You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
831 lines
24 KiB
831 lines
24 KiB
/* Yo Emacs, this -*- C++ -*-
|
|
|
|
Copyright (C) 1999-2001 Jens Hoefkens
|
|
jens@hoefkens.com
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation; either version 2 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
|
|
$Id$
|
|
|
|
*/
|
|
|
|
#include "kbg.h"
|
|
#include "kbg.moc"
|
|
|
|
#include <tqpainter.h>
|
|
#include <tqlayout.h>
|
|
#include <tqgroupbox.h>
|
|
#include <tqpixmap.h>
|
|
#include <tqstring.h>
|
|
#include <tqwhatsthis.h>
|
|
#include <tqstringlist.h>
|
|
#include <tqvaluelist.h>
|
|
#include <tqiconset.h>
|
|
#include <tqvbox.h>
|
|
|
|
#include <kmenubar.h>
|
|
#include <tdetoolbar.h>
|
|
#include <kapplication.h>
|
|
#include <kiconloader.h>
|
|
#include <kedittoolbar.h>
|
|
#include <klocale.h>
|
|
#include <tdeaction.h>
|
|
#include <kstdaction.h>
|
|
#include <kstdgameaction.h>
|
|
#include <kaboutdata.h>
|
|
#include <kmessagebox.h>
|
|
#include <tdeconfig.h>
|
|
#include <kcompletion.h>
|
|
#include <kcompletionbox.h>
|
|
#include <tdepopupmenu.h>
|
|
#include <kurllabel.h>
|
|
#include <krun.h>
|
|
#include <kstatusbar.h>
|
|
#include <klineedit.h>
|
|
#include <knuminput.h>
|
|
#include <kprinter.h>
|
|
|
|
#include "kbgtextview.h"
|
|
#include "offline/kbgoffline.h"
|
|
#include "fibs/kbgfibs.h"
|
|
#include "gnubg/kbggnubg.h"
|
|
#include "nextgen/kbgng.h"
|
|
#include "version.h"
|
|
|
|
|
|
// == setup ====================================================================
|
|
|
|
/*
|
|
* Constructor creates user interface, actions and first engine.
|
|
*/
|
|
KBg::KBg()
|
|
{
|
|
/*
|
|
* Initialize menu strings
|
|
*/
|
|
engineString[Offline] = i18n("Open Board");
|
|
engineString[FIBS ] = i18n("FIBS");
|
|
engineString[GNUbg ] = i18n("GNU Backgammon (Experimental)");
|
|
engineString[NextGen] = i18n("Next Generation (Experimental)");
|
|
|
|
helpTopic[FIBSHome][0] = i18n("FIBS Home");
|
|
helpTopic[FIBSHome][1] = "http://www.fibs.com/";
|
|
|
|
helpTopic[RuleHome][0] = i18n("Backgammon Rules");
|
|
helpTopic[RuleHome][1] = "http://www.bkgm.com/rules.html";
|
|
|
|
/*
|
|
* The main view is shared between the board and a small text window
|
|
*/
|
|
panner = new TQSplitter(Qt::Vertical, this, "panner");
|
|
board = new KBgBoardSetup(panner, "board");
|
|
status = new KBgTextView(panner, "status");
|
|
setCentralWidget(panner);
|
|
|
|
/*
|
|
* Create all actions needed by the application
|
|
*/
|
|
newAction = KStdGameAction::gameNew(TQT_TQOBJECT(this), TQT_SLOT(openNew()), actionCollection());
|
|
newAction->setEnabled(false);
|
|
KStdGameAction::print(TQT_TQOBJECT(this), TQT_SLOT(print()), actionCollection());
|
|
KStdGameAction::quit(TQT_TQOBJECT(this), TQT_SLOT(close()), actionCollection());
|
|
|
|
TQStringList list;
|
|
for (int i = 0; i < MaxEngine; i++)
|
|
list.append(engineString[i]);
|
|
engineSet = new TDESelectAction(i18n("&Engine"), 0, TQT_TQOBJECT(this), TQT_SLOT(setupEngine()), actionCollection(),
|
|
"move_engine");
|
|
engineSet->setItems(list);
|
|
|
|
// AB: what the heck has this to do with redisplay? perhaps use reload instead?
