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347 lines
11 KiB
347 lines
11 KiB
/*
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This file is part of the TDE games library
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Copyright (C) 2000 Martin Heni (martin@heni-online.de)
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License version 2 as published by the Free Software Foundation.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public License
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along with this library; see the file COPYING.LIB. If not, write to
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the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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Boston, MA 02110-1301, USA.
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*/
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#ifndef __KCARDDIALOG_H_
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#define __KCARDDIALOG_H_
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#include <tqstring.h>
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#include <kdialogbase.h>
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#include <tqmap.h> // TODO: remove - it is in kcarddialog.cpp now; left here for source compatibility
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#include <kdemacros.h>
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class TQIconViewItem;
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class TDEConfig;
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class KCardDialogPrivate;
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/**
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* @short A carddeck selection dialog for card games.
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*
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* The KCardDialog provides a dialog for interactive carddeck selection.
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* It gives cardgames an easy to use interface to select front and
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* back of the card sets. As card sets the KDE default cardsets are
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* offered as well as used specified ones.
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*
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* In most cases, the simplest
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* use of this class is the static method KCardDialog::getCardDeck,
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* which pops up the dialog, allows the user to select a carddeck, and
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* returns when the dialog is closed. Only if you really need some specific
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* behaviour or if you overwrite the dialog you need all the other access
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* functions.
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*
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* Example:
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*
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* \code
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* TQString deck,card;
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* int result = KCardDialog::getCardDeck(deck,card );
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* if ( result == KCardDialog::Accepted )
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* ...
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* \endcode
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*
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* Here you can see a card dialog in action
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* @image html "kcarddialog.png" KCarddialog
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*
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* KCardDialog::getCardDeck takes a lot of different parameters which are
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* probably very useful. You can e.g. use the parameters randomDeck and
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* randomCardDir to give the end-user the ability to choose a random
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* deck/carddir. You have to save the value of those parameters in your config
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* file - that's why the parameters are needed.
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*
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* You can also provide a TDEConfig pointer (usually kapp->config()). This
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* pointer is used to store information about the dialog in an own group
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* ("KCardDailog").
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* So you can just ignore the randomCardDir and randomDeck
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* values and call KCardDialog::getConfigCardDeck instead. The only reson
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* for this function is to read a previously written configuration and give you
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* the information about it. This way you don't have to save any configuration
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* on your own - KCardDialog does this for you.
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*
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* Another Parameter for KCardDialog::getCardDeck is scale. This pointer
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* to a double variable contains the scaling factor the user has chosen in the
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* dialog (the scale box won't be shown if you don't provide this parameter).
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* You might want to check out TQPixmap::xFrom which gives you access to
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* scaling. You can e.g. use
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* \code
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* TQWMatrix m;
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* m.scale(s,s);
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* pixmap.xForm(m);
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* \endcode
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* to scale your pixmap.
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*
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* @author Martin Heni <martin@heni-online.de>
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* @version $Id$
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*/
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class KDE_EXPORT KCardDialog : public KDialogBase
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{
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TQ_OBJECT
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public:
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/**
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* @li @p Both - both are shown
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* @li @p NoDeck - The deck (back) selection is not shown
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* @li @p NoCards - The cards (front) selection is not shown
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*/
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enum CardFlags { Both=0, NoDeck=0x01, NoCards=0x02 };
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/**
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* Constructs a card deck selection dialog.
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*
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* @param parent The parent widget of the dialog, if any.
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* @param name The name of the dialog.
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* @param flags Specifies whether the dialog is modal or not.
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*/
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KCardDialog (TQWidget* parent = NULL,const char* name = NULL,
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CardFlags flags = Both);
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/**
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* Destructs a card deck selection dialog.
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*/
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~KCardDialog();
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/**
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* Creates a modal carddeck dialog, lets the user choose a deck,
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* and returns when the dialog is closed.
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*
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* @param deck a reference to the filename used as backside of the
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* cards. It is an absolute path and can directly be loaded as
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* pixmap.
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*
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* @param carddir a reference to the directory name used as front of the
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* cards. The directory contains the card images as 1.png to 52.png
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*
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* @param parent an optional pointer to the parent window of the dialog
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*
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* @param flags what to show
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*
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* @param randomDeck if this pointer is non-zero, *ok is set to TRUE if
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* the user wants a random deck otherwise to FALSE. Use this in the
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* config file of your game to load a random deck on startup.
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* See @ref getRandomDeck()
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*
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* @param randomCardDir if this pointer is non-zero, *ok is set to TRUE if
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* the user wants a random card otherwise to FALSE.
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* Use this in the config file of your game to load a random card
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* foregrounds on startup.
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* See @ref getRandomCardDir()
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*
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* @param scale If non-zero a box is shown which provides the possibility to
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* change the size of the cards. The desired scaling factor is returned to the
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* game in this variable.
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*
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* @param conf If non-zero KCardDialog reads the initial settings for
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* this dialog from the applications config file and stores them there
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* when the dialog is closed. You can just use getConfigCardDeck
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* to get the deck/carddir the user selected before. Note that the
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* parameters randomDeck and randomCardDir overwrite the initial settings from the
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* config file.
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*
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* @return TQDialog::result().
