@ -57,16 +57,16 @@ struct KStdGameActionInfo
const KStdGameActionInfo g_rgActionInfo [ ] = {
// "game" menu
{ KStdGameAction : : New , TDEStdAccel : : New , 0 , " game_new " , I18N_NOOP2 ( " new game " , " &New " ) , 0 , " file new" } ,
{ KStdGameAction : : Load , TDEStdAccel : : Open , 0 , " game_load " , I18N_NOOP ( " &Load... " ) , 0 , " file open" } ,
{ KStdGameAction : : New , TDEStdAccel : : New , 0 , " game_new " , I18N_NOOP2 ( " new game " , " &New " ) , 0 , " document- new" } ,
{ KStdGameAction : : Load , TDEStdAccel : : Open , 0 , " game_load " , I18N_NOOP ( " &Load... " ) , 0 , " document- open" } ,
{ KStdGameAction : : LoadRecent , TDEStdAccel : : AccelNone , 0 , " game_load_recent " , I18N_NOOP ( " Load &Recent " ) , 0 , 0 } ,
{ KStdGameAction : : Restart , TDEStdAccel : : Reload , 0 , " game_restart " , I18N_NOOP ( " Restart &Game " ) , 0 , " reload " } ,
{ KStdGameAction : : Save , TDEStdAccel : : Save , 0 , " game_save " , I18N_NOOP ( " &Save " ) , 0 , " file save" } ,
{ KStdGameAction : : SaveAs , TDEStdAccel : : AccelNone , 0 , " game_save_as " , I18N_NOOP ( " Save &As... " ) , 0 , " filesave as" } ,
{ KStdGameAction : : End , TDEStdAccel : : End , 0 , " game_end " , I18N_NOOP ( " &End Game " ) , 0 , " file close" } ,
{ KStdGameAction : : Save , TDEStdAccel : : Save , 0 , " game_save " , I18N_NOOP ( " &Save " ) , 0 , " document- save" } ,
{ KStdGameAction : : SaveAs , TDEStdAccel : : AccelNone , 0 , " game_save_as " , I18N_NOOP ( " Save &As... " ) , 0 , " document-save- as" } ,
{ KStdGameAction : : End , TDEStdAccel : : End , 0 , " game_end " , I18N_NOOP ( " &End Game " ) , 0 , " window- close" } ,
{ KStdGameAction : : Pause , TDEStdAccel : : AccelNone , TQt : : Key_P , " game_pause " , I18N_NOOP ( " Pa&use " ) , 0 , " player_pause " } ,
{ KStdGameAction : : Highscores , TDEStdAccel : : AccelNone , TQt : : CTRL + TQt : : Key_H , " game_highscores " , I18N_NOOP ( " Show &Highscores " ) , 0 , " highscore " } ,
{ KStdGameAction : : Print , TDEStdAccel : : Print , 0 , " game_print " , I18N_NOOP ( " &Print... " ) , 0 , " file print" } ,
{ KStdGameAction : : Print , TDEStdAccel : : Print , 0 , " game_print " , I18N_NOOP ( " &Print... " ) , 0 , " document- print" } ,
{ KStdGameAction : : Quit , TDEStdAccel : : Quit , 0 , " game_quit " , I18N_NOOP ( " &Quit " ) , 0 , " exit " } ,
// "move" menu
{ KStdGameAction : : Repeat , TDEStdAccel : : AccelNone , 0 , " move_repeat " , I18N_NOOP ( " Repeat " ) , 0 , 0 } ,