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<?xml version="1.0" ?>
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<!DOCTYPE book PUBLIC "-//KDE//DTD DocBook XML V4.2-Based Variant V1.1//EN" "dtd/kdex.dtd" [
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<!ENTITY kappname "&konquest;">
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<!ENTITY package "tdegames">
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<!ENTITY % addindex "IGNORE">
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<!ENTITY % English "INCLUDE" > <!-- change language only here -->
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]>
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<book lang="&language;">
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<bookinfo>
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<title>The &konquest; Handbook</title>
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<authorgroup>
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<author>
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<firstname>Nicholas</firstname>
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<surname>Robbins</surname>
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<affiliation>
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<address>&Nicholas.Robbins.mail;</address>
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</affiliation>
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</author>
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<!-- TRANS:ROLES_OF_TRANSLATORS -->
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</authorgroup>
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<othercredit role="developer">
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<firstname>Russ</firstname>
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<surname>Steffen</surname>
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<affiliation>
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<address>&Russ.Steffen.mail;</address></affiliation>
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<contrib>Developer</contrib>
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</othercredit>
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<othercredit role="reviewer">
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<firstname>Lauri</firstname>
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<surname>Watts</surname>
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<affiliation>
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<address>&Lauri.Watts.mail;</address>
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</affiliation>
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<contrib>Reviewer</contrib>
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</othercredit>
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<copyright>
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<year>2000</year>
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<holder>Nicholas Robbins</holder>
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</copyright>
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<legalnotice>&FDLNotice;</legalnotice>
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<date>2005-12-16</date>
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<releaseinfo>1.1</releaseinfo>
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<abstract><para>&konquest; is a wonderfully complex game for universal
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domination, or konquest, if you like. :)</para></abstract>
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<keywordset>
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<keyword>KDE</keyword>
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<keyword>Konquest</keyword>
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<keyword>tdegames</keyword>
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</keywordset>
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</bookinfo>
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<chapter id="introduction">
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<title>Introduction</title>
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<para>This the &kde; version of <application>Gnu-Lactic
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&konquest;</application>, a multi-player strategy game. The goal of the
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game is to expand your interstellar empire across the galaxy and of
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course, crush your rivals in the process.</para>
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</chapter>
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<chapter id="using-konquest">
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<title>Using &konquest;</title>
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<sect1 id="konquest-features">
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<title>More &konquest; features</title>
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<para>A really entertaining game of universal domination.
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</para>
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</sect1>
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<sect1 id="configuration">
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<title>Configuration</title>
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<para>When you start a &konquest; game, a settings window pops up.
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From here you need to enter player names, decide the number of
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planets, and how many turns are allowed. (Don't worry, you can add
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more later) You can also reject the map, until a you find a galaxy
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layout you like. After this, just click <guibutton>OK</guibutton>
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to start the game.</para>
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</sect1>
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</chapter>
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<chapter id="commands">
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<title>Command Reference</title>
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<sect1 id="konquest-mainwindow">
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<title>The Main &konquest; Window</title>
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<para>The Planet Status indicator on the right is
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your source for intelligence on the state of the Galaxy. Your spies
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will report on the status of your rivals, but not on the
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native-controlled planets. The information present in the display is:
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<guilabel>Planet name</guilabel>, <guilabel>Owner</guilabel>,
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<guilabel>Production</guilabel> rate, fleet strength
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(<guilabel>Ships</guilabel> and <guilabel>Kill
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percent</guilabel>).</para>
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<para>The <guilabel>Production</guilabel> rate is the number of ships
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that planet will construct in one turn. The fleet strength is the
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number of <guilabel>Ships</guilabel> currently in place at the
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planet. And, the <guilabel>Kill percent</guilabel> is a measure of the
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effectiveness of the ships produced at that planet. Attack fleets take
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the kill percentage of their planet of departure, and defense fleets
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use the kill percentage of the planet they are defending.</para>
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<sect2>
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<title>The <guimenu>Game</guimenu> Menu</title>
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<variablelist>
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<varlistentry>
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<term><menuchoice>
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<shortcut>
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<keycombo action="simul">&Ctrl;<keycap>N</keycap></keycombo>
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</shortcut>
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<guimenu>Game</guimenu>
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<guimenuitem>New</guimenuitem>
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</menuchoice></term>
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<listitem><para><action>Starts a new game.</action></para></listitem>
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</varlistentry>
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<varlistentry>
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<term><menuchoice>
