|
|
|
/*
|
|
|
|
* ksame 0.4 - simple Game
|
|
|
|
* Copyright (C) 1997,1998 Marcus Kreutzberger
|
|
|
|
*
|
|
|
|
* This program is free software; you can redistribute it and/or modify
|
|
|
|
* it under the terms of the GNU General Public License as published by
|
|
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
|
|
* (at your option) any later version.
|
|
|
|
*
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
* GNU General Public License for more details.
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
|
|
* along with this program; if not, write to the Free Software
|
|
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
|
|
*
|
|
|
|
*/
|
|
|
|
|
|
|
|
#ifndef _STONEFIELD
|
|
|
|
#define _STONEFIELD
|
|
|
|
|
|
|
|
#include <krandomsequence.h>
|
|
|
|
#include <tqptrlist.h>
|
|
|
|
|
|
|
|
struct Stone {
|
|
|
|
unsigned char color;
|
|
|
|
bool changed;
|
|
|
|
bool marked;
|
|
|
|
};
|
|
|
|
|
|
|
|
class StoneField;
|
|
|
|
class StoneWidget;
|
|
|
|
|
|
|
|
class StoneFieldState {
|
|
|
|
private:
|
|
|
|
unsigned char *field;
|
|
|
|
|
|
|
|
int colors;
|
|
|
|
unsigned int board;
|
|
|
|
unsigned int score;
|
|
|
|
int gameover;
|
|
|
|
|
|
|
|
public:
|
|
|
|
StoneFieldState(const StoneField &stonefield);
|
|
|
|
~StoneFieldState();
|
|
|
|
void restore(StoneField &stonefield) const;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
class StoneField {
|
|
|
|
friend class StoneFieldState;
|
|
|
|
friend class StoneWidget;
|
|
|
|
private:
|
|
|
|
|
|
|
|
int sizex;
|
|
|
|
int sizey;
|
|
|
|
int maxstone;
|
|
|
|
|
|
|
|
struct Stone *field;
|
|
|
|
|
|
|
|
int colors;
|
|
|
|
unsigned int board;
|
|
|
|
unsigned int score;
|
|
|
|
mutable int gameover;
|
|
|
|
bool m_gotBonus;
|
|
|
|
int marked;
|
|
|
|
|
|
|
|
KRandomSequence random;
|
|
|
|
TQPtrList<StoneFieldState> *undolist;
|
|
|
|
public:
|
|
|
|
StoneField(int width=15,int height=10,
|
|
|
|
int colors=3,unsigned int board=0,
|
|
|
|
bool undoenabled=true);
|
|
|
|
~StoneField();
|
|
|
|
|
|
|
|
int width() const;
|
|
|
|
int height() const;
|
|
|
|
|
|
|
|
void newGame(unsigned int board,int colors);
|
|
|
|
|
|
|
|
void reset();
|
|
|
|
|
|
|
|
int mark(int x,int y,bool force=false);
|
|
|
|
void unmark();
|
|
|
|
|
|
|
|
int remove(int x,int y,bool force=false);
|
|
|
|
|
|
|
|
int undo(int count=1);
|
|
|
|
|
|
|
|
bool isGameover() const;
|
|
|
|
bool gotBonus() const;
|
|
|
|
bool undoPossible() const;
|
|
|
|
int getBoard() const;
|
|
|
|
int getScore() const;
|
|
|
|
int getColors() const;
|
|
|
|
int getMarked() const;
|
|
|
|
|
|
|
|
int count(int color);
|
|
|
|
protected:
|
|
|
|
int getFieldSize() const;
|
|
|
|
struct Stone *getField() const;
|
|
|
|
|
|
|
|
int map(int x,int y);
|
|
|
|
void mark(int index,unsigned char color);
|
|
|
|
};
|
|
|
|
|
|
|
|
#endif // _STONEFIELD
|
|
|
|
|