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tdegames/libksirtet/lib/TODO

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* change to an event-driven data exchange framework (it currently uses a timer
on the server side) -> we probably need a way to ensure clients are not
dead (?)
* grid/row layout of boards
* better dialogs ...
* check the 64bit fix in "types.h"
* user help (add help button to wizard)
* tooltips !!
* API documentation
* heavy test of network game
* test option widget in netmeeting (--> needs fixing in NetMeeting class)
* test of options for players and computers
* keys configuration : probably need to change KKeyDialog (the msgbox for
duplicate keys is so annoying ...) + unused key finder