|
|
|
<?xml version="1.0" ?>
|
|
|
|
<!DOCTYPE book PUBLIC "-//KDE//DTD DocBook XML V4.2-Based Variant V1.1//EN" "dtd/kdex.dtd" [
|
|
|
|
<!ENTITY kappname "&ksame;">
|
|
|
|
<!ENTITY package "tdegames">
|
|
|
|
<!ENTITY % addindex "IGNORE">
|
|
|
|
<!ENTITY % English "INCLUDE">
|
|
|
|
]>
|
|
|
|
|
|
|
|
<book lang="&language;">
|
|
|
|
|
|
|
|
<bookinfo>
|
|
|
|
<title>The &ksame; Handbook</title>
|
|
|
|
|
|
|
|
<authorgroup>
|
|
|
|
<author>
|
|
|
|
<firstname>Nicholas</firstname>
|
|
|
|
<surname>Robbins</surname>
|
|
|
|
<affiliation>
|
|
|
|
<address>&Nicholas.Robbins.mail;</address>
|
|
|
|
</affiliation>
|
|
|
|
</author>
|
|
|
|
<!-- TRANS:ROLES_OF_TRANSLATORS -->
|
|
|
|
</authorgroup>
|
|
|
|
|
|
|
|
<copyright>
|
|
|
|
<year>2000</year>
|
|
|
|
<holder>Nicholas Robbins</holder>
|
|
|
|
</copyright>
|
|
|
|
<legalnotice>&FDLNotice;</legalnotice>
|
|
|
|
|
|
|
|
<date>2005-12-17</date>
|
|
|
|
<releaseinfo>0.5.1</releaseinfo>
|
|
|
|
|
|
|
|
<abstract><para>&ksame; is a nice little program meant to amuse you for
|
|
|
|
anywhere from 3 minutes to 6 days (straight).</para></abstract>
|
|
|
|
|
|
|
|
<keywordset>
|
|
|
|
<keyword>KDE</keyword>
|
|
|
|
<keyword>tdegames</keyword>
|
|
|
|
<keyword>ksame</keyword>
|
|
|
|
</keywordset>
|
|
|
|
|
|
|
|
</bookinfo>
|
|
|
|
|
|
|
|
<chapter id="introduction">
|
|
|
|
<title>Introduction</title>
|
|
|
|
|
|
|
|
<para>&ksame; is a simple game. It is played by one player, so there is only one
|
|
|
|
winner :-) You play for fun and against the high score. It has been inspired by
|
|
|
|
SameGame, which is only really famous on the Macintosh. </para>
|
|
|
|
|
|
|
|
<para>In 1997 &Stephan.Kulow; and Marcus Kreutzberger wrote <foreignphrase
|
|
|
|
lang="de">Probiere</foreignphrase> (a German pun). It was their first attempt to
|
|
|
|
write a X11 application. They decided that it would be a good idea to port it to
|
|
|
|
&kde;, and here we are.</para>
|
|
|
|
|
|
|
|
</chapter>
|
|
|
|
|
|
|
|
|
|
|
|
<chapter id="using-ksame">
|
|
|
|
<title>Using &ksame;</title>
|
|
|
|
|
|
|
|
<para>A very simple premise. There are a bunch of marbles. Get rid of them
|
|
|
|
all. ;-)</para>
|
|
|
|
|
|
|
|
<para>You can erase same marbles when they are connected vertically or
|
|
|
|
horizontally when you click them. If there are pieces over the erased ones,
|
|
|
|
they will drop down. If all of the pieces on the vertical line are erased, all
|
|
|
|
pieces on the right side will slide to the left.</para>
|
|
|
|
|
|
|
|
<para>The score is calculated as follows:</para>
|
|
|
|
<para>Subtract 2 from the number of marbles erased, and square the result.</para>
|
|
|
|
<para>As an example, if you erase 7 balls, then you get 25 points (7 minus 2 = 5. 5 squared is 25 points).If you erase 8
|
|
|
|
balls, then you get 36 points (8 minus 2 = 6. 6 squared is 36 points.</para>
|
|
|
|
|
|
|
|
<para>Get as many of the
|
|
|
|
same pieces as you can, and then erase them in one click. That way you will get
|
|
|
|
a higher score. The game is over when there are no pieces that can be
|
|
|
|
erased.</para>
|
|
|
|
|
|
|
|
<para>The score will then be decreased according to the number of remaining
|
|
|
|
