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47 lines
2.1 KiB
47 lines
2.1 KiB
15 years ago
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#ifndef __SP_STRUCTS_H
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#define __SP_STRUCTS_H
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struct SConfig
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{
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double gamespeed,gravity,acc,energyNeed,sunEnergy,rotationSpeed,
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mineActivateTime,mineFuel,shotSpeed,shotEnergyNeed,mineEnergyNeed,
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rotationEnergyNeed,startPosX,startPosY,startVelX,startVelY,
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bulletLifeTime,mineReloadTime,bulletReloadTime;
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unsigned bulletDamage,shipDamage,mineDamage,maxBullets,maxMines;
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double powerupLifeTime, powerupRefreshTime;
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double powerupEnergyAmount;
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unsigned powerupShieldAmount;
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};
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bool operator!=(const SConfig &s1, const SConfig &s2);
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#define predefinedConfigNum 4
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const SConfig predefinedConfig[]={{1.0, 2200.0, 0.2, 1.0, 9000.0, 1.0,
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15.0, 65.0, 3.0, 10.0, 5.0,
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0.2, -130.0, -100.0, 3.0, -1.7,
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500.0,10.0,10.0,
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20, 50, 30, 5, 3,
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400.0, 800.0, 50, 30},
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{1.0, 2200.0, 0.2, 1.0, 9000.0, 1.0,
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15.0, 40.0, 5.0, 20.0, 10.0,
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0.2, -50.0, -150.0, 3.5, 0.9,
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500.0,10.0,10.0,
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20, 50, 30, 6, 2,
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400.0, 800.0, 50, 30},
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{1.3, 2200.0, 0.2, 1.0, 13000.0, 1.0,
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15.0, 50.0, 4.0, 10.0, 10.0,
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0.2, -50.0, -150.0, 3.2, -0.9,
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400.0,10.0,10.0,
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20, 50, 30, 7, 5,
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400.0, 800.0, 50, 30},
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{1.0, 2200.0, 0.2, 1.0, 9000.0, 1.0,
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15.0, 40.0, 5.0, 60.0, 50.0,
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0.4, -50.0, -170.0, 3.0, -0.5,
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500.0,10.0,10.0,
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20, 50, 30, 5, 3,
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400.0, 800.0, 50, 30}};
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const char predefinedConfigName[predefinedConfigNum][15]=
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{"Default","Bullet","Chaos","Lack of Energy"};
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#endif
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