|
|
loadAction = KStdAction::redisplay(TQT_TQOBJECT(this), TQT_SLOT(load()), actionCollection(), "move_load");
|
|
loadAction->setEnabled(false);
|
|
undoAction = KStdGameAction::undo(TQT_TQOBJECT(this), TQT_SLOT(undo()), actionCollection());
|
|
undoAction->setEnabled(false);
|
|
redoAction = KStdGameAction::redo(TQT_TQOBJECT(this), TQT_SLOT(redo()), actionCollection());
|
|
redoAction->setEnabled(false);
|
|
|
|
rollAction = KStdGameAction::roll(TQT_TQOBJECT(this), TQT_SLOT(roll()), actionCollection());
|
|
rollAction->setEnabled(false);
|
|
endAction = KStdGameAction::endTurn(TQT_TQOBJECT(this), TQT_SLOT(done()), actionCollection());
|
|
endAction->setEnabled(false);
|
|
cubeAction = new TDEAction(i18n("Double Cube"), TQIconSet(kapp->iconLoader()->loadIcon
|
|
(PROG_NAME "-double.xpm", TDEIcon::Toolbar)),
|
|
0, TQT_TQOBJECT(this), TQT_SLOT(cube()), actionCollection(), "move_cube");
|
|
cubeAction->setEnabled(false);
|
|
|
|
KStdAction::showMenubar(TQT_TQOBJECT(this), TQT_SLOT(toggleMenubar()), actionCollection());
|
|
KStdAction::preferences(TQT_TQOBJECT(this), TQT_SLOT(setupDlg()), actionCollection());
|
|
KStdAction::saveOptions(TQT_TQOBJECT(this), TQT_SLOT(saveConfig()), actionCollection());
|
|
|
|
TDEPopupMenu *p = (new TDEActionMenu(i18n("&Backgammon on the Web"),
|
|
actionCollection(), "help_www"))->popupMenu();
|
|
|
|
(new TDEAction(helpTopic[FIBSHome][0], 0, TQT_TQOBJECT(this), TQT_SLOT(wwwFIBS()),
|
|
actionCollection(), "help_www_fibs"))->plug(p);
|
|
(new TDEAction(helpTopic[RuleHome][0], 0, TQT_TQOBJECT(this), TQT_SLOT(wwwRule()),
|
|
actionCollection(), "help_www_rule"))->plug(p);
|
|
|
|
/*
|
|
* Set up the command line - using actions, otherwise recreating the GUI will delete them
|
|
* (e.g. using KEditToolbar)
|
|
*/
|
|
cmdLabel = new TQLabel(i18n("Command: "), this);
|
|
new KWidgetAction( cmdLabel, cmdLabel->text(), 0, 0, 0, actionCollection(), "command_label");
|
|
cmdLine = new KLineEdit(this, "commandline");
|
|
KWidgetAction* actionCmdLine = new KWidgetAction( cmdLine, TQString(), 0, 0, 0, actionCollection(), "command_lineedit");
|
|
actionCmdLine->setAutoSized(true);
|
|
|
|
cmdLine->completionObject()->setOrder(KCompletion::Weighted);
|
|
connect(cmdLine, TQT_SIGNAL(returnPressed(const TQString &)), TQT_TQOBJECT(this), TQT_SLOT(handleCmd(const TQString &)));
|
|
/*
|
|
* Done with the actions, create the XML-defined parts of the
|
|
* user interface
|
|
*/
|
|
statusBar();
|
|
setupGUI();
|
|
|
|
cmdLine->setFocus();
|
|
|
|
/*
|
|
* Initialize the engine to the default (offline). If the user
|
|
* prefers a different engine, it will be started later
|
|
*/
|
|
for (int i = 0; i < MaxEngine; i++)
|
|
engine[i] = 0;
|
|
currEngine = None;
|
|
engineSet->setCurrentItem(Offline);
|
|
setupEngine();
|
|
|
|
/*
|
|
* Set up configuration handling.
