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307 lines
9.7 KiB
307 lines
9.7 KiB
2005-09-15 Inge Wallin <ingwa@shihonage.lkpg.cendio.se>
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Bump version number for release of KDE 3.5
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* version.h (KPOKER_RELEASE_DATE): Bump version from 1.0 to 1.1
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2005-02-18 Inge Wallin <inge@lysator.liu.se>
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* version.h (KPOKER_VERSION): Bumped version to 1.0 for KDE 3.4.
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2005-01-26 Inge Wallin <inge@lysator.liu.se>
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----------------- CVS commit on stuff below --------------------
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Code cleaning
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* Make all blink parameters follow the m_ convention.
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2005-01-18 <inge@lysator.liu.se>
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Continue the code cleaning.
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* kpoker.h (PokerGameType): new type
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* (PokerGame): All public members now private.
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* Make the player array owned by kpok instead of PokerGame.
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----------------- CVS commit on stuff below --------------------
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Continue making more members of PokerGame private.
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* kpoker.h (PokerGame::m_activePlayers): now private
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----------------- CVS commit on stuff below --------------------
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* Bump version to 0.8alpha in anticipation of KDE 3.4.
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Make members of PokerGame private.
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* kpoker.cpp (Pokergame::newGame): new method
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(PokerGame::m_minBet and m_maxBet): now private
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2004-11-20 Inge Wallin <inge@lysator.liu.se>
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Fix bug 93636: When "Fold" is pressed, the current round should be
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ended immediately.
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* kpoker.cpp (out): Call drawClick(), i.e. go to next game state,
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instead of setting up the drawButton to let the user do it.
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----------------- CVS commit on stuff below --------------------
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Fix bug 93635: The status bar is wrong in many places.
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* top.cpp (PokerWindow): connect the signal to clear the status
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bar to the proper slot.
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2004-11-03 Inge Wallin <inge@lysator.liu.se>
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Rename the game states into something more logical
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* kpoker.{h,cpp}: Renaming of poker game states
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Exchange the faulty term "mix" for the correct one "shuffle".
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* poker.{h,cpp}: mix() -> shuffle()
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* misc files: call shuffle() instead.
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2004-09-12 Inge Wallin <inge@lysator.liu.se>
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Fix bug 88584: Use proper poker terminology:
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* kpoker.cpp (kpok::misc): Set text on "Draw" button according to
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game state
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Code cleaning:
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* kpoker.{h,cpp} (kpok): remove member newGameDlg
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* kpoker.{h,cpp} (PokerGameState): StateDraw -> StateStartRound
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* kpoker.{h,cpp} (PokerGameState): uppercase state names.
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* misc: added some comments
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----------------- CVS commit on stuff below --------------------
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Continue separation of class kpok into model/view
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* kpoker.h (PokerGame): make m_deck, m_state, m_pot, m_isDirty
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private members and create accessor methods for them.
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* kpoker.cpp, kpoker.cpp: Use the accessor methods.
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* kpoker.{h,cpp} (PokerGame::newRound): new method
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2004-09-11 Inge Wallin <inge@lysator.liu.se>
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Introduced a class CardDeck
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* poker.{h,cpp} (CardDeck): new class
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* kpoker.{h,cpp} (PokerGame): new class
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* kpoker.{h,cpp} (kpok::done): removed
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Started separation of kpok into a poker game class and a view:
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* kpoker.{h,cpp} (PokerGame): new class
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Some cleanup
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* player.{h,cpp}: Renamed class Player into PokerPlayer
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* kpoker.{h,cpp}: references to Player -> PokerPlayer
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----------------- CVS commit on stuff below --------------------
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Remove a lot of unused methods and other cleanup
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* poker.{h,cpp} (cleanFoundCards()): make protected
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* player.h (Player::getCard()): don't convert to int.
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* player.h (Player::cleanFoundCard()): remove
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* playerbox.{h,cpp}: Prefix all members with m_.
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(PlayerBox::getCashLabel{X,Y}): remove
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----------------- CVS commit on stuff below --------------------
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Break out all poker and card stuff into its own file
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* poker.{h,cpp}: New files.
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* player.{h,cpp}(card/poker stuff): moved to poker.{h,cpp}
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----------------- CVS commit on stuff below --------------------
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Remove all debug traces:
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* player.h(Player::takeCard())
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* player.cpp(PokerHand::operator<())
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* kpoker.cpp(kpok::winner())
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Move loading of card images to class CardImages:
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* kpaint.{h,cpp}(CardImages::loadCards(),CardImages::loadDeck()): new methods.
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* kpoker.{h,cpp}(loadCards,loadDeck): removed
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Remove somestuff.cpp:
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* somestuff.cpp: removed
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* kpok::initWindow(): moved to kpoker.cpp
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* Makefile.am(kpoker_SOURCES): remove somestuff.cpp
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----------------- CVS commit on stuff below --------------------
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Use the constants from the card classes.
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* defines.h: Removed highestCard and CARDS
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* player.h(numCards): new constant
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* kpaint.cpp, kpoker.cpp, player.cpp, playerbox.cpp,
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somestuff.cpp: Use numCards and PokerHandSize instead
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Rename initSomeStuff() into initWindow()
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* somestuff.cpp: Rename
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* kpoker.cpp(kpok::kpok): Call initWindow() instead
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Make the card images private.
