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712 lines
15 KiB
712 lines
15 KiB
/* ****************************************************************************
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This file is part of the game 'KJumpingCube'
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Copyright (C) 1998-2000 by Matthias Kiefer
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<matthias.kiefer@gmx.de>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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**************************************************************************** */
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#include "kcubeboxwidget.h"
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#include <tdeapplication.h>
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#include <tdeconfig.h>
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#include <tqlayout.h>
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#include <tqtimer.h>
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#include <assert.h>
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#include <kcursor.h>
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#include "prefs.h"
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KCubeBoxWidget::KCubeBoxWidget(const int d,TQWidget *parent,const char *name)
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: TQWidget(parent,name),
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CubeBoxBase<KCubeWidget>(d)
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{
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init();
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}
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KCubeBoxWidget::KCubeBoxWidget(CubeBox& box,TQWidget *parent,const char *name)
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:TQWidget(parent,name),
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CubeBoxBase<KCubeWidget>(box.dim())
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{
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init();
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int i,j;
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for(i=0;i<dim();i++)
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for(j=0;j<dim();j++)
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{
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*cubes[i][j]=*box[i][j];
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}
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currentPlayer=(KCubeBoxWidget::Player)box.player();
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}
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KCubeBoxWidget::KCubeBoxWidget(const KCubeBoxWidget& box,TQWidget *parent,const char *name)
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:TQWidget(parent,name),
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CubeBoxBase<KCubeWidget>(box.dim())
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{
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init();
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int i,j;
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for(i=0;i<dim();i++)
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for(j=0;j<dim();j++)
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{
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*cubes[i][j]=*box.cubes[i][j];
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}
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currentPlayer=box.currentPlayer;
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}
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KCubeBoxWidget::~KCubeBoxWidget()
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{
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if(isActive())
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stopActivities();
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if(cubes)
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deleteCubes();
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if(undoBox)
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delete undoBox;
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}
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void KCubeBoxWidget::loadSettings(){
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setColor(KCubeBoxWidget::One, Prefs::color1());
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setColor(KCubeBoxWidget::Two, Prefs::color2());
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setDim(Prefs::cubeDim());
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brain.setSkill( Prefs::skill() );
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setComputerplayer(KCubeBoxWidget::One, Prefs::computerPlayer1());
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setComputerplayer(KCubeBoxWidget::Two, Prefs::computerPlayer2());
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checkComputerplayer(currentPlayer);
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}
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KCubeBoxWidget& KCubeBoxWidget::operator=(const KCubeBoxWidget& box)
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{
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if(this!=&box)
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{
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if(dim()!=box.dim())
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{
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setDim(box.dim());
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}
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for(int i=0;i<dim();i++)
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for(int j=0;j<dim();j++)
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{
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*cubes[i][j]=*box.cubes[i][j];
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}
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currentPlayer=box.currentPlayer;
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}
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return *this;
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}
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KCubeBoxWidget& KCubeBoxWidget::operator=(CubeBox& box)
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{
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if(dim()!=box.dim())
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{
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setDim(box.dim());
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}
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for(int i=0;i<dim();i++)
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for(int j=0;j<dim();j++)
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{
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*cubes[i][j]=*box[i][j];
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}
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currentPlayer=(KCubeBoxWidget::Player)box.player();
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return *this;
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}
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void KCubeBoxWidget::reset()
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{
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stopActivities();
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int i,j;
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for(i=0;i<dim();i++)
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for(j=0;j<dim();j++)
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{
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cubes[i][j]->reset();
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}
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KCubeWidget::enableClicks(true);
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currentPlayer=One;
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emit playerChanged(One);
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checkComputerplayer(One);
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}
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void KCubeBoxWidget::undo()
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{
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if(isActive())
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return;
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Player oldPlayer=currentPlayer;
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*this=*undoBox;
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if(oldPlayer!=currentPlayer)
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emit playerChanged(currentPlayer);
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checkComputerplayer(currentPlayer);
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}
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void KCubeBoxWidget::getHint()
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{
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if(isActive())
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return;
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int d=dim();
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for(int i=0;i<d;i++)
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for(int j=0;j<d;j++)
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{
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cubes[i][j]->stopHint();