|
|
* FIXME: support session management
|
|
*/
|
|
connect(this, TQT_SIGNAL(readSettings()), board, TQT_SLOT(readConfig()));
|
|
connect(this, TQT_SIGNAL(saveSettings()), board, TQT_SLOT(saveConfig()));
|
|
|
|
/*
|
|
* Set up some whatis messages for the online help
|
|
*/
|
|
TQWhatsThis::add(status, i18n("This area contains the status messages for the game. "
|
|
"Most of these messages are sent to you from the current "
|
|
"engine."));
|
|
TQWhatsThis::add(toolBar("cmdToolBar"),
|
|
i18n("This is the command line. You can type special "
|
|
"commands related to the current engine in here. "
|
|
"Most relevant commands are also available "
|
|
"through the menus."));
|
|
TQWhatsThis::add(toolBar("mainToolBar"),
|
|
i18n("This is the button bar tool bar. It gives "
|
|
"you easy access to game related commands. "
|
|
"You can drag the bar to a different location "
|
|
"within the window."));
|
|
TQWhatsThis::add(statusBar(),
|
|
i18n("This is the status bar. It shows you the currently "
|
|
"selected engine in the left corner."));
|
|
|
|
/*
|
|
* Create and initialize the context menu
|
|
*/
|
|
TQPopupMenu* menu = (TQPopupMenu*)factory()->container("popup", this);
|
|
board->setContextMenu(menu);
|
|
}
|
|
|
|
/*
|
|
* Destructor is empty
|
|
*/
|
|
KBg::~KBg() {}
|
|
|
|
|
|
// == engine handling ==========================================================
|
|
|
|
/*
|
|
* Set the engine according to the currently selected item in the
|
|
* engineSet action. Additional engines have to be added to the switch
|
|
* statement (and only there).
|
|
*/
|
|
void KBg::setupEngine()
|
|
{
|
|
/*
|
|
* Get new engine type
|
|
*/
|
|
int type = engineSet->currentItem();
|
|
|
|
/*
|
|
* Engine doesn't need to be changed?
|
|
*/
|
|
if (engine[type]) return;
|
|
|
|
/*
|
|
* Check with the engine if it can be terminated
|
|
*/
|
|
if (currEngine != None && engine[currEngine] && !engine[currEngine]->queryClose()) {
|
|
engineSet->setCurrentItem(currEngine);
|
|
return;
|
|
}
|
|
|
|
/*
|
|
* Remove the old engine, create a new one, and hook up menu and slots/signals
|
|
*/
|
|
TQPopupMenu *commandMenu = (TQPopupMenu *)factory()->container("command_menu", this);
|
|
TQString s = PROG_NAME;
|
|
commandMenu->clear();
|
|
|
|
if (currEngine != None) {
|
|
delete engine[currEngine];
|
|
engine[currEngine] = 0;
|
|
}
|
|
|
|
switch (currEngine = type) {
|
|
case Offline:
|
|
engine[currEngine] = new KBgEngineOffline(this, &s, commandMenu);
|
|
break;
|
|
case FIBS:
|
|
engine[currEngine] = new KBgEngineFIBS(this, &s, commandMenu);
|
|
break;
|
|
case GNUbg:
|
|
engine[currEngine] = new KBgEngineGNU(this, &s, commandMenu);
|
|
break;
|
|
case NextGen:
|
|
engine[currEngine] = new KBgEngineNg(this, &s, commandMenu);
|
|
break;
|
|
default: // FIXME: we need some kind of catch here...
