The game is renamed TDEFifteen (original name: q15). Add icons (Public Domaine, https://commons.wikimedia.org/wiki/File:15-puzzle.svg). Signed-off-by: gregory guy <gregory-tde@laposte.net>pull/5/head
parent
4fd2e55a49
commit
e33e8edb80
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add_subdirectory( src )
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Fifteen puzzle game
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/*
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* $Id: main.cpp,v 0.1 2005/08/14 11:21:13 denis Exp $
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*
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* Author: Denis Kozadaev (denis@tambov.ru)
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* Description:
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*
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* See also: style(9)
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*
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* Hacked by:
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*/
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#include <stdlib.h>
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#include <tqapplication.h>
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#include "mainwindow.h"
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const int XSize = 640, YSize = 480;
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int
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main(int argc, char *argv[])
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{
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TQApplication *app;
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MainWindow *mw;
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int result;
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app = new TQApplication(argc, argv);
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mw = new MainWindow(NULL);
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mw->resize(XSize, YSize);
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mw->show();
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mw->setMinimumSize(mw->size());
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mw->setMaximumSize(mw->size());
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result = app->exec();
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delete mw;
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delete app;
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return (result);
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}
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/*
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* $Id: mainwindow.cpp,v 0.1 2005/08/14 11:25:03 denis Exp $
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*
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* Author: Denis Kozadaev (denis@tambov.ru)
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* Description:
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*
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* See also: style(9)
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*
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* Hacked by:
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*/
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#include <tqapplication.h>
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#include "mainwindow.h"
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MainWindow::MainWindow(TQWidget *parent, const char *name)
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:TQMainWindow(parent, name)
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{
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file = new TQPopupMenu(this);
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file->insertItem(tr("New"), this, SLOT(newGame()), TQt::CTRL + TQt::Key_N);
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file->insertItem(tr("Load an image"), this, SLOT(loadImage()),
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TQt::CTRL + TQt::Key_L);
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file->insertItem(tr("Quit"), tqApp, SLOT(quit()), TQt::CTRL + TQt::Key_Q);
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menuBar()->insertItem(tr("File"), file);
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gb = new GameBoard(this);
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setCentralWidget(gb);
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}
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MainWindow::~MainWindow()
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{
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delete gb;
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delete file;
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}
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void
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MainWindow::newGame()
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{
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gb->newGame();
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}
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void
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MainWindow::loadImage()
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{
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gb->loadImage();
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}
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#include "mainwindow.moc"
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/*
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* $Id: mainwindow.h,v 0.1 2005/08/14 11:25:03 denis Exp $
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*
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* Author: Denis Kozadaev (denis@tambov.ru)
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* Description:
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*
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* See also: style(9)
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*
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* Hacked by:
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*/
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#ifndef __MAIN_WINDOW_H__
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#define __MAIN_WINDOW_H__
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#include <stdlib.h>
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#include <tqmainwindow.h>
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#include <tqmenubar.h>
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#include <tqpopupmenu.h>
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#include "gameboard.h"
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class MainWindow:public TQMainWindow
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{
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Q_OBJECT
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public:
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MainWindow(TQWidget *parent = NULL, const char *name = NULL);
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~MainWindow();
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private:
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TQPopupMenu *file;
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GameBoard *gb;
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private slots:
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void newGame();
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void loadImage();
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};
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#endif /* __MAIN_WINDOW_H__ */
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Denis Kozadaev (denis@tambov.ru)
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tde_auto_add_subdirectories()
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Copyright (c) 2017-2020 Denis Kozadaev
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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TDEFifteen is a sliding puzzle that consists of a frame of numbered
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square tiles in random order with one tile missing.
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This kind of puzzle have many names such as: Gem Puzzle, Boss Puzzle,
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Game of Fifteen...
