You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
200 lines
4.8 KiB
200 lines
4.8 KiB
/* Class Board - represents a game state
|
|
*
|
|
* Josef Weidendorfer, 28.8.97
|
|
*/
|
|
|
|
#ifndef _BOARD_H_
|
|
#define _BOARD_H_
|
|
|
|
#include <tqobject.h>
|
|
#include <krandomsequence.h>
|
|
#include "Move.h"
|
|
|
|
class KConfig;
|
|
class EvalScheme;
|
|
|
|
/* Class for best moves so far */
|
|
class PrincipalVariation
|
|
{
|
|
public:
|
|
PrincipalVariation()
|
|
{ clear(1); }
|
|
|
|
enum { maxDepth = 10 };
|
|
|
|
bool hasMove(int d)
|
|
{ return (d>actMaxDepth) ?
|
|
false : (move[0][d].type != Move::none); }
|
|
|
|
Move& operator[](int i)
|
|
{ return (i<0 || i>=maxDepth) ? move[0][0] : move[0][i]; }
|
|
|
|
void update(int d, Move& m);
|
|
void clear(int d);
|
|
void setMaxDepth(int d)
|
|
{ actMaxDepth = (d>maxDepth) ? maxDepth-1 : d; }
|
|
|
|
private:
|
|
Move move[maxDepth][maxDepth];
|
|
int actMaxDepth;
|
|
|
|
};
|
|
|
|
|
|
class Board : public TQObject
|
|
{
|
|
Q_OBJECT
|
|
TQ_OBJECT
|
|
|
|
public:
|
|
Board();
|
|
~Board() {}
|
|
|
|
/* different states of one field */
|
|
enum {
|
|
out = 10, free = 0,
|
|
color1, color2, color1bright, color2bright
|
|
};
|
|
enum { AllFields = 121, /* visible + ring of unvisible around */
|
|
RealFields = 61, /* number of visible fields */
|
|
MvsStored = 100 };
|
|
|
|
int debug;
|
|
|
|
/* fill Board with defined values */
|
|
void begin(int startColor); /* start of a game */
|
|
void clear(); /* empty board */
|
|
|
|
/* fields can't be changed ! */
|
|
int operator[](int no) const;
|
|
|
|
int actColor() const
|
|
{ return color; }
|
|
|
|
/* Generate list of allowed moves for player with <color>
|
|
* Returns a calculated value for actual position */
|
|
void generateMoves(MoveList& list);
|
|
|
|
/* Functions handling moves
|
|
* played moves can be taken back (<MvsStored> moves are remembered) */
|
|
void playMove(const Move& m);
|
|
bool takeBack(); /* if not remembered, do nothing */
|
|
int movesStored(); /* return how many moves are remembered */
|
|
|
|
Move& lastMove()
|
|
{ return storedMove[storedLast]; }
|
|
|
|
void showHist();
|
|
|
|
/* Evaluation Scheme to use */
|
|
void setEvalScheme( EvalScheme* scheme = 0);
|
|
EvalScheme* evalScheme() { return _evalScheme; }
|
|
|
|
/* Calculate a value for actual position
|
|
* (greater if better for color1) */
|
|
int calcEvaluation();
|
|
|
|
/* Evalution is based on values which can be changed
|
|
* a little (so computer's moves aren't always the same) */
|
|
void changeEvaluation();
|
|
|
|
void setActColor(int c) { color=c; }
|
|
void setColor1Count(int c) { color1Count = c; }
|
|
void setColor2Count(int c) { color2Count = c; }
|
|
void setField(int i, int v) { field[i] = v; }
|
|
|
|
void setSpyLevel(int);
|
|
|
|
int getColor1Count() { return color1Count; }
|
|
int getColor2Count() { return color2Count; }
|
|
|
|
enum { empty=0, valid, invalid };
|
|
int validState();
|
|
bool isValid() { return (color1Count>8 && color2Count>8); }
|
|
|
|
/* Check that color1Count & color2Count is consisten with board */
|
|
bool isConsistent();
|
|
|
|
/* Searching best move: alpha/beta search */
|
|
void setDepth(int d)
|
|
{ realMaxDepth = d+1; }
|
|
Move& bestMove();
|
|
|
|
/* next move in main combination */
|
|
Move& nextMove() { return pv[1]; }
|
|
|
|
Move randomMove();
|
|
void stopSearch() { breakOut = true; }
|
|
|
|
/* Compressed ASCII representation */
|
|
TQString getState(int);
|
|
int setState(TQString&);
|
|
|
|
/* Readable ASCII representation */
|
|
TQString getASCIIState(int);
|
|
int setASCIIState(const TQString&);
|
|
|
|
void updateSpy(bool b) { bUpdateSpy = b; }
|
|
|
|
/* simple terminal view of position */
|
|
void print(int);
|
|
|
|
static int fieldDiffOfDir(int d) { return direction[d]; }
|
|
|
|
signals:
|
|
void searchBreak();
|
|
void updateBestMove(Move&,int);
|
|
|
|
void update(int,int,Move&,bool);
|
|
void updateBest(int,int,Move&,bool);
|
|
|
|
private:
|
|
void setFieldValues();
|
|
|
|
/* helper function for generateMoves */
|
|
void generateFieldMoves(int, MoveList&);
|
|
/* helper function for calcValue */
|
|
void countFrom(int,int, MoveTypeCounter&, InARowCounter&);
|
|
/* helper functions for bestMove (recursive search!) */
|
|
int search(int, int, int);
|
|
int search2(int, int, int);
|
|
|
|
KRandomSequence random; /* random generator */
|
|
|
|
int field[AllFields]; /* actual board */
|
|
int color1Count, color2Count;
|
|
int color; /* actual color */
|
|
Move storedMove[MvsStored]; /* stored moves */
|
|
int storedFirst, storedLast; /* stored in ring puffer manner */
|
|
|
|
/* for search */
|
|
PrincipalVariation pv;
|
|
Move _bestMove;
|
|
bool breakOut, inPrincipalVariation, show, bUpdateSpy;
|
|
int maxDepth, realMaxDepth;
|
|
|
|
int spyLevel, spyDepth;
|
|
EvalScheme* _evalScheme;
|
|
|
|
/* ratings; semi constant - are rotated by changeRating() */
|
|
static int fieldValue[RealFields];
|
|
|
|
/* constant arrays */
|
|
static int startBoard[AllFields];
|
|
static int order[RealFields];
|
|
static int direction[8];
|
|
|
|
// static int stoneValue[6];
|
|
// static int moveValue[Move::typeCount];
|
|
// static int connectValue[ConnectCounter::connectCount];
|
|
// static int ringValue[5], ringDiff[5];
|
|
};
|
|
|
|
|
|
inline int Board::operator[](int no) const
|
|
{
|
|
return (no<12 || no>120) ? out : field[no];
|
|
}
|
|
|
|
#endif
|