|
|
currEngine = Offline;
|
|
engine[currEngine] = new KBgEngineOffline(this, &s, commandMenu);
|
|
break;
|
|
}
|
|
|
|
statusBar()->message(engineString[currEngine]);
|
|
TDEConfig* config = kapp->config();
|
|
config->setGroup("global settings");
|
|
if (config->readBoolEntry("enable timeout", true))
|
|
engine[currEngine]->setCommit(config->readDoubleNumEntry("timeout", 2.5));
|
|
newAction->setEnabled(engine[currEngine]->haveNewGame());
|
|
|
|
// engine -> this
|
|
connect(engine[currEngine], TQT_SIGNAL(statText(const TQString &)), TQT_TQOBJECT(this), TQT_SLOT(updateCaption(const TQString &)));
|
|
connect(engine[currEngine], TQT_SIGNAL(infoText(const TQString &)), status, TQT_SLOT(write(const TQString &)));
|
|
connect(engine[currEngine], TQT_SIGNAL(allowCommand(int, bool)), this, TQT_SLOT(allowCommand(int, bool)));
|
|
|
|
// this -> engine
|
|
connect(this, TQT_SIGNAL(readSettings()), engine[currEngine], TQT_SLOT(readConfig()));
|
|
connect(this, TQT_SIGNAL(saveSettings()), engine[currEngine], TQT_SLOT(saveConfig()));
|
|
|
|
// board -> engine
|
|
connect(board, TQT_SIGNAL(rollDice(const int)), engine[currEngine], TQT_SLOT(rollDice(const int)));
|
|
connect(board, TQT_SIGNAL(doubleCube(const int)), engine[currEngine], TQT_SLOT(doubleCube(const int)));
|
|
connect(board, TQT_SIGNAL(currentMove(TQString *)), engine[currEngine], TQT_SLOT(handleMove(TQString *)));
|
|
|
|
// engine -> board
|
|
connect(engine[currEngine], TQT_SIGNAL(undoMove()), board, TQT_SLOT(undoMove()));
|
|
connect(engine[currEngine], TQT_SIGNAL(redoMove()), board, TQT_SLOT(redoMove()));
|
|
connect(engine[currEngine], TQT_SIGNAL(setEditMode(const bool)), board, TQT_SLOT(setEditMode(const bool)));
|
|
connect(engine[currEngine], TQT_SIGNAL(allowMoving(const bool)), board, TQT_SLOT(allowMoving(const bool)));
|
|
connect(engine[currEngine], TQT_SIGNAL(getState(KBgStatus *)), board, TQT_SLOT(getState(KBgStatus *)));
|
|
connect(engine[currEngine], TQT_SIGNAL(newState(const KBgStatus &)), board, TQT_SLOT(setState(const KBgStatus &)));
|
|
|
|
// now that all signals are connected, start the engine
|
|
engine[currEngine]->start();
|
|
}
|
|
|
|
|
|
// == configuration handing ====================================================
|
|
|
|
/*
|
|
* Save all settings that should be saved for the next start.
|
|
*/
|
|
void KBg::saveConfig()
|
|
{
|
|
TDEConfig* config = kapp->config();
|
|
config->setGroup("global settings");
|
|
|
|
/*
|
|
* Save the main window options unless the user has asked not
|
|
* to do so.
|
|
*/
|
|
if (config->readBoolEntry("autosave on exit", true)) {
|
|
|
|
config->setGroup("main window");
|
|
|
|
config->writeEntry("origin", pos());
|
|
|
|
config->writeEntry("font", status->font());
|
|
config->writeEntry("panner", (double)board->height()/(double)panner->height());
|
|
|
|
saveMainWindowSettings(config, "main window");
|
|
}
|
|
|
|
/*
|
|
* Save the history
|
|
*/
|
|
config->setGroup("command line");
|
|
config->writeEntry("history", cmdLine->completionObject()->items());
|
|
|
|
/*
|
|
* Save current engine
|
|
*/
|
|
config->setGroup("engine settings");
|
|
config->writeEntry("last engine", currEngine);
|
|
|
|
/*
|
|
* Tell other objects to save their settings, too.
|
|
*/
|
|
emit saveSettings();
|
|
|
|
config->sync();
|
|
}
|
|
|
|
/*
|
|
* Read the stored configuration and apply it
|
|
*/
|
|
void KBg::readConfig()
|
|
{
|
|
TDEConfig* config = kapp->config();
|
|
config->setGroup("global settings");
|
|
|
|
/*
|
|
* Restore the main window settings unless the user has asked
|
|
* not to do so.
|
|
*/
|
|
if (config->readBoolEntry("autosave on exit", true)) {
|
|
|
|
config->setGroup("main window");
|
|
|
|
TQPoint pos, defpos(10, 10);
|
|
TQFont kappFont = kapp->font();
|
|
|
|
pos = config->readPointEntry("origin", &defpos);
|
|
|
|
status->setFont(config->readFontEntry("font", &kappFont));
|
|
|
|
TQValueList<int> l;
|
|
l.append(tqRound( config->readDoubleNumEntry("panner", 0.75) *panner->height()));
|
|
l.append(tqRound((1-config->readDoubleNumEntry("panner", 0.75))*panner->height()));
|
|
panner->setSizes(l);
|
|
|
|
applyMainWindowSettings(config, "main window");
|
|
}
|
|
|
|
/*
|
|
* Restore the history
|
|
*/
|
|
config->setGroup("command line");
|
|
cmdLine->completionObject()->setItems(config->readListEntry("history"));
|
|
|
|
/*
|
|
* Tell other objects to read their configurations
|
|
*/
|
|
emit readSettings();
|
|
|
|
/*
|
|
* Restore last engine
|
|
*/
|
|
config->setGroup("engine settings");
|
|
engineSet->setCurrentItem((Engines)config->readNumEntry("last engine", Offline));
|
|
setupEngine();
|
|
}
|
|
|
|
|
|
// == configuration ============================================================
|
|
|
|
/*
|
|
* Connected to the setup dialog applyButtonPressed signal. Make sure
|
|
* that all changes are saved.