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*/
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static int getCardDeck(TQString &deck,TQString &carddir, TQWidget *parent=0,
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CardFlags flags=Both, bool* randomDeck=0,
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bool* randomCardDir=0, double* scale=0, TDEConfig* conf=0);
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/**
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* Read the configuration from the applications rc file and put the
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* previously chosen deck/frontside in the parameter deck and carddir.
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*
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* You probably want to use this function on startup of your program so that
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* the user gets exactly the card/frontside he/she chose before. Note that
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* you don't have to care whether the user wants to get a random carddeck or
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* not as this function takes care of this.
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* @param conf The config file to read from
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* @param deck This will contain the chosen deck from the config file (or a
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* random deck if this is desired according to the config)
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* @param cardDir This will contain the chosen cardDir from the config file (or a
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* random cardDir if this is desired according to the config)
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* @param scale The scaling factor (usually 1)
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**/
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static void getConfigCardDeck(TDEConfig* conf, TQString& deck, TQString& cardDir, double& scale);
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/**
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* Returns the default path to the card deck backsides. You want
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* to use this usually before the user used the card dialog the first
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* time to get a default deck. You can assume that
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* \code
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* getDefaultDeckPath()
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* \endcode
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* is a valid deck.
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*
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* @return The default path
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*/
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static TQString getDefaultDeck();
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/**
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* Returns the default path to the card frontsides. You want
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* to use this usually before the user used the card dialog the first
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* time to get an default deck. You can assume that
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* \code
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* getCardPath(getDefaultCardPath(), *)
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* \endcode
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* are valid cards for * from 1 to 52.
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*
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* @return returns the path to the card directory
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*/
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static TQString getDefaultCardDir();
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/**
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* Returns the path to the card frontside specified in dir carddir
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*
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* @param index the card to open
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* @param carddir The carddir which's path shall be searched for
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* @return returns the path to the card
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*/
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static TQString getCardPath(const TQString &carddir, int index);
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/**
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* Returns a random deck in deckPath()
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* @return A random deck
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**/
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static TQString getRandomDeck();
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/**
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* Returns a random directory of cards
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* @return A random card dir
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**/
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static TQString getRandomCardDir();
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/**
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* Show or hides the "random backside" checkbox
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* @param s Shows the checkbox if true otherwise hides it
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**/
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void showRandomDeckBox(bool s);
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/**
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* Show or hides the "random foreside" checkbox
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* @param s Shows the checkbox if true otherwise hides it
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**/
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void showRandomCardDirBox(bool s);
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/**
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* Returns the chosen deck, which is a valid path to a imagefile.
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*
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* @return The deck
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*/
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const TQString& deck() const;
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/**
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* Sets the default deck.
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* @param file The full path to an image file
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*/
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void setDeck(const TQString& file);
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/**
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* @return The chosen card directory
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*/
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const TQString& cardDir() const;
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/**
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* Sets the default card directory.
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* @param dir The full path to an card directory
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*/
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void setCardDir(const TQString& dir);
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/**
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* @return the flags set to the dialog
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*/
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CardFlags flags() const;
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/**
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* Creates the default widgets in the dialog. Must be called after
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* all flags are set. This is only needed if you do NOT use the
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* getCardDeck static function which provides all calls for you.
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*/
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void setupDialog(bool showResizeBox = false);
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/**
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* @return TRUE if the selected deck is a random deck (i.e. the user checked
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* the random checkbox) otherwise FALSE
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**/
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bool isRandomDeck() const;
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/**
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* @return TRUE if the selected carddir is a random dir (i.e. the user
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* checked the random checkbox) otherwise FALSE
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**/
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bool isRandomCardDir() const;
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/**
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* @return TRUE if the global checkbox was selected
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**/
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bool isGlobalDeck() const;
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/**
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* @return TRUE if the global checkbox was selected
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**/
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bool isGlobalCardDir() const;
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/**
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* @return The scaling factor of the card pixmap
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**/
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double cardScale() const;
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/**
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* Load the default settings into the dialog (e.g. whether the "use random
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* deck" checkbox is checked or not).
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**/
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void loadConfig(TDEConfig* conf);
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/**
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* Saves the KCardDialog config into a config file. This should be the
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* applications config file - KCardDialog creates an own group
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* ("KCardDialog"). These settings are used by @ref loadConfig and @ref
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* getConfigCardDeck.
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**/
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void saveConfig(TDEConfig* conf);
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protected:
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void insertCardIcons();
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void insertDeckIcons();
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static void getGlobalDeck(TQString& cardDir, bool& random);
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static void getGlobalCardDir(TQString& deck, bool& random);
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static TQString getDeckName(const TQString& desktop);
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/**
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* @return the groupname used by functions like @ref saveConfig and @ref
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* loadConfig.
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**/
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static TQString group();
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protected slots:
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void slotDeckClicked(TQIconViewItem *);
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void slotCardClicked(TQIconViewItem *);
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void slotRandomCardDirToggled(bool on);
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void slotRandomDeckToggled(bool on);
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void slotCardResized(int);
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void slotDefaultSize();
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void slotSetGlobalDeck();
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void slotSetGlobalCardDir();
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private:
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static void init();
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KCardDialogPrivate* d;
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};
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#endif
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