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tdegames/libksirtet/common/board.h

77 lines
1.6 KiB

#ifndef COMMON_BOARD_H
#define COMMON_BOARD_H
#include "base/board.h"
#include "lib/libksirtet_export.h"
class GiftPool;
class AI;
class LIBKSIRTET_EXPORT Board : public BaseBoard
{
Q_OBJECT
public:
Board(bool graphic, GiftPool *, TQWidget *parent);
virtual ~Board();
void setType(bool computer);
virtual void start(const GTInitData &);
void unpause();
void stop();
virtual uint gift() = 0;
virtual bool needRemoving() = 0;
GiftPool *giftPool() const { return _giftPool; }
public slots:
void pMoveLeft();
void pMoveRight();
void pDropDownStart();
void pDropDownStop();
void pOneLineDown();
void pRotateLeft();
void pRotateRight();
void pMoveLeftTotal();
void pMoveRightTotal();
private slots:
bool timeout();
signals:
void levelUpdated();
protected:
KRandomSequence randomGarbage;
virtual bool beforeGlue(bool bump, bool first);
virtual void gluePiece();
virtual bool afterGlue(bool /*doAll*/, bool /*first*/) { return false; }
virtual bool afterGift(bool /*first*/) { return false; }
virtual bool putGift(uint) = 0;
virtual uint normalTime() const;
void updateLevel();
void settingsChanged();
private:
uint _dropHeight;
GiftPool *_giftPool;
AI *aiEngine;
bool newPiece();
void pieceDropped(uint dropHeight);
void _afterGift(bool first);
void _beforeGlue(bool first);
void _afterGlue(bool first);
bool afterAfterRemove();
bool startTimer();
void showBoard(bool show);
void updateLevel(uint newLevel);
};
#endif