|
|
*/
|
|
void KBg::setupOk()
|
|
{
|
|
// global settings
|
|
TDEConfig* config = kapp->config();
|
|
config->setGroup("global settings");
|
|
|
|
config->writeEntry("enable timeout", cbt->isChecked());
|
|
config->writeEntry("timeout", sbt->value());
|
|
config->writeEntry("autosave on exit", cbs->isChecked());
|
|
|
|
// tell engine about commit timer
|
|
engine[currEngine]->setCommit(cbt->isChecked() ? sbt->value() : -1);
|
|
|
|
// one time requests
|
|
if (cbm->isChecked())
|
|
KMessageBox::enableAllMessages();
|
|
|
|
// tell children to read their changes
|
|
board->setupOk();
|
|
|
|
// engines
|
|
for (int i = 0; i < MaxEngine; i++)
|
|
engine[i]->setupOk();
|
|
|
|
// save it all
|
|
saveConfig();
|
|
}
|
|
|
|
/*
|
|
* Load default values for the user settings
|
|
*/
|
|
void KBg::setupDefault()
|
|
{
|
|
// timeout
|
|
cbt->setChecked(true);
|
|
sbt->setValue(2.5);
|
|
|
|
// messages
|
|
cbm->setChecked(false);
|
|
|
|
// auto save
|
|
cbs->setChecked(true);
|
|
|
|
// board
|
|
board->setupDefault();
|
|
|
|
// engines
|
|
for (int i = 0; i < MaxEngine; i++)
|
|
engine[i]->setupDefault();
|
|
}
|
|
|
|
/*
|
|
* Connected to the setup dialog cancelButtonPressed signal. There
|
|
* isn't much to do. We tell the board to undo the changes.
|
|
*/
|
|
void KBg::setupCancel()
|
|
{
|
|
// board
|
|
board->setupCancel();
|
|
|
|
// engines
|
|
for (int i = 0; i < MaxEngine; i++)
|
|
engine[i]->setupCancel();
|
|
}
|
|
|
|
/*
|
|
* Setup dialog is ready to be deleted. Do it later...
|
|
*/
|
|
void KBg::setupDone()
|
|
{
|
|
nb->delayedDestruct();
|
|
for (int i = 0; i < MaxEngine; i++)
|
|
if (i != currEngine) engine[i] = 0;
|
|
}
|
|
|
|
// FIXME make more general...
|
|
|
|
void KBg::startKCM(const TQString &url)
|
|
{
|
|
KRun::runCommand(url);
|
|
}
|
|
|
|
/*
|
|
* Initialize and display the setup dialog
|
|
*/
|
|
void KBg::setupDlg()
|
|
{
|
|
/*
|
|
* Get a new notebook in which all other members can put their
|
|
* config pages
|
|
*/
|
|
nb = new KDialogBase(KDialogBase::IconList, i18n("Configuration"),
|
|
KDialogBase::Ok|KDialogBase::Cancel|KDialogBase::Default|
|
|
KDialogBase::Apply|KDialogBase::Help,
|
|
KDialogBase::Ok, this, "setup", true, true);
|
|
|
|
TDEConfig* config = kapp->config();
|
|
config->setGroup("global settings");
|
|
|
|
/*
|
|
* Main Widget
|
|
*/
|
|
TQVBox *w = nb->addVBoxPage(i18n("General"), i18n("Here you can configure general settings of %1").