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}
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int row=0,column=0;
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CubeBox field=*this;
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emit startedThinking();
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bool canceled=!brain.getHint(row,column,(CubeBox::Player)currentPlayer,field);
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emit stoppedThinking();
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if(canceled)
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{
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return; // return if thinking was stopped
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}
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cubes[row][column]->showHint();
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}
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void KCubeBoxWidget::setColor(Player player,TQPalette color)
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{
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KCubeWidget::setColor((Cube::Owner)player,color);
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for(int row=0;row<dim();row++)
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for(int col=0;col<dim();col++)
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{
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cubes[row][col]->updateColors();
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}
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}
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void KCubeBoxWidget::setDim(int d)
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{
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if(d != dim())
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{
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undoBox->setDim(d);
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CubeBoxBase<KCubeWidget>::setDim(d);
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}
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}
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void KCubeBoxWidget::setComputerplayer(Player player,bool flag)
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{
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if(player==One)
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computerPlOne=flag;
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else if(player==Two)
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computerPlTwo=flag;
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}
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void KCubeBoxWidget::stopActivities()
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{
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if(moveTimer->isActive())
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{
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stopLoop();
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emit stoppedMoving();
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}
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if(brain.isActive())
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{
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brain.stop();
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emit stoppedThinking();
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}
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}
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void KCubeBoxWidget::saveProperties(TDEConfigBase* config)
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{
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if(isMoving())
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{
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stopActivities();
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undo();
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}
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else if(brain.isActive())
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stopActivities();
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// save current player
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config->writeEntry("onTurn",(int)currentPlayer);
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TQStrList list;
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list.setAutoDelete(true);
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TQString owner, value, key;
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int cubeDim=dim();
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for(int row=0; row < cubeDim ; row++)
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for(int column=0; column < cubeDim ; column++)
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{
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key.sprintf("%u,%u",row,column);
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owner.sprintf("%u",cubes[row][column]->owner());
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value.sprintf("%u",cubes[row][column]->value());
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list.append(owner.ascii());
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list.append(value.ascii());
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config->writeEntry(key , list);
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list.clear();
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}
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config->writeEntry("CubeDim",dim());
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}
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void KCubeBoxWidget::readProperties(TDEConfigBase* config)
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{
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TQStrList list;
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list.setAutoDelete(true);
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TQString owner, value, key;
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setDim(config->readNumEntry("CubeDim",5));
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int cubeDim=dim();
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for(int row=0; row < cubeDim ; row++)
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for(int column=0; column < cubeDim ; column++)
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{
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key.sprintf("%u,%u",row,column);
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config->readListEntry(key, list);
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owner=list.first();
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value=list.next();
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cubes[row][column]->setOwner((KCubeWidget::Owner)owner.toInt());
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cubes[row][column]->setValue(value.toInt());
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list.clear();
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}
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// set current player
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int onTurn=config->readNumEntry("onTurn",1);
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currentPlayer=(Player)onTurn;
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emit playerChanged(onTurn);
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checkComputerplayer((Player)onTurn);
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}
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/* ***************************************************************** **
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** slots **
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** ***************************************************************** */
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void KCubeBoxWidget::setWaitCursor()
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{
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setCursor(KCursor::waitCursor());
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}
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void KCubeBoxWidget::setNormalCursor()
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{
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setCursor(KCursor::handCursor());
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}
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void KCubeBoxWidget::stopHint()
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{
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int d=dim();
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for(int i=0;i<d;i++)
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for(int j=0;j<d;j++)
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{
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cubes[i][j]->stopHint();
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}
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}
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bool KCubeBoxWidget::checkClick(int row,int column, bool isClick)
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{
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if(isActive())
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return false;
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// make the game start when computer player is player one and user clicks
