
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wizard</ulink>. Use the
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<menuchoice><guimenu>Help</guimenu><guimenuitem>Report
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Bug</guimenuitem></menuchoice> menu item to visit the bug wizard with some
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details of your &atlantik; version filled in automatically.</para>
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<para>Please specify details in your bug report, such as game
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conditions. For example, a bug might only occur when people are in jail, or
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during an auction. If possible, save the event log and attach it to the bug
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report or send it to the author. It might contain vital clues about behavior
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that could lead to a faster resolution for the bug.</para>
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</chapter>
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<chapter id="download">
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<title>Download</title>
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<para>&atlantik; is part of &kde; releases and as such the recommended
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releases are those shipped with &kde;, part of the &package; package. Some
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vendors might have individual packages for &atlantik; based on these
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releases.</para>
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<para>Users interested in the development version can likewise use the
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standard <ulink url="http://www.kde.org/anoncvs.html">&kde; CVS
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instructions</ulink> to acquire &atlantik; from the tdegames module.</para>
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<para>Bleeding edge development requiring the development version of monopd
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is done using arch. For more information on this, or releases in general,
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visit the <ulink
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url="http://robertjohnkaper.com/software/atlantik/download.html">&atlantik;</ulink> download
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page.</para>
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</chapter>
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<chapter id="faq-answers">
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<title>Answers to Frequently Asked Questions</title>
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<qandaset>
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<qandaentry>
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<question>
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<para>How do I add a computer player?</para>
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</question>
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<answer>
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<para>Unfortunately, computer opponents are not yet supported by &atlantik;.
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Work is in progress to development a network bot that can connect to
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servers, called Pacifik, but is has
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not yet reached a useful level.</para>
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<para>Users are advised to take advantage of the public
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Internet servers or a private <acronym>LAN</acronym> server.</para>
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</answer>
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</qandaentry>
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<qandaentry>
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<question>
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<para>How do I trade?</para>
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</question>
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<answer>
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<para>Click on a player portfolio or estate with the &RMB; and you can open
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a trade.</para>
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<para>There are a two usability issues with trades that can cause confusion.
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If you in any way include another player in a trade, that player will get
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the trade window. Any player can reject the terms, which unnecessarily ends
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the trade session for all other players as well. A trade has to be accepted
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by all players in it before it can completed, which can be complicated
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because players remain a participant in deals even when they are no longer
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involved with tradeable items.</para>
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</answer>
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</qandaentry>
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</qandaset>
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</chapter>
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<chapter id="credits-and-licenses">
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<title>Credits and Licenses</title>
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<para>The program &atlantik; and the documentation are copyright ©
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1998-2004 Rob Kaper <email>kaper@kde.org</email>.</para>
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<!-- TRANS:CREDIT_FOR_TRANSLATORS -->
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&underFDL;
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&underGPL;
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</chapter>
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&documentation.index;
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</book>
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<!--
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sgml-indent-data:nil
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End:
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// vim:ts=2:sw=2:tw=78:noet
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-->
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