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101 lines
1.7 KiB
101 lines
1.7 KiB
15 years ago
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#include <stdio.h>
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#include <stdlib.h>
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#include "HtmlPrinter.h"
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void
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HtmlPrinter::wall (bool up, bool down, bool left, bool right)
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{
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switch ( (up!=0) |
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((down!=0) << 1) |
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((left!=0) << 2) |
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((right!=0) << 3)) {
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case 0:
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case 1:
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case 2:
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case 3:
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image ("vertiwall");
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break;
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case 4:
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case 5:
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case 6:
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case 7:
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image ("eastwall");
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break;
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case 8:
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case 9:
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case 10:
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case 11:
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image ("westwall");
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break;
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case 12:
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case 13:
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case 14:
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case 15:
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image ("horizwall");
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break;
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default:
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abort ();
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}
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}
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void
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HtmlPrinter::image (const char *name) {
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printf ("<td><img src=%s.gif width=40 height=40><br clear=all>\n", name);
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}
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void
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HtmlPrinter::empty () {
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printf ("<td>\n");
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}
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void
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HtmlPrinter::printSquare (LevelMap *lm, int x, int y) {
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if (lm->xpos () == x && lm->ypos () == y) {
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image (lm->goal (x, y) ? "saveman" : "man");
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return;
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}
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if (lm->empty (x, y)) {
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if (lm->floor (x, y)) {
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image (lm->goal (x, y) ? "goal" : "floor");
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} else {
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empty ();
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}
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return;
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}
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if (lm->wall (x, y)) {
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wall (lm->wallUp (x, y),
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lm->wallDown (x, y),
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lm->wallLeft (x, y),
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lm->wallRight (x, y));
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return;
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}
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if (lm->object (x, y)) {
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image (lm->goal (x, y) ? "treasure" : "object");
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return;
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}
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}
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void
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HtmlPrinter::printHtml (LevelMap *lm) {
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printf ("\
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<html>\n\
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<head>\n\
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<title>ksokoban level</title>\n\
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</head>\n\
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<body background=background.gif>\n\
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");
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printf ("<table border=0 cellspacing=0 cellpadding=0>\n");
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for (int y=0; y<lm->height(); y++) {
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printf ("<tr>\n");
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for (int x=0; x<lm->width(); x++) {
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printSquare (lm, x, y);
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}
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}
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printf ("\
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</table>\n\
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</body>\n\
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</html>\n\
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");
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}
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