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<shortcut>
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<keycombo action="simul">&Ctrl;<keycap>End</keycap></keycombo>
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</shortcut>
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<guimenu>Game</guimenu>
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<guimenuitem>End Game</guimenuitem>
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</menuchoice></term>
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<listitem><para><action>End the current game, without closing</action> &konquest;</para></listitem>
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</varlistentry>
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<varlistentry>
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<term><menuchoice>
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<guimenu>Game</guimenu>
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<guimenuitem>Measure Distance</guimenuitem>
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</menuchoice></term>
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<listitem><para>Click with the &LMB; on two planets to see their distance.</para></listitem>
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</varlistentry>
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<varlistentry>
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<term><menuchoice>
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<guimenu>Game</guimenu>
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<guimenuitem>Show Standings</guimenuitem>
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</menuchoice></term>
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<listitem><para><action>Opens</action> a window to display the detailed current
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standings for all players</para></listitem>
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</varlistentry>
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<varlistentry>
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<term><menuchoice>
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<guimenu>Game</guimenu>
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<guimenuitem>Fleet Overview</guimenuitem>
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</menuchoice></term>
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<listitem><para><action>Opens</action> a window to display detailed informations
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for all fleets</para></listitem>
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</varlistentry>
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<varlistentry>
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<term><menuchoice>
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<shortcut>
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<keycombo action="simul">&Ctrl;<keycap>Q</keycap></keycombo>
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</shortcut>
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<guimenu>Game</guimenu>
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<guimenuitem>Quit</guimenuitem>
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</menuchoice></term>
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<listitem><para><action>Quits the game.</action></para></listitem>
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</varlistentry>
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</variablelist>
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</sect2>
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<sect2 id="settings-menu">
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<title>The <guimenu>Settings</guimenu> Menu</title>
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<variablelist>
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<varlistentry>
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<term><menuchoice>
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<guimenu>Settings</guimenu>
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<guimenuitem>Show Toolbar</guimenuitem>
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</menuchoice></term>
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<listitem>
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<para><action>Toggle</action> the toolbar display on and off.</para>
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</listitem>
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</varlistentry>
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<varlistentry>
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<term><menuchoice>
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<guimenu>Settings</guimenu>
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<guimenuitem>Configure Shortcuts...</guimenuitem>
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</menuchoice></term>
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<listitem>
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<para><action>Opens</action> a standard &kde; shortcut configuration dialog to
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change the keyboard shortcuts used by &konquest;.</para>
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</listitem>
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</varlistentry>
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<varlistentry>
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<term><menuchoice>
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<guimenu>Settings</guimenu>
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<guimenuitem>Configure Toolbars...</guimenuitem>
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</menuchoice></term>
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<listitem>
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<para>Brings up the standard &kde; toolbar configuration dialog to customize the &konquest; toolbar icons.</para>
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</listitem>
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</varlistentry>
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</variablelist>
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</sect2>
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<sect2>
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<title>The <guimenu>Help</guimenu> Menu</title>
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&help.menu.documentation;
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</sect2>
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</sect1>
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</chapter>
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<chapter id="credits">
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<title>Credits and License</title>
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<para>&konquest;</para>
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<para>&GNU;-Lactic Conquest Project, &kde; version by &Russ.Steffen;,
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&Russ.Steffen.mail;.</para>
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<para>Copyright © 1998 by the &GNU;-Lactic Conquest Project </para>
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<para>Documentation copyright 2000 Nicholas Robbins
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&Nicholas.Robbins.mail;</para>
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<!-- TRANS:CREDIT_FOR_TRANSLATORS -->
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&underFDL; <!-- FDL: do not remove -->
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&underGPL; <!-- GPL License -->
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</chapter>
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<appendix id="installation">
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<title>Installation</title>
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<sect1 id="getting-konquest">
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<title>How to obtain &konquest;</title>
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&install.intro.documentation;
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</sect1>
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<sect1 id="requirements">
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<title>Requirements</title>
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<para>In order to successfully use &konquest;, you need &kde; 3.0. It
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is also reccomended that you have your X server set to over 8bpp, as
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the plants are scanned and require a rather high color depth. </para>
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</sect1>
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<sect1 id="compilation">
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<title>Compilation and Installation</title>
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&install.compile.documentation;
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</sect1>
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</appendix>
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&documentation.index;
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</book>
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sgml-shorttag: t
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