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#ifndef FE_BOARD_H
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#define FE_BOARD_H
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#include "common/board.h"
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class FEBoard : public Board
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{
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TQ_OBJECT
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public:
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FEBoard(bool graphic, TQWidget *parent);
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void copy(const GenericTetris &);
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void start(const GTInitData &);
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uint nbPuyos() const { return _nbPuyos; }
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uint chained() const { return _chained; }
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uint nbChainedPuyos(uint i) const { return _chainedPuyos[i]; }
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uint lastChained() const { return _lastChained; }
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private:
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// standard methods
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bool afterGlue(bool doAll, bool first);
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AfterRemoveResult afterRemove(bool doAll, bool first);
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bool afterGift(bool first) { return !doFall(false, first, true); }
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void removeBlock(const KGrid2D::Coord &);
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bool toBeRemoved(const KGrid2D::Coord &) const;
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bool toFall(const KGrid2D::Coord &) const;
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void remove();
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bool needRemoving();
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void computeInfos();
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void init();
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// Multiplayers methods
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uint gift();
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bool putGift(uint);
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KGrid2D::Square<int> _field;
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TQMemArray<uint> _groups, _chainedPuyos;
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uint _nbPuyos, _chained, _giftRest, _lastChained;
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};
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#endif
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