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tdegames/libtdegames/kgame
Darrell Anderson 1f0b774c59
Fix inadvertent "TQ" changes.
12 years ago
..
dialogs Remove spurious TQ_OBJECT instances 12 years ago
COMPAT Rename obsolete tq methods to standard names 13 years ago
DESIGN Rename old tq methods that no longer need a unique name 13 years ago
Makefile.am Actually move the kde files that were renamed in the last commit 13 years ago
README.LIB Actually move the kde files that were renamed in the last commit 13 years ago
TODO Actually move the kde files that were renamed in the last commit 13 years ago
kgame.cpp Rename old tq methods that no longer need a unique name 13 years ago
kgame.h Remove spurious TQ_OBJECT instances 12 years ago
kgamechat.cpp Remove additional unneeded tq method conversions 13 years ago
kgamechat.h Remove spurious TQ_OBJECT instances 12 years ago
kgameerror.cpp Remove additional unneeded tq method conversions 13 years ago
kgameerror.h Actually move the kde files that were renamed in the last commit 13 years ago
kgameio.cpp Actually move the kde files that were renamed in the last commit 13 years ago
kgameio.h Remove spurious TQ_OBJECT instances 12 years ago
kgamemessage.cpp Actually move the kde files that were renamed in the last commit 13 years ago
kgamemessage.h Actually move the kde files that were renamed in the last commit 13 years ago
kgamenetwork.cpp Actually move the kde files that were renamed in the last commit 13 years ago
kgamenetwork.h Remove spurious TQ_OBJECT instances 12 years ago
kgameprocess.cpp Actually move the kde files that were renamed in the last commit 13 years ago
kgameprocess.h Remove spurious TQ_OBJECT instances 12 years ago
kgameproperty.cpp Actually move the kde files that were renamed in the last commit 13 years ago
kgameproperty.h Fix inadvertent "TQ" changes. 12 years ago
kgamepropertyarray.h Actually move the kde files that were renamed in the last commit 13 years ago
kgamepropertyhandler.cpp Remove additional unneeded tq method conversions 13 years ago
kgamepropertyhandler.h Remove spurious TQ_OBJECT instances 12 years ago
kgamepropertylist.h Actually move the kde files that were renamed in the last commit 13 years ago
kgamesequence.cpp Actually move the kde files that were renamed in the last commit 13 years ago
kgamesequence.h Remove spurious TQ_OBJECT instances 12 years ago
kgameversion.h Actually move the kde files that were renamed in the last commit 13 years ago
kmessageclient.cpp Remove additional unneeded tq method conversions 13 years ago
kmessageclient.h Remove spurious TQ_OBJECT instances 12 years ago
kmessageio.cpp Remove additional unneeded tq method conversions 13 years ago
kmessageio.h Remove spurious TQ_OBJECT instances 12 years ago
kmessageserver.cpp Actually move the kde files that were renamed in the last commit 13 years ago
kmessageserver.h Remove spurious TQ_OBJECT instances 12 years ago
kmessageserver.png Actually move the kde files that were renamed in the last commit 13 years ago
kplayer.cpp Actually move the kde files that were renamed in the last commit 13 years ago
kplayer.h Remove spurious TQ_OBJECT instances 12 years ago
libtdegames.html Actually move the kde files that were renamed in the last commit 13 years ago
messages.txt Rename old tq methods that no longer need a unique name 13 years ago
scenario0.png Actually move the kde files that were renamed in the last commit 13 years ago
scenario1.png Actually move the kde files that were renamed in the last commit 13 years ago
scenario2.png Actually move the kde files that were renamed in the last commit 13 years ago

README.LIB

some thoughts and comments about the lib - usually for KGame hackers

- setMin/MaxPlayers() etc. use KGameProperty::changeValue() which is slightly
  unclean but as these functions can only called by the ADMIN it doesn't matter.
- AB: KGamePropertyList && KGamePropertyArray:
     for PolicyClean||PolicyDirty the values are streamed into a QDataStream as usual
     for PolicyDirty||PolicyLocal the values are streamed as well but
     additionally command() is called immediately. The values are read from
     the stream there. This is some kind of performance loss as it would be
     faster *not* to stream it but imediately call e.g. insert(). But it will
     probably save a *lot* of bugs!