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* kpaint.h, kpaint.cpp(CardImages): make m_deck and m_cardImages
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private
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* kpoker.cpp (loadCards, loadDeck): Call the loading of cards
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differently
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2004-09-05 Inge Wallin <inge@lysator.liu.se>
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Start structural cleanup
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* kpoker.cpp (winner): Move from testers.cpp to kpoker.cpp.
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* testers.cpp: deleted
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2004-09-03 Inge Wallin <inge@lysator.liu.se>
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Fix bug 88548: Kpoker: When you save a game and then immediately
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quit, kpoker asks if you want to save the game anyway
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* kpoker::isDirty: New member
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* misc: set and use isDirty
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2004-09-01 Inge Wallin <inge@lysator.liu.se>
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* Removed the old code from the time before the switch of the
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poker evaluation code. This was all contained in #if 0 - #endif
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pairs.
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2004-08-31 Inge Wallin <inge@lysator.liu.se>
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Finish the great code cleanup.
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* kpoker.h, kpoker.cpp (only visually, though. Structure remains
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to be cleaned further.)
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* main.cpp (main): Fixed copyright notice in About dialog.
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2004-08-30 Inge Wallin <inge@lysator.liu.se>
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Continue the great code cleanup.
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* optionsdlg.h, optionsdlg.cpp
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* newgamedlg.h, newgamedlg.cpp
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2004-08-29 Inge Wallin <inge@lysator.liu.se>
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Continue the great code cleanup.
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* sound.cpp
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* top.h, top.cpp
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* defines.h
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* kpaint.h, kpaint.cpp
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* playerbox.h, playerbox.cpp
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* kpoker.h (Status): Renamed into PokerGameState
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* betbox.h, betbox.cpp
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* somestuff.cpp
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* testers.cpp
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* player.h, player.cpp
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2004-08-28 Inge Wallin <inge@lysator.liu.se>
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Start of the great code cleanup
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* global.h
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* main.cpp
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2004-08-26 Inge Wallin <inge@lysator.liu.se>
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Rewrote the whole evaluation of a poker hand.
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* player.h, player.cpp (PokerHand): New class
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* kpaint.cpp, kpoker.cpp, kpoker.h, playerbox.cpp, testers.cpp:
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use the new code.
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2004-08-22 Inge Wallin <inge@lysator.liu.se>
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Substituted the cardHelp array with a function Player::rank()
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* player.h (cardHelp): removed
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* player.cpp (initCardHelp): removed
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* player.cpp (rank): new function
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* kpoker.cpp (misc): don't call initCardHelp().
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----------------------------------------------------------------
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FIXME: The rest of this file should be named NEWS instead, since it is
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only about releases.
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Version 0.7 (Andreas Beckermann <b_mann@gmx.de>)
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- added computer player
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- fixed some bugs, added many more
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- added bet/raise
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- added a QGroupBox for every player
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- improved status
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- added possibility to start the game without installing
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- added an optionsdialog
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- added further options which are not in the dialog
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- moved clickToHold and LHLabel to the new statusbar
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- started API documenting
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- much more
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------------------------------------------------------------------------------
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Version 0.6 (Mario Weilguni <mweilguni@kde.org>)
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- made it work with new KDE-2 API
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- made it work with --enable-final
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------------------------------------------------------------------------------
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Version 0.5
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- fixed a problem with the recognition of straights (the combo ace-2-3-4-5 was
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not recognized in all versions <0.4.1
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- cleaned up the code a little
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- KPoker is now considered to be stable - I fixed all reported bugs and I did
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not find any new ones :)
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------------------------------------------------------------------------------
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Version 0.4.1
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Silly me deleted some important lines that were initializing a timer while
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merging my version of 0.4 with the one in the CVS. This caused 0.4 to
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segfault when you press "Draw Cards" :-(
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- [Robert William] put version.h back in.
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- integrated version.h so that there is only one #define for the version &
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release date (and not multiple ones like before)
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- put epilogue into the documentation
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------------------------------------------------------------------------------
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Version 0.4
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- deleted version.h because it is of no use
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- put in that nice "wave" effect
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- added sm-support
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- some internal stuff (as usual :)
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------------------------------------------------------------------------------
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Version 0.3.1
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- [Robert Williams] added getHelpMenu()
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- [Robert Williams] added version.h
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- changed minor look&feel stuff
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------------------------------------------------------------------------------
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Version 0.3
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- kpoker got adapted to the new fsstnd (thanks Coolo !)
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- kpoker now supports KLocale (only works in the kdegames-distribution)
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- added german language file (kdegames distribution only)
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- kpoker should now run on DEC Alphas (thanks Uwe Thiem :)
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------------------------------------------------------------------------------
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Version 0.2
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- reduced number of colors needed by the images for the backsides of cards
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- KPoker documentation is now written in .sgml format
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- lots of changes in makefiles
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- fixed that "#include <top.h>" bug.
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- sound support (experimental - *please* report problems)
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------------------------------------------------------------------------------
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Version 0.1.2
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- made kpoker use KTopLevelWidget + the new menubars
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- fixed silly problem with cardImage
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- finished the helpfile
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- built in new icon
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- built in new backsides of cards (1000 thanks to our "icon/graphics Man")
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------------------------------------------------------------------------------
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Version 0.1.1
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- made kpoker more "KDE conform" (like inserted separator between
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help/help and help/about)
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- fixed a few silly bugs/problems
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- started to do the helpfile (halfway done right now)
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