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tdegames/lskat/lskatproc/KChildConnect.h

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/***************************************************************************
KChildConnect.h - description
-------------------
begin : Tue May 2 2000
copyright : (C) 2000 by Martin Heni
email : martin@heni-online.de
***************************************************************************/
#ifndef _KCHILDCONNECT_H_
#define _KCHILDCONNECT_H_
#include <tqobject.h>
#include <tqstrlist.h>
#include "KEMessage.h"
class KChildConnect: public TQObject
{
Q_OBJECT
protected:
TQStrList inputcache;
bool input_pending;
TQString inputbuffer;
int ID;
public:
KChildConnect();
~KChildConnect();
void Receive(TQString input);
int QueryID();
void SetID(int id);
virtual bool SendMsg(KEMessage *msg);
virtual bool Send(TQString str);
virtual KR_STATUS QueryStatus();
public slots:
signals:
void signalReceiveMsg(KEMessage *msg,int id);
};
#endif