|
|
arg(kapp->aboutData()->programName()),
|
|
kapp->iconLoader()->loadIcon("go", TDEIcon::Desktop));
|
|
|
|
/*
|
|
* Group boxes
|
|
*/
|
|
TQGroupBox *gbm = new TQGroupBox(i18n("Messages"), w);
|
|
TQGroupBox *gbt = new TQGroupBox(i18n("Timer"), w);
|
|
TQGroupBox *gbs = new TQGroupBox(i18n("Autosave"), w);
|
|
TQGroupBox *gbe = new TQGroupBox(i18n("Events"), w);
|
|
|
|
/*
|
|
* Timer box
|
|
*/
|
|
TQWhatsThis::add(gbt, i18n("After you finished your moves, they have to be sent to the engine. "
|
|
"You can either do that manually (in which case you should not enable "
|
|
"this feature), or you can specify an amount of time that has to pass "
|
|
"before the move is committed. If you undo a move during the timeout, the "
|
|
"timeout will be reset and restarted once you finish the move. This is "
|
|
"very useful if you would like to review the result of your move."));
|
|
|
|
cbt = new TQCheckBox(i18n("Enable timeout"), gbt);
|
|
cbt->setChecked(config->readBoolEntry("enable timeout", true));
|
|
|
|
sbt = new KDoubleNumInput(gbt);
|
|
sbt->setRange(0.0, 60.0, 0.5);
|
|
sbt->setLabel(i18n("Move timeout in seconds:"));
|
|
sbt->setValue(config->readDoubleNumEntry("timeout", 2.5));
|
|
|
|
connect(cbt, TQT_SIGNAL(toggled(bool)), sbt, TQT_SLOT(setEnabled(bool)));
|
|
sbt->setEnabled(cbt->isChecked());
|
|
|
|
TQGridLayout *gl = new TQGridLayout(gbt, 2, 1, 20);
|
|
gl->addWidget(cbt, 0, 0);
|
|
gl->addWidget(sbt, 1, 0);
|
|
|
|
/*
|
|
* Enable messages
|
|
*/
|
|
TQWhatsThis::add(gbm, i18n("Check the box to enable all the messages that you have previously "
|
|
"disabled by choosing the \"Don't show this message again\" option."));
|
|
|
|
TQGridLayout *glm = new TQGridLayout(gbm, 1, 1, nb->spacingHint());
|
|
cbm = new TQCheckBox(i18n("Reenable all messages"), gbm);
|
|
glm->addWidget(cbm, 0, 0);
|
|
|
|
/*
|
|
* Save options on exit ?
|
|
*/
|
|
TQWhatsThis::add(gbm, i18n("Check the box to automatically save all window positions on program "
|
|
"exit. They will be restored at next start."));
|
|
|
|
TQGridLayout *gls = new TQGridLayout(gbs, 1, 1, nb->spacingHint());
|
|
cbs = new TQCheckBox(i18n("Save settings on exit"), gbs);
|
|
cbs->setChecked(config->readBoolEntry("autosave on exit", true));
|
|
gls->addWidget(cbs, 0, 0);
|
|
|
|
/*
|
|
* Event vonfiguration
|
|
*/
|
|
TQWhatsThis::add(gbe, i18n("Event notification of %1 is configured as part of the "
|
|
"system-wide notification process. Click here, and you "
|
|
"will be able to configure system sounds, etc.").
|
|
arg(kapp->aboutData()->programName()));
|
|
|
|
TQGridLayout *gle = new TQGridLayout(gbe, 1, 1, nb->spacingHint());
|
|
KURLLabel *lab = new KURLLabel("tdecmshell kcmnotify",
|
|
i18n("Klick here to configure the event notification"), gbe);
|
|
lab->setMaximumSize(lab->sizeHint());
|
|
|
|
gle->addWidget(lab, 0, 0);
|
|
connect(lab, TQT_SIGNAL(leftClickedURL(const TQString &)), TQT_SLOT(startKCM(const TQString &)));
|
|
|
|
/*
|
|
* Board settings
|
|
*/
|
|
board->getSetupPages(nb);
|
|
|
|
/*
|
|
* Hack alert: this little trick makes sure that ALL engines
|
|
* have their settings available in the dialog.
