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36 lines
1.4 KiB
36 lines
1.4 KiB
Version 2.2
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* [Martin Jones] Show "Game Over" and stats in the game window instead
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of displaying many annoying dialogs at the end of the
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game.
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Version 2.1
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* [Martin Jones]
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Shooting uses energy too.
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Added firepower powerup.
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Adjusted speed of asteroids to make game playable again.
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Version 1.90
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* [Martin Jones] KDE 2.0 and QCanvas port
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Introduce ship's energy supply. Thrusting, shields,
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etc. use power, and when you run out you're basically
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screwed. Fortunately some asteroids release fuel
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when you destroy them.
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Make brakes, etc. permanent features once you catch them.
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Made ship much cooler.
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Version 0.3.1
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* [Kristof <krzygod@kki.net.pl>]
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Add brakes, shield, teleport, configureable keys,
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highscores.
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Also the cool shield graphics.
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Verison 0.2.0
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* [Martin Jones] Use QwSpriteField-1.4 from kdesupport
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* [Martin Jones] Preliminary sound support
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Version 0.1.0
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* [Robert Williams] Added version.h and ChangeLog
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* [Robert Williams] Renamed Kasteroids.kdelnk to kasteroids.kdelnk
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* [Robert Williams] Added -caption "%c" to kasteroids.kdelnk
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* [Robert Williams] Added getCaption()
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