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Use common CMake tests.

Signed-off-by: Slávek Banko <slavek.banko@axis.cz>
pull/4/head
Slávek Banko 1 year ago
parent
commit
ff1ae3ff64
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1 changed files with 15 additions and 14 deletions
  1. +15
    -14
      ConfigureChecks.cmake

+ 15
- 14
ConfigureChecks.cmake View File

@@ -9,20 +9,24 @@
#
#################################################

# required stuff

tde_setup_architecture_flags( )

include(TestBigEndian)
test_big_endian(WORDS_BIGENDIAN)

tde_setup_largefiles( )

find_package( TQt )
find_package( TDE )


##### check for gcc visibility support #########
# FIXME
# This should check for [T]Qt3 visibility support

if( WITH_GCC_VISIBILITY )
if( NOT UNIX )
tde_message_fatal( "gcc visibility support was requested, but your system is not *NIX" )
endif( NOT UNIX )
set( __KDE_HAVE_GCC_VISIBILITY 1 )
set( CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fvisibility=hidden -fvisibility-inlines-hidden")
set( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fvisibility=hidden -fvisibility-inlines-hidden")
endif( WITH_GCC_VISIBILITY )

tde_setup_architecture_flags( )
tde_setup_gcc_visibility( )
endif( )


# arts
@@ -58,9 +62,6 @@ if( HAVE_SYS_TIME_H AND HAVE_TIME_H )
set( TIME_WITH_SYS_TIME 1 )
endif( HAVE_SYS_TIME_H AND HAVE_TIME_H )

# required stuff
find_package( TQt )
find_package( TDE )

##### Import libtdegames ########################
# all games require libtdegames to be imported


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