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tdegames/klickety/field.h

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630 B

#ifndef KL_FIELD_H
#define KL_FIELD_H
#include <tqwidget.h>
#include "base/field.h"
#include "base/inter.h"
class KGameLCDClock;
class Field : public TQWidget, public BaseField, public BaseInterface
{
Q_OBJECT
public:
Field(TQWidget *parent);
private slots:
void scoreUpdatedSlot() { scoreUpdated(); }
void start();
void gameOver();
void settingsChanged() { BaseField::settingsChanged(); }
private:
KGameLCDClock *elapsedTime;
void pause();
KExtHighscore::Score currentScore() const;
void _start() { start(); }
void _pause() { pause(); }
bool _isPaused() const;
};
#endif