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tdegames/kpat/yukon.h

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345 B

#ifndef YUKON_H
#define YUKON_H
#include "dealer.h"
class Yukon : public Dealer {
Q_OBJECT
TQ_OBJECT
public:
Yukon( KMainWindow* parent=0, const char* name=0);
virtual bool isGameLost() const;
public slots:
void deal();
virtual void restart();
private:
Pile* store[7];
Pile* target[4];
Deck *deck;
};
#endif