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if(isClick && currentPlayer == One && computerPlOne)
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{
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checkComputerplayer(currentPlayer);
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return false;
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}
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else if((Cube::Owner)currentPlayer==cubes[row][column]->owner() ||
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cubes[row][column]->owner()==Cube::Nobody)
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{
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doMove(row,column);
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return true;
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}
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else
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return false;
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}
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void KCubeBoxWidget::checkComputerplayer(Player player)
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{
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// checking if a process is running or the Widget isn't shown yet
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if(isActive() || !isVisibleToTLW())
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return;
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if((player==One && computerPlOne && currentPlayer==One)
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|| (player==Two && computerPlTwo && currentPlayer==Two))
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{
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KCubeWidget::enableClicks(false);
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CubeBox field(*this);
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int row=0,column=0;
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emit startedThinking();
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bool canceled=!brain.getHint(row,column,(CubeBoxBase<Cube>::Player)player,field);
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emit stoppedThinking();
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if(!canceled)
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{
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cubes[row][column]->showHint(500,2);
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bool result=checkClick(row,column,false);
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assert(result);
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}
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}
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}
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/* ***************************************************************** **
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** status functions **
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** ***************************************************************** */
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bool KCubeBoxWidget::isActive() const
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{
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bool flag=false;
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if(moveTimer->isActive())
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flag=true;
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else if(brain.isActive())
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flag=true;
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return flag;
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}
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bool KCubeBoxWidget::isMoving() const
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{
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return moveTimer->isActive();
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}
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bool KCubeBoxWidget::isComputer(Player player) const
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{
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if(player==One)
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return computerPlOne;
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else
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return computerPlTwo;
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}
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int KCubeBoxWidget::skill() const
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{
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return brain.skill();
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}
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TQPalette KCubeBoxWidget::color(Player forWhom)
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{
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return KCubeWidget::color((KCubeWidget::Owner)forWhom);
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}
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/* ***************************************************************** **
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** initializing functions **
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** ***************************************************************** */
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void KCubeBoxWidget::init()
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{
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initCubes();
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undoBox=new CubeBox(dim());
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currentPlayer=One;
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moveDelay=100;
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moveTimer=new TQTimer(this);
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computerPlOne=false;
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computerPlTwo=false;
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KCubeWidget::enableClicks(true);
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loadSettings();
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connect(moveTimer,TQT_SIGNAL(timeout()),TQT_SLOT(nextLoopStep()));
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connect(this,TQT_SIGNAL(startedThinking()),TQT_SLOT(setWaitCursor()));
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connect(this,TQT_SIGNAL(stoppedThinking()),TQT_SLOT(setNormalCursor()));
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connect(this,TQT_SIGNAL(startedMoving()),TQT_SLOT(setWaitCursor()));
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connect(this,TQT_SIGNAL(stoppedMoving()),TQT_SLOT(setNormalCursor()));
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connect(this,TQT_SIGNAL(playerWon(int)),TQT_SLOT(stopActivities()));
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setNormalCursor();
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emit playerChanged(One);
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}
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void KCubeBoxWidget::initCubes()
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{
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const int s=dim();
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int i,j;
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// create Layout
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layout=new TQGridLayout(this,s,s);
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for(i=0;i<s;i++)
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{
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layout->setRowStretch(i,1);
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layout->setColStretch(i,1);
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}
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// create new cubes
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cubes = new KCubeWidget**[s];
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for(i=0;i<s;i++)
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{
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cubes[i]=new KCubeWidget*[s];
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}
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for(i=0;i<s;i++)
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for(j=0;j<s;j++)
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{
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cubes[i][j]=new KCubeWidget(this);
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cubes[i][j]->setCoordinates(i,j);
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layout->addWidget(cubes[i][j],i,j);
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cubes[i][j]->show();
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connect(cubes[i][j],TQT_SIGNAL(clicked(int,int,bool)),TQT_SLOT(stopHint()));
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connect(cubes[i][j],TQT_SIGNAL(clicked(int,int,bool)),TQT_SLOT(checkClick(int,int,bool)));
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}
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// initialize cubes
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int max=dim()-1;
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cubes[0][0]->setMax(2);
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cubes[0][max]->setMax(2);
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cubes[max][0]->setMax(2);
