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Add a missing icon (Quit) to the games which rely on libtdegames.

Signed-off-by: gregory guy <gregory-tde@laposte.net>
pull/10/head
gregory guy 5 months ago
parent
commit
6af6fa48e4
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1 changed files with 1 additions and 1 deletions
  1. +1
    -1
      libtdegames/kstdgameaction.cpp

+ 1
- 1
libtdegames/kstdgameaction.cpp View File

@ -67,7 +67,7 @@ const KStdGameActionInfo g_rgActionInfo[] = {
{ KStdGameAction::Pause, TDEStdAccel::AccelNone, TQt::Key_P, "game_pause", I18N_NOOP("Pa&use"), 0, "media-playback-pause" },
{ KStdGameAction::Highscores, TDEStdAccel::AccelNone, TQt::CTRL+TQt::Key_H, "game_highscores", I18N_NOOP("Show &Highscores"), 0, "highscore" },
{ KStdGameAction::Print, TDEStdAccel::Print, 0, "game_print", I18N_NOOP("&Print..."), 0, "document-print" },
{ KStdGameAction::Quit, TDEStdAccel::Quit, 0, "game_quit", I18N_NOOP("&Quit"), 0, "exit" },
{ KStdGameAction::Quit, TDEStdAccel::Quit, 0, "game_quit", I18N_NOOP("&Quit"), 0, "application-exit" },
// "move" menu
{ KStdGameAction::Repeat, TDEStdAccel::AccelNone, 0, "move_repeat", I18N_NOOP("Repeat"), 0, 0 },
{ KStdGameAction::Undo, TDEStdAccel::Undo, 0, "move_undo", I18N_NOOP("Und&o"), 0, "undo" },


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