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tdegames/kbackgammon/engines/nextgen/kbgplayer.cpp

63 lines
1.4 KiB

/* Yo Emacs, this -*- C++ -*-
Copyright (C) 1999-2001 Jens Hoefkens
jens@hoefkens.com
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
$Id$
*/
#include "kbgplayer.moc"
#include "kbgplayer.h"
#include <kgame.h>
#include <iostream>
/*
* Constructors
*/
KBgPlayer::KBgPlayer()
: KPlayer()
{
// do nothing...
}
KBgPlayer::KBgPlayer(KGame *game)
: KPlayer(game)
{
// do nothing...
}
int KBgPlayer::rtti() const
{
return 10500;
}
bool KBgPlayer::load(TQDataStream &stream)
{
KPlayer::load(stream);
cerr << "-------- KBgPlayer::load" << endl;
return false;
}
bool KBgPlayer::save(TQDataStream &stream)
{
KPlayer::save(stream);
cerr << "-------- KBgPlayer::save" << endl;
return false;
}