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#ifndef COMMON_FIELD_H
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#define COMMON_FIELD_H
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#include "lib/mp_simple_board.h"
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#include "base/field.h"
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#include "types.h"
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#include "lib/libksirtet_export.h"
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class ShowNextPiece;
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class GiftShower;
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class Shadow;
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class KProgress;
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class KGameProgress;
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class KGameLCDClock;
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class LIBKSIRTET_EXPORT Field : public MPSimpleBoard, public BaseField
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{
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TQ_OBJECT
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public:
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Field(TQWidget *parent);
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public slots:
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void moveLeft();
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void moveRight();
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void dropDownStart();
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void dropDownStop();
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void oneLineDown();
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void rotateLeft();
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void rotateRight();
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void moveLeftTotal();
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void moveRightTotal();
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virtual void settingsChanged();
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protected slots:
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void scoreUpdatedSlot() { scoreUpdated(); }
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virtual void levelUpdated();
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virtual void removedUpdated();
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private:
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KGameLCDClock *showTime;
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ShowNextPiece *showNext;
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KProgress *toLevel;
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TQLabel *labShowNext, *levelLabel;
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KGameProgress *prevHeight, *nextHeight;
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Shadow *shadow;
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KCanvasRootPixmap *_snRootPixmap;
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ClientPlayData _cpd;
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void _init(bool AI, bool multiplayer, bool server, bool first,
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const TQString &name);
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void showOpponents(bool show);
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void initVariableGUI();
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void _initFlag(TQDataStream &);
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void _playFlag(TQDataStream &);
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void _pauseFlag(bool pause);
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void _stopFlag(bool gameover);
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void _dataOut(TQDataStream &);
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void _gameOverDataOut(TQDataStream &);
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void _initDataOut(TQDataStream &) {}
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KExtHighscore::Score currentScore() const;
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};
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#endif
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