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127 lines
3.7 KiB
127 lines
3.7 KiB
/*
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This file is part of the KDE games library
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Copyright (C) 2004 Nicolas Hadacek (hadacek@kde.org)
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License version 2 as published by the Free Software Foundation.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public License
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along with this library; see the file COPYING.LIB. If not, write to
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the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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Boston, MA 02110-1301, USA.
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*/
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#ifndef KZOOMMAINWINDOW_H
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#define KZOOMMAINWINDOW_H
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#include <kmainwindow.h>
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class KToggleAction;
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/**
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* KZoomMainWindow is a main window of fixed size. Its size can be
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* modified with the "zoom in"/"zoom out" actions.
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*
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* It manages one or several widgets: their adjustSize() method is
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* called whenever the zoom level is changed.
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* The usual implementation for those widget is to redefine adjustSize()
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* with code like:
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* /code
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* setFixedSize(newsize);
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* /endcode
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*
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* This class also has a "show/hide menubar" action and allows the use
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* of a context popup menu (useful to restore the menubar when hidden).
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*/
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class KZoomMainWindow : public KMainWindow
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{
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Q_OBJECT
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public:
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/** Constructor. */
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KZoomMainWindow(uint minZoom, uint maxZoom, uint zoomStep,
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const char *name = 0);
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/** Add a widget to be managed i.e. the adjustSize() method of the
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* widget is called whenever the zoom is changed.
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* This function assumes that the topLevelWidget() is the KZoomMainWindow.
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*/
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static void addWidget(QWidget *widget);
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uint zoom() const { return _zoom; }
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public slots:
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void zoomIn();
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void zoomOut();
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void toggleMenubar();
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protected:
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/** You need to call this after the createGUI or setupGUI method
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* is called.
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* @param popupName is the name of the context popup menu as defined in
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* the ui.rc file.
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*/
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void init(const char *popupName = 0);
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virtual void setZoom(uint zoom);
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virtual bool eventFilter(QObject *o, QEvent *e);
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virtual bool queryExit();
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/** You need to implement this method since different application
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* use different setting class names and keys.
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* Use something like:
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* /code
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* Settings::setZoom(zoom);
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* Settings::writeConfig();
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* /endcode
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*/
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virtual void writeZoomSetting(uint zoom) = 0;
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/** Youneed to implement this method since different application
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* use different setting class names and keys.
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* Use something like:
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* /code
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* return Settings::zoom();
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* /endcode
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*/
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virtual uint readZoomSetting() const = 0;
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/** You need to implement this method since different application
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* use different setting class names and keys.
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* Use something like:
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* /code
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* Settings::setMenubarVisible(visible);
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* Settings::writeConfig();
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* /endcode
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*/
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virtual void writeMenubarVisibleSetting(bool visible) = 0;
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/** You need to implement this method since different application
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* use different setting class names and keys.
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* Use something like:
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* /code
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* Settings::menubarVisible();
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* /endcode
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*/
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virtual bool menubarVisibleSetting() const = 0;
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private slots:
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void widgetDestroyed();
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private:
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uint _zoom, _zoomStep, _minZoom, _maxZoom;
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QPtrList<QWidget> _widgets;
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KAction *_zoomInAction, *_zoomOutAction;
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KToggleAction *_menu;
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class KZoomMainWindowPrivate;
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KZoomMainWindowPrivate *d;
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};
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#endif
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