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576 lines
14 KiB
576 lines
14 KiB
#include "meeting.h"
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#include <tqmessagebox.h>
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#include <tqpushbutton.h>
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#include <klocale.h>
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#include <kmessagebox.h>
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#include "defines.h"
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#include "mp_option.h"
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#define LIST_INTERVAL 0
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NetMeeting::NetMeeting(const cId &_id, Socket *socket,
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MPOptionWidget *option,
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bool _server, TQWidget *parent, const char * name)
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: KDialogBase(Plain, i18n("Network Meeting"),
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(_server ? Ok|Cancel|Help : Cancel|Help),
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(_server ? Ok : Cancel), parent, name),
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server(_server), ow(option), id(_id), socketRemoved(FALSE)
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{
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sm.append(socket, SocketManager::ReadWrite);
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sm[0]->notifier()->setEnabled(TRUE);
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/* top layout */
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TQVBoxLayout *top = new TQVBoxLayout(plainPage(), spacingHint());
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top->setResizeMode(TQLayout::Fixed);
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// server line
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spl = new MeetingLine(server, server, true, plainPage());
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top->addWidget(spl);
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// widget list
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wl = new WidgetList<MeetingLine>(LIST_INTERVAL, plainPage());
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wl->hide();
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top->addWidget(wl);
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labWait = new TQLabel(i18n("Waiting for clients"), plainPage());
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labWait->setAlignment(AlignCenter);
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top->addWidget(labWait);
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// options widget
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// if (ow) top->addWidget(ow); #### FIXME
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// status bar
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status = new TQStatusBar(plainPage());
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status->setSizeGripEnabled(false);
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top->addWidget(status);
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// buttons
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enableButtonSeparator(TRUE);
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if (server) {
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setButtonOK(i18n("Start Game"));
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enableButtonOK(FALSE);
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}
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setButtonCancel(server ? i18n("Abort") : i18n("Quit"));
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enableButton(Help, FALSE);
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}
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NetMeeting::~NetMeeting()
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{}
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void NetMeeting::appendLine(const MeetingLineData &pld, bool server)
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{
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MeetingLine *pl;
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pl = new MeetingLine(pld.own, server, false, wl);
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if (pld.own) connect(pl, TQT_SIGNAL(textChanged(const TQString &)),
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TQT_SLOT(textChanged(const TQString &)));
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else message(i18n("A new client has just arrived (#%1)")
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.arg(wl->size()+1));
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pl->setData(pld.ed);
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connect(pl, TQT_SIGNAL(typeChanged(MeetingCheckBox::Type)),
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TQT_SLOT(typeChanged(MeetingCheckBox::Type)));
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wl->append(pl);
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waiting();
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}
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void NetMeeting::removeLine(uint i)
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{
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wl->remove(i);
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waiting();
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}
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void NetMeeting::waiting()
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{
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if ( wl->size() ) {
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labWait->hide();
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wl->show();
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} else {
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labWait->show();
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wl->hide();
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}
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if (server) enableButtonOK(ready());
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}
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void NetMeeting::setType(const TypeInfo &ti)
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{
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if ( ti.i==0 ) spl->setType(ti.type); // in fact should not append
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else {
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wl->widget(ti.i-1)->setType(ti.type);
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if (server) enableButtonOK(ready());
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}
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}
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void NetMeeting::setText(const TextInfo &ti)
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{
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if ( ti.i==0 ) spl->setText(ti.text);
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else wl->widget(ti.i-1)->setText(ti.text);
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}
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bool NetMeeting::ready() const
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{
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int nbReady = 0;
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for(uint k=0; k<wl->size(); k++) {
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switch ( wl->widget(k)->type() ) {
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case MeetingCheckBox::Ready : nbReady++; break;
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case MeetingCheckBox::NotReady : return FALSE;
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default : break;
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}
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}
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return ( nbReady!=0 );
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}
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void NetMeeting::cleanReject(const TQString &str)
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{
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sm.clean(); // remove the sockets immediately to avoid possible further mess
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if ( !str.isEmpty() )