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cubes[max][max]->setMax(2);
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for(i=1;i<max;i++)
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{
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cubes[i][0]->setMax(3);
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cubes[i][max]->setMax(3);
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cubes[0][i]->setMax(3);
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cubes[max][i]->setMax(3);
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}
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for(i=1;i<max;i++)
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for(j=1;j<max;j++)
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{
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cubes[i][j]->setMax(4);
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}
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}
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TQSize KCubeBoxWidget::sizeHint() const
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{
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return TQSize(400,400);
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}
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void KCubeBoxWidget::deleteCubes()
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{
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if(layout)
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delete layout;
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CubeBoxBase<KCubeWidget>::deleteCubes();
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}
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/* ***************************************************************** **
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** other private functions **
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** ***************************************************************** */
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void KCubeBoxWidget::doMove(int row,int column)
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{
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// if a move hasn't finished yet don't do another move
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if(isActive())
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return;
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// for undo-function copy field
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*undoBox=*this;
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cubes[row][column]->increase((Cube::Owner)currentPlayer);
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if(cubes[row][column]->overMax())
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{
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KCubeWidget::enableClicks(false);
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startLoop();
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}
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else
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changePlayer();
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}
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void KCubeBoxWidget::startLoop()
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{
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emit startedMoving();
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KCubeWidget::enableClicks(false);
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loop.row=0;
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loop.column=0;
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loop.finished=true;
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moveTimer->start(moveDelay);
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}
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void KCubeBoxWidget::stopLoop()
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{
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moveTimer->stop();
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emit stoppedMoving();
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KCubeWidget::enableClicks(true);
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}
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void KCubeBoxWidget::nextLoopStep()
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{
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// search cube with to many points
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while(!cubes[loop.row][loop.column]->overMax())
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{
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loop.column++;
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if(loop.column==dim())
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{
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if(loop.row==dim()-1)
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{
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if(!loop.finished)
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{
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loop.row=0;
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loop.column=0;
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loop.finished=true;
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return;
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}
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else // loop finished
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{
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stopLoop();
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changePlayer();
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return;
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}
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}
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else
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{
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loop.row++;
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loop.column=0;
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}
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}
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}
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increaseNeighbours(currentPlayer,loop.row,loop.column);
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cubes[loop.row][loop.column]->decrease();
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loop.finished=false;
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if(hasPlayerWon(currentPlayer))
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{
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emit playerWon((int)currentPlayer);
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stopLoop();
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return;
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}
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}
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bool KCubeBoxWidget::hasPlayerWon(Player player)
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{
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for(int i=0;i<dim();i++)
|
|
for(int j=0;j<dim();j++)
|
|
{
|
|
if(cubes[i][j]->owner()!=(Cube::Owner)player)
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
KCubeBoxWidget::Player KCubeBoxWidget::changePlayer()
|
|
{
|
|
currentPlayer=(currentPlayer==One)? Two : One;
|
|
|
|
emit playerChanged(currentPlayer);
|
|
checkComputerplayer(currentPlayer);
|
|
KCubeWidget::enableClicks(true);
|
|
return currentPlayer;
|
|
}
|
|
|
|
|
|
void KCubeBoxWidget::increaseNeighbours(KCubeBoxWidget::Player forWhom,int row,int column)
|
|
{
|
|
KCubeWidget::Owner _player = (KCubeWidget::Owner)(forWhom);
|
|
|
|
if(row==0)
|
|
{
|
|
if(column==0) // top left corner
|
|
{
|
|
cubes[0][1]->increase(_player);
|
|
cubes[1][0]->increase(_player);
|
|
return;
|
|
}
|
|
else if(column==dim()-1) // top right corner
|
|
{
|
|
cubes[0][dim()-2]->increase(_player);
|
|
cubes[1][dim()-1]->increase(_player);
|
|
return;
|
|
}
|
|
else // top edge
|
|
{
|
|
cubes[0][column-1]->increase(_player);
|
|
cubes[0][column+1]->increase(_player);
|
|
cubes[1][column]->increase(_player);
|
|
return;
|
|
}
|
|
}
|
|
else if(row==dim()-1)
|
|
{
|
|
if(column==0) // left bottom corner
|
|
{
|
|
cubes[dim()-2][0]->increase(_player);
|
|
cubes[dim()-1][1]->increase(_player);
|
|
return;
|
|
}
|
|
|
|
else if(column==dim()-1) // right bottom corner
|
|
{
|
|
cubes[dim()-2][dim()-1]->increase(_player);
|
|
cubes[dim()-1][dim()-2]->increase(_player);
|
|
return;
|
|
}
|
|
else // bottom edge
|
|
{
|
|
cubes[dim()-1][column-1]->increase(_player);
|
|
cubes[dim()-1][column+1]->increase(_player);
|
|
cubes[dim()-2][column]->increase(_player);
|
|
return;
|
|
}
|
|
}
|
|
else if(column==0) // left edge
|
|
{
|
|
cubes[row-1][0]->increase(_player);
|
|
cubes[row+1][0]->increase(_player);
|
|
cubes[row][1]->increase(_player);
|
|
return;
|
|
}
|
|
else if(column==dim()-1) // right edge
|
|
{
|
|
cubes[row-1][dim()-1]->increase(_player);
|
|
cubes[row+1][dim()-1]->increase(_player);
|
|
cubes[row][dim()-2]->increase(_player);
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
cubes[row][column-1]->increase(_player);
|
|
cubes[row][column+1]->increase(_player);
|
|
cubes[row-1][column]->increase(_player);
|
|
cubes[row+1][column]->increase(_player);
|
|
return;
|
|
}
|
|
|
|
|
|
}
|
|
|
|
#include "kcubeboxwidget.moc"
|
|
|