pieces. If you erase all pieces 1,000 bonus points will be added to the final
|
|
|
|
score.</para>
|
|
|
|
|
|
|
|
|
|
|
|
<sect1 id="ksame-features">
|
|
|
|
<title>More &ksame; Features</title>
|
|
|
|
|
|
|
|
<para>&ksame; is wonderful in that it will allow you to kill 5 minutes while you
|
|
|
|
wait for that program to compile.</para>
|
|
|
|
|
|
|
|
<para> Or, if nothing else, it will allow you to kill 5 minutes.</para>
|
|
|
|
|
|
|
|
</sect1>
|
|
|
|
</chapter>
|
|
|
|
|
|
|
|
<chapter id="commands">
|
|
|
|
<title>Command Reference</title>
|
|
|
|
|
|
|
|
<sect1 id="ksame-mainwindow">
|
|
|
|
<title>The Main &ksame; Window</title>
|
|
|
|
|
|
|
|
<para>There is a large area with lots of marbles. Underneath is the status
|
|
|
|
bar. Above is the menu bar.</para>
|
|
|
|
|
|
|
|
<sect2 id="gamemenu">
|
|
|
|
<title>The <guimenu>Game</guimenu> Menu</title>
|
|
|
|
|
|
|
|
<variablelist>
|
|
|
|
<varlistentry>
|
|
|
|
<term><menuchoice>
|
|
|
|
<shortcut>
|
|
|
|
<keycombo action="simul">&Ctrl;<keycap>N</keycap></keycombo>
|
|
|
|
</shortcut>
|
|
|
|
<guimenu>Game</guimenu>
|
|
|
|
<guimenuitem>New</guimenuitem>
|
|
|
|
</menuchoice></term>
|
|
|
|
<listitem><para>Starts a new game. If <guisubmenu>Settings</guisubmenu>
|
|
|
|
<guimenuitem>Random Board</guimenuitem> is enabled, a random game is started.
|
|
|
|
Otherwise you are presented a dialog in which you can choose a specific board.
|
|
|
|
</para></listitem>
|
|
|
|
</varlistentry>
|
|
|
|
|
|
|
|
<varlistentry>
|
|
|
|
<term><menuchoice>
|
|
|
|
<shortcut>
|
|
|
|
<keycombo action="simul">&Ctrl;<keycap>R</keycap></keycombo>
|
|
|
|
</shortcut>
|
|
|
|
<guimenu>Game</guimenu>
|
|
|
|
<guimenuitem>Restart This Board</guimenuitem>
|
|
|
|
</menuchoice></term>
|
|
|
|
<listitem><para>Restarts the current board.</para></listitem>
|
|
|
|
</varlistentry>
|
|
|
|
|
|
|
|
<varlistentry>
|
|
|
|
<term><menuchoice>
|
|
|
|
<shortcut>
|
|
|
|
<keycombo action="simul">&Ctrl;<keycap>H</keycap></keycombo>
|
|
|
|
</shortcut>
|
|
|
|
<guimenu>Game</guimenu>
|
|
|
|
<guimenuitem>Show Highscores</guimenuitem>
|
|
|
|
</menuchoice></term>
|
|
|
|
<listitem><para>Displays the high score table.</para></listitem>
|
|
|
|
</varlistentry>
|
|
|
|
|
|
|
|
<varlistentry>
|
|
|
|
<term><menuchoice>
|
|
|
|
<shortcut>
|
|
|
|
<keycombo action="simul">&Ctrl;<keycap>Q</keycap></keycombo>
|
|
|
|
</shortcut>
|
|
|
|
<guimenu>Game</guimenu>
|
|
|
|
<guimenuitem>Quit</guimenuitem>
|
|
|
|
</menuchoice></term>
|
|
|
|
<listitem><para>Quits &ksame;.</para></listitem>
|
|
|
|
</varlistentry>
|
|
|
|
</variablelist>
|
|
|
|
|
|
|
|
</sect2>
|
|
|
|
|
|
|
|
<sect2>
|
|
|
|
<title>The <guimenu>Edit</guimenu> Menu</title>
|
|
|
|
|
|
|
|
<variablelist>
|
|
|
|
<varlistentry>
|
|
|
|
<term><menuchoice>
|
|
|
|
<shortcut>
|
|
|
|
<keycombo action="simul">&Ctrl;<keycap>Z</keycap></keycombo>
|
|
|
|
</shortcut>
|
|
|
|
<guimenu>Edit</guimenu>
|
|
|
|
<guimenuitem>Undo</guimenuitem>
|
|
|
|
</menuchoice></term>
|
|
|
|
<listitem><para>This will undo the last move.</para></listitem>
|
|
|
|
</varlistentry>
|
|
|
|
</variablelist>
|
|
|
|
|
|
|
|
</sect2>
|
|
|
|
|
|
|
|
<sect2>
|
|
|
|
<title>The <guimenu>Settings</guimenu> Menu</title>
|
|
|
|
|
|
|
|