|
|
*/
|
|
TQPopupMenu *dummyPopup = new TQPopupMenu(nb);
|
|
TQString s = PROG_NAME;
|
|
for (int i = 0; i < MaxEngine; i++) {
|
|
if (currEngine != i) {
|
|
switch (i) {
|
|
case Offline:
|
|
engine[i] = new KBgEngineOffline(nb, &s, dummyPopup);
|
|
break;
|
|
case FIBS:
|
|
engine[i] = new KBgEngineFIBS(nb, &s, dummyPopup);
|
|
break;
|
|
case GNUbg:
|
|
engine[i] = new KBgEngineGNU(nb, &s, dummyPopup);
|
|
break;
|
|
case NextGen:
|
|
engine[i] = new KBgEngineNg(nb, &s, dummyPopup);
|
|
break;
|
|
}
|
|
connect(this, TQT_SIGNAL(saveSettings()), engine[i], TQT_SLOT(saveConfig()));
|
|
}
|
|
engine[i]->getSetupPages(nb);
|
|
}
|
|
|
|
/*
|
|
* Connect the signals of nb
|
|
*/
|
|
connect(nb, TQT_SIGNAL(okClicked()), this, TQT_SLOT(setupOk()));
|
|
connect(nb, TQT_SIGNAL(applyClicked()), this, TQT_SLOT(setupOk()));
|
|
connect(nb, TQT_SIGNAL(cancelClicked()), TQT_TQOBJECT(this), TQT_SLOT(setupCancel()));
|
|
connect(nb, TQT_SIGNAL(defaultClicked()),this, TQT_SLOT(setupDefault()));
|
|
|
|
connect(nb, TQT_SIGNAL(finished()), TQT_TQOBJECT(this), TQT_SLOT(setupDone()));
|
|
|
|
nb->resize(nb->minimumSize());
|
|
nb->show();
|
|
}
|
|
|
|
|
|
// == action slots =============================================================
|
|
|
|
/*
|
|
* Tell the board to print itself - restore and save user settings for
|
|
* the print dialog.
|
|
*/
|
|
void KBg::print()
|
|
{
|
|
KPrinter *prt = new KPrinter();
|
|
|
|
TDEConfig* config = kapp->config();
|
|
config->setGroup("printing");
|
|
|
|
prt->setNumCopies(config->readNumEntry("numcopies", 1));
|
|
prt->setOutputFileName(config->readPathEntry("outputfile"));
|
|
prt->setOutputToFile(config->readBoolEntry("tofile", false));
|
|
prt->setPageSize((KPrinter::PageSize) config->readNumEntry("pagesize", KPrinter::A4));
|
|
prt->setOrientation((KPrinter::Orientation)config->readNumEntry("orientation", KPrinter::Landscape));
|
|
|
|
if (prt->setup(this, i18n("Print %1").arg(baseCaption))) {
|
|
TQPainter p;
|
|
p.begin(prt);
|
|
board->print(&p);
|
|
p.end();
|
|
config->writeEntry("tofile", prt->outputToFile());
|
|
config->writePathEntry("outputfile", prt->outputFileName());
|
|
config->writeEntry("pagesize", (int)prt->pageSize());
|
|
config->writeEntry("orientation", (int)prt->orientation());
|
|
config->writeEntry("numcopies", prt->numCopies());
|
|
}
|
|
delete prt;
|
|
}
|
|
|
|
/*
|
|
* Toggle visibility of the menubar - be careful that the menu doesn't
|
|
* get lost
|
|
*/
|
|
void KBg::toggleMenubar()
|
|
{
|
|
if (menuBar()->isVisible()) {
|
|
|
|
KMessageBox::information(this, i18n("You can enable the menubar again with the "
|
|
"right mouse button menu of the board."),
|
|
i18n("Information"), "conf_menubar_information");
|
|
menuBar()->hide();
|
|
|
|
} else {
|
|
|
|
menuBar()->show();
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Display a standard dialog for the toolbar content
|
|
*/
|
|
void KBg::configureToolbars()
|
|
{
|
|
saveMainWindowSettings(TDEGlobal::config(), "kedittoolbar settings"); // temp group
|
|
KEditToolbar dlg(actionCollection(), xmlFile(), true, this);
|
|
connect(&dlg,TQT_SIGNAL(newToolbarConfig()),this,TQT_SLOT(newToolbarConfig()));
|
|
dlg.exec();
|
|
TDEGlobal::config()->deleteGroup( "kedittoolbar settings" ); // delete temp group
|
|
}
|
|
|
|
/*
|
|
* Called when clicking OK or Apply in the toolbar editor
|
|
*/
|
|
void KBg::newToolbarConfig()
|
|
{
|
|
createGUI();
|
|
applyMainWindowSettings(TDEGlobal::config(), "kedittoolbar settings");
|
|
}
|
|
|
|
/*
|
|
* Help slots
|
|
*/
|
|
void KBg::wwwFIBS() {showWWW(FIBSHome);}
|
|
void KBg::wwwRule() {showWWW(RuleHome);}
|
|
|
|
void KBg::showWWW(int t)
|
|
{
|
|
kapp->invokeBrowser(helpTopic[t][1]);
|
|
}
|
|
|
|
/*
|
|
* Edit slots
|
|
*/
|
|
void KBg::undo() {engine[currEngine]->undo();}
|
|
void KBg::redo() {engine[currEngine]->redo();}
|
|
void KBg::roll() {engine[currEngine]->roll();}
|
|
void KBg::cube() {engine[currEngine]->cube();}
|
|
void KBg::done() {engine[currEngine]->done();}
|
|
void KBg::load() {engine[currEngine]->load();}
|
|
|
|
/*
|
|
* Start a new game with the current engine
|
|
*/
|
|
void KBg::openNew()
|
|
{
|
|
engine[currEngine]->newGame();
|
|
}
|
|
|
|
|
|
// == various slots - not for actions ==========================================
|
|
|
|
/*
|
|
* Check with the engine if it is okay to close the window.
