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tdegames/lskat/lskat/KConnectEntry.h

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/***************************************************************************
KConnectEntry.h - description
-------------------
begin : Tue May 2 2000
copyright : (C) 2000 by Martin Heni
email : martin@heni-online.de
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#ifndef _KCONNECTENTRY_H_
#define _KCONNECTENTRY_H_
#include <string.h>
#include "KRemoteConnect.h"
#include "TDEProcessConnect.h"
#include "KInteractiveConnect.h"
#include "KConnectTypes.h"
#include "KEMessage.h"
union UConnect
{
KRemoteConnect *r;
TDEProcessConnect *p;
KInteractiveConnect *i;
};
class KConnectEntry
{
private:
KG_INPUTTYPE type; // remote,computer,interactive
UConnect connect;
protected:
int ID;
public:
KG_INPUTTYPE QueryType();
KRemoteConnect *QueryRemoteConnect();
TDEProcessConnect *QueryProcessConnect();
KInteractiveConnect *QueryInteractiveConnect();
KConnectEntry();
~KConnectEntry();
KConnectEntry(KConnectEntry &entry);
KConnectEntry &operator=(KConnectEntry &entry);
bool Exit();
bool Init(KG_INPUTTYPE stype,int id=0,KEMessage *msg=0);
KR_STATUS QueryStatus();
bool SendMsg(KEMessage *msg);
};
#endif