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tdegames/ksirtet/ksirtet/ai.cpp

26 lines
706 B

#include "ai.h"
#include "ai.moc"
#include <tdelocale.h>
const AI::Data KSAI::DATA[] = {
{ "OccupiedLines", I18N_NOOP("Occupied lines:"), 0,
false, nbOccupiedLines },
{ "Holes", I18N_NOOP("Number of holes:"), 0,
false, nbHoles },
{ "Spaces", I18N_NOOP("Number of spaces:"), I18N_NOOP("Number of spaces under mean height"),
false, nbSpaces },
{ "Peak2Peak", I18N_NOOP("Peak-to-peak distance:"), 0,
false, peakToPeak },
{ "MeanHeight", I18N_NOOP("Mean height:"), 0,
false, mean },
{ "FullLines", I18N_NOOP("Number of full lines:"), 0,
true, nbRemoved },
LastData
};
KSAI::KSAI()
: AI(0, 200, DATA) // #### tune or configure times...
{}