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tdegames/kfouleggs/ai.h

23 lines
296 B

#ifndef FE_AI_H
#define FE_AI_H
#include "common/ai.h"
class FEAI : public AI
{
Q_OBJECT
TQ_OBJECT
public:
FEAI();
private:
static const Data DATA[];
static double nbPuyos(const Board &, const Board &);
static double nbChained(const Board &, const Board &);
};
#endif