You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
tdegames/libtdegames/kgame
Darrell Anderson c6151ff73b
Branding cleanup: KDE -> TDE
13 years ago
..
dialogs Branding cleanup: KDE -> TDE 13 years ago
COMPAT Rename obsolete tq methods to standard names 13 years ago
DESIGN Rename old tq methods that no longer need a unique name 13 years ago
Makefile.am Actually move the kde files that were renamed in the last commit 13 years ago
README.LIB Actually move the kde files that were renamed in the last commit 13 years ago
TODO Actually move the kde files that were renamed in the last commit 13 years ago
kgame.cpp Branding cleanup: KDE -> TDE 13 years ago
kgame.h Branding cleanup: KDE -> TDE 13 years ago
kgamechat.cpp Branding cleanup: KDE -> TDE 13 years ago
kgamechat.h Branding cleanup: KDE -> TDE 13 years ago
kgameerror.cpp Branding cleanup: KDE -> TDE 13 years ago
kgameerror.h Branding cleanup: KDE -> TDE 13 years ago
kgameio.cpp Branding cleanup: KDE -> TDE 13 years ago
kgameio.h Branding cleanup: KDE -> TDE 13 years ago
kgamemessage.cpp Branding cleanup: KDE -> TDE 13 years ago
kgamemessage.h Branding cleanup: KDE -> TDE 13 years ago
kgamenetwork.cpp Branding cleanup: KDE -> TDE 13 years ago
kgamenetwork.h Branding cleanup: KDE -> TDE 13 years ago
kgameprocess.cpp Branding cleanup: KDE -> TDE 13 years ago
kgameprocess.h Branding cleanup: KDE -> TDE 13 years ago
kgameproperty.cpp Branding cleanup: KDE -> TDE 13 years ago
kgameproperty.h Branding cleanup: KDE -> TDE 13 years ago
kgamepropertyarray.h Branding cleanup: KDE -> TDE 13 years ago
kgamepropertyhandler.cpp Branding cleanup: KDE -> TDE 13 years ago
kgamepropertyhandler.h Branding cleanup: KDE -> TDE 13 years ago
kgamepropertylist.h Branding cleanup: KDE -> TDE 13 years ago
kgamesequence.cpp Branding cleanup: KDE -> TDE 13 years ago
kgamesequence.h Branding cleanup: KDE -> TDE 13 years ago
kgameversion.h Branding cleanup: KDE -> TDE 13 years ago
kmessageclient.cpp Branding cleanup: KDE -> TDE 13 years ago
kmessageclient.h Branding cleanup: KDE -> TDE 13 years ago
kmessageio.cpp Branding cleanup: KDE -> TDE 13 years ago
kmessageio.h Branding cleanup: KDE -> TDE 13 years ago
kmessageserver.cpp Branding cleanup: KDE -> TDE 13 years ago
kmessageserver.h Branding cleanup: KDE -> TDE 13 years ago
kmessageserver.png Actually move the kde files that were renamed in the last commit 13 years ago
kplayer.cpp Branding cleanup: KDE -> TDE 13 years ago
kplayer.h Branding cleanup: KDE -> TDE 13 years ago
libtdegames.html Branding cleanup: KDE -> TDE 13 years ago
messages.txt Rename old tq methods that no longer need a unique name 13 years ago
scenario0.png Actually move the kde files that were renamed in the last commit 13 years ago
scenario1.png Actually move the kde files that were renamed in the last commit 13 years ago
scenario2.png Actually move the kde files that were renamed in the last commit 13 years ago

README.LIB

some thoughts and comments about the lib - usually for KGame hackers

- setMin/MaxPlayers() etc. use KGameProperty::changeValue() which is slightly
  unclean but as these functions can only called by the ADMIN it doesn't matter.
- AB: KGamePropertyList && KGamePropertyArray:
     for PolicyClean||PolicyDirty the values are streamed into a QDataStream as usual
     for PolicyDirty||PolicyLocal the values are streamed as well but
     additionally command() is called immediately. The values are read from
     the stream there. This is some kind of performance loss as it would be
     faster *not* to stream it but imediately call e.g. insert(). But it will
     probably save a *lot* of bugs!