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Use common CMake tests.

Signed-off-by: Slávek Banko <slavek.banko@axis.cz>
pull/4/head
Slávek Banko 3 years ago
parent
commit
ff1ae3ff64
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  1. 29
      ConfigureChecks.cmake

29
ConfigureChecks.cmake

@ -9,20 +9,24 @@
#
#################################################
# required stuff
tde_setup_architecture_flags( )
include(TestBigEndian)
test_big_endian(WORDS_BIGENDIAN)
tde_setup_largefiles( )
find_package( TQt )
find_package( TDE )
##### check for gcc visibility support #########
# FIXME
# This should check for [T]Qt3 visibility support
if( WITH_GCC_VISIBILITY )
if( NOT UNIX )
tde_message_fatal( "gcc visibility support was requested, but your system is not *NIX" )
endif( NOT UNIX )
set( __KDE_HAVE_GCC_VISIBILITY 1 )
set( CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fvisibility=hidden -fvisibility-inlines-hidden")
set( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fvisibility=hidden -fvisibility-inlines-hidden")
endif( WITH_GCC_VISIBILITY )
tde_setup_architecture_flags( )
tde_setup_gcc_visibility( )
endif( )
# arts
@ -58,9 +62,6 @@ if( HAVE_SYS_TIME_H AND HAVE_TIME_H )
set( TIME_WITH_SYS_TIME 1 )
endif( HAVE_SYS_TIME_H AND HAVE_TIME_H )
# required stuff
find_package( TQt )
find_package( TDE )
##### Import libtdegames ########################
# all games require libtdegames to be imported

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