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For more information: https://en.wikipedia.org/wiki/15_puzzle
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##### icons
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tde_install_icons( tdefifteen )
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After Width: | Height: | Size: 14 KiB |
After Width: | Height: | Size: 990 B |
After Width: | Height: | Size: 1.5 KiB |
After Width: | Height: | Size: 2.4 KiB |
After Width: | Height: | Size: 4.2 KiB |
After Width: | Height: | Size: 5.8 KiB |
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/*
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* $Id: gameboard.h,v 0.1 2005/08/14 12:10:05 denis Exp $
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*
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* Author: Denis Kozadaev (denis@tambov.ru)
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* Description:
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*
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* See also: style(9)
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*
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* Hacked by:
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*/
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// Author: Denis Kozadaev - (c) 2017-2020
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#ifndef __GAME_BOARD_H__
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#define __GAME_BOARD_H__
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// Author: Denis Kozadaev - (c) 2017-2020
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#include "mainwindow.h"
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#include <tdeaboutdata.h>
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#include <tdeapplication.h>
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#include <tdecmdlineargs.h>
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#include <tdelocale.h>
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const int XSize = 640, YSize = 480;
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static const char description[] = I18N_NOOP("TDEFifteen is a sliding puzzle\n"
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"that consists of a frame of numbered square tiles\n"
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"in random order with one tile missing.");
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int main(int argc, char *argv[])
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{
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TDEAboutData about( "tdefifteen", // program name used internally
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I18N_NOOP("TDEFifteen"), // displayable program name
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"14.0.10", // program version string
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description, // short description
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TDEAboutData::License_GPL, // licence type
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I18N_NOOP("(c) 2017-2020 Denis Kozadaev"), // copyright statement
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0, // text - any information
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"http://trinitydesktop.org", // home page address
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0); // bug email address
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about.addAuthor( "Denis Kozadaev", "Author", "denis@tambov.ru" );
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TDECmdLineArgs::init(argc, argv, &about);
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TDEApplication app;
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MainWindow* mainWin = new MainWindow();
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mainWin->resize(XSize, YSize);
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mainWin->setMinimumSize( mainWin->size() );
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mainWin->setMaximumSize( mainWin->size() );
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app.setMainWidget( mainWin );
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app.miniIcon();
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mainWin->show();
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return app.exec();
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}
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// Author: Denis Kozadaev - (c) 2017-2020
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#include "mainwindow.h"
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#include <tdeactionclasses.h>
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#include <tdemenubar.h>
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#include <kiconloader.h>
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MainWindow::MainWindow(TQWidget* parent, const char* name) : TDEMainWindow(parent, name)
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{
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TDEAction* actionQuit = KStdAction::quit(this, SLOT(close()), 0);
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TDEAction* actionNew = new TDEAction( "&New Game", "reload", TQt::CTRL + TQt::Key_N, this, SLOT(newGame()), this, "New Game");
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mMenu = new TDEPopupMenu(this);
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mMenu->insertItem(SmallIcon("images_display"), "Load an image", this, SLOT(loadImage()), TQt::CTRL + TQt::Key_L);
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mMenu->insertSeparator();
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actionNew->plug(mMenu);
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actionQuit->plug(mMenu);
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menuBar()->insertItem(tr("Menu"), mMenu);
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mBoard = new GameBoard(this);
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setCentralWidget(mBoard);
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}
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MainWindow::~MainWindow()
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{
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delete mBoard;
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delete mMenu;
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}
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void MainWindow::newGame()
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{
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mBoard->newGame();
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}
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void MainWindow::loadImage()
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{
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mBoard->loadImage();
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}
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#include "mainwindow.moc"
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// Author: Denis Kozadaev - (c) 2017-2020
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#ifndef __MAIN_WINDOW_H__
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#define __MAIN_WINDOW_H__
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#include <tdemainwindow.h>
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#include <tdepopupmenu.h>
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#include "gameboard.h"
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class MainWindow : public TDEMainWindow
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{
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Q_OBJECT
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public:
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MainWindow(TQWidget* parent = 0, const char* name = 0);
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~MainWindow();
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private:
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TDEPopupMenu* mMenu;
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GameBoard* mBoard;
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private slots:
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void newGame();
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void loadImage();
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};
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#endif /* __MAIN_WINDOW_H__ */
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[Desktop Entry]
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Name=TDEFifteen
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GenericName=Puzzle-solving game
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Exec=tdefifteen
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Comment=Sliding puzzle with one missing tile
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Icon=tdefifteen
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Terminal=false
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Type=Application
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Categories=Qt;TDE;Game;BoardGame;
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Loading…
Reference in new issue