<variablelist>
|
|
|
|
<varlistentry>
|
|
|
|
<term><menuchoice>
|
|
|
|
<guimenu>Settings</guimenu>
|
|
|
|
<guimenuitem>Random Board</guimenuitem>
|
|
|
|
</menuchoice></term>
|
|
|
|
<listitem><para>Enabling this will make the <guimenu>Game</guimenu>
|
|
|
|
<guimenuitem>New</guimenuitem> start with a random board instead of letting
|
|
|
|
you choose a specific board.</para></listitem>
|
|
|
|
</varlistentry>
|
|
|
|
|
|
|
|
<varlistentry>
|
|
|
|
<term><menuchoice>
|
|
|
|
<guimenu>Settings</guimenu>
|
|
|
|
<guimenuitem>Show Number Remaining</guimenuitem>
|
|
|
|
</menuchoice></term>
|
|
|
|
<listitem><para>Displays the remaining numbers of marbles for each color in the status bar.</para></listitem>
|
|
|
|
</varlistentry>
|
|
|
|
|
|
|
|
<varlistentry>
|
|
|
|
<term><menuchoice>
|
|
|
|
<guimenu>Settings</guimenu>
|
|
|
|
<guimenuitem>Configure Shortcuts...</guimenuitem>
|
|
|
|
</menuchoice></term>
|
|
|
|
<listitem>
|
|
|
|
<para><action>Configure</action> the keyboard keys you use to access the
|
|
|
|
different actions.</para>
|
|
|
|
</listitem>
|
|
|
|
</varlistentry>
|
|
|
|
|
|
|
|
<varlistentry>
|
|
|
|
<term><menuchoice>
|
|
|
|
<guimenu>Settings</guimenu>
|
|
|
|
<guimenuitem>Configure Notifications...</guimenuitem>
|
|
|
|
</menuchoice></term>
|
|
|
|
<listitem><para><action>Displays a standard &kde; notifications
|
|
|
|
configuration dialog to change the audio and visual notifications for &ksame;.</action></para></listitem>
|
|
|
|
</varlistentry>
|
|
|
|
|
|
|
|
</variablelist>
|
|
|
|
|
|
|
|
</sect2>
|
|
|
|
|
|
|
|
<sect2 id="helpmenu">
|
|
|
|
<title>The <guimenu>Help</guimenu> Menu</title>
|
|
|
|
|
|
|
|
&help.menu.documentation;
|
|
|
|
|
|
|
|
</sect2>
|
|
|
|
</sect1>
|
|
|
|
|
|
|
|
</chapter>
|
|
|
|
|
|
|
|
<chapter id="credits">
|
|
|
|
|
|
|
|
<title>Credits and License</title>
|
|
|
|
|
|
|
|
<para>&ksame;</para>
|
|
|
|
|
|
|
|
<para>Program copyright 1997 Marcus Kreutzberger
|
|
|
|
<email>kreutzbe@informatik.mu-luebeck.de</email></para>
|
|
|
|
<para>Contributors:</para>
|
|
|
|
<itemizedlist>
|
|
|
|
<listitem><para>&Stephan.Kulow; &Stephan.Kulow.mail;</para>
|
|
|
|
</listitem>
|
|
|
|
</itemizedlist>
|
|
|
|
|
|
|
|
<para>Documentation copyright 2000 Nicholas R. Robbins
|
|
|
|
<email>logik9000@home.com</email></para>
|
|
|
|
<!-- TRANS:CREDIT_FOR_TRANSLATORS -->
|
|
|
|
|
|
|
|
&underFDL; <!-- FDL: do not remove -->
|
|
|
|
|
|
|
|
|
|
|
|
&underGPL; <!-- GPL License -->
|
|
|
|
|
|
|
|
</chapter>
|
|
|
|
|
|
|
|
<appendix id="installation">
|
|
|
|
<title>Installation</title>
|
|
|
|
|
|
|
|
<sect1 id="getting-ksame">
|
|
|
|
<title>How to obtain &ksame;</title>
|
|
|
|
|
|
|
|
&install.intro.documentation;
|
|
|
|
|
|
|
|
</sect1>
|
|
|
|
|
|
|
|
<sect1 id="requirements">
|
|
|
|
<title>Requirements</title>
|
|
|
|
|
|
|
|
<para>In order to successfully use &ksame;, you need &kde; 3.0. Or at least the
|
|
|
|
tdelibs package. </para>
|
|
|
|
|
|
|
|
</sect1>
|
|
|
|
|
|
|
|
<sect1 id="compilation">
|
|
|
|
<title>Compilation and Installation</title>
|
|
|
|
|
|
|
|
&install.compile.documentation;
|
|
|
|
|
|
|
|
</sect1>
|
|
|
|
|
|
|
|
</appendix>
|
|
|
|
|
|
|
|
|
|
|
|
&documentation.index;
|
|
|
|
</book>
|