|
|
* If so, save settings.
|
|
*/
|
|
bool KBg::queryClose()
|
|
{
|
|
bool ret = engine[currEngine]->queryClose();
|
|
if ( ret )
|
|
saveConfig();
|
|
return ret;
|
|
}
|
|
|
|
/*
|
|
* Set the caption of the main window. If the user has requested pip
|
|
* counts, they are appended, too.
|
|
*/
|
|
void KBg::updateCaption(const TQString &s)
|
|
{
|
|
baseCaption = s;
|
|
TQString msg;
|
|
if (!s.isEmpty()) {
|
|
msg = s;
|
|
if (board->getPipCount(US) >= 0) {
|
|
TQString tmp;
|
|
tmp.setNum(board->getPipCount(US ));
|
|
msg += " - " + tmp;
|
|
tmp.setNum(board->getPipCount(THEM));
|
|
msg += "-" + tmp;
|
|
}
|
|
}
|
|
setCaption(msg, false);
|
|
}
|
|
|
|
/*
|
|
* Take the string from the commandline, give it to the engine, append
|
|
* to the history and clear the buffer.
|
|
*/
|
|
void KBg::handleCmd(const TQString &s)
|
|
{
|
|
if (!s.stripWhiteSpace().isEmpty()) {
|
|
engine[currEngine]->handleCommand(s);
|
|
cmdLine->completionObject()->addItem(s);
|
|
}
|
|
cmdLine->clear();
|
|
cmdLine->completionBox()->close();
|
|
}
|
|
|
|
/*
|
|
* Reflect the availability of commands in the button bar.
|
|
*/
|
|
void KBg::allowCommand(int cmd, bool f)
|
|
{
|
|
switch (cmd) {
|
|
case KBgEngine::Undo:
|
|
undoAction->setEnabled(f);
|
|
break;
|
|
case KBgEngine::Redo:
|
|
redoAction->setEnabled(f);
|
|
break;
|
|
case KBgEngine::Roll:
|
|
rollAction->setEnabled(f);
|
|
break;
|
|
case KBgEngine::Cube:
|
|
cubeAction->setEnabled(f);
|
|
break;
|
|
case KBgEngine::Done:
|
|
endAction->setEnabled(f);
|
|
break;
|
|
case KBgEngine::Load:
|
|
loadAction->setEnabled(f);
|
|
break;
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Catch the hide envents. That way, the current engine can close its
|
|
* child windows.
|
|
*/
|
|
void KBg::hideEvent(TQHideEvent *e)
|
|
{
|
|
TDEMainWindow::hideEvent(e);
|
|
engine[currEngine]->hideEvent();
|
|
}
|
|
|
|
/*
|
|
* Catch the show envents. That way, the current engine can open any
|
|
* previously hidden windows.
|
|
*/
|
|
void KBg::showEvent(TQShowEvent *e)
|
|
{
|
|
TDEMainWindow::showEvent(e);
|
|
engine[currEngine]->showEvent();
|
|
}
|
|
|
|
// EOF
|
|
|