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KMessageBox::information(this, str, caption());
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KDialogBase::reject();
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}
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#define WRITE(i) if ( !sm[i]->write() ) { writeError(i); return; }
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#define CHECK_READ(i) if ( !sm[i]->readingStream().readOk() ) { dataError(i); return; }
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// Read incoming data
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void NetMeeting::readNotifier(int fd)
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{
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int i = sm.find(fd);
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Q_ASSERT( i!=-1 );
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switch ( sm[i]->read() ) {
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case -1: readError(i); break;
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case 0: brokeError(i); break;
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default: readData(i);
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}
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}
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void NetMeeting::readData(uint i)
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{
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// get message type
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MeetingMsgFlag mt;
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sm[i]->readingStream() >> mt;
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CHECK_READ(i);
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switch (mt) {
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case EndFlag: endFlag(i); break;
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case NewFlag: newFlag(i); break;
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case Mod_TextFlag: modTextFlag(i); break;
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case Mod_TypeFlag: modTypeFlag(i); break;
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case IdFlag: idFlag(i); break;
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case DelFlag: delFlag(i); break;
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case Mod_OptFlag: modOptFlag(i); break;
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case PlayFlag: playFlag(i); break;
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default: dataError(i);
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}
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if (socketRemoved) socketRemoved = FALSE;
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else if ( !sm[i]->readingStream().atEnd() )
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readData(i); // more pending data
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}
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void NetMeeting::readError(uint i)
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{ netError(i, i18n("Error reading data from")); }
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void NetMeeting::dataError(uint i)
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{ netError(i, i18n("Unknown data from")); }
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void NetMeeting::writeError(uint i)
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{ netError(i, i18n("Error writing to")); }
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void NetMeeting::brokeError(uint i)
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{ netError(i, i18n("Link broken or empty data from")); }
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bool NetMeeting::checkState(uint i, PlayerState s)
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{
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bool ok = ( players[i]==s );
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if (!ok) dataError(i);
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return ok;
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}
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bool NetMeeting::checkAndSetState(uint i, PlayerState os, PlayerState ns)
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{
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bool ok = checkState(i, os);
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if (ok) players[i] = ns;
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return ok;
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}
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void NetMeeting::reject()
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{
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// send an End flag
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sm.commonWritingStream() << EndFlag;
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writeToAll();
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cleanReject();
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}
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void NetMeeting::accept()
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{
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KDialogBase::accept();
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}
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void NetMeeting::message(const TQString &str)
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{
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status->message(str, 3000);
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}
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/** ServerNetMeeting *********************************************************/
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ServerNetMeeting::ServerNetMeeting(const cId &id,
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const RemoteHostData &r, MPOptionWidget *option,
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TQPtrList<RemoteHostData> &arhd, TQWidget *parent, const char * name)
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: NetMeeting(id, r.socket, option, TRUE, parent, name), rhd(arhd)
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{
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connect(sm[0]->notifier(), TQT_SIGNAL(activated(int)), TQT_SLOT(newHost(int)));
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players.append(Accepted); // server
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// set server line
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ExtData ed(r.bds, "", MeetingCheckBox::Ready);
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spl->setData(ed);
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connect(spl, TQT_SIGNAL(textChanged(const TQString &)),
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TQT_SLOT(textChanged(const TQString &)));
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// options signal
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if (ow) connect(ow, TQT_SIGNAL(changed()), TQT_SLOT(optionsChanged()));
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}
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void ServerNetMeeting::writeToAll(uint i)
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{
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for (uint k=1; k<sm.size(); k++) {
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if ( k==i ) continue;
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if ( !sm.writeCommon(k) ) writeError(k);
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}
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sm.commonWritingStream().clear();
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}
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void ServerNetMeeting::netError(uint i, const TQString &type)
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{
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Q_ASSERT( i!=0 );
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disconnectHost(i, i18n("%1 client #%2: disconnect it").arg(type).arg(i));
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}
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void ServerNetMeeting::disconnectHost(uint i, const TQString &str)
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{
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sm.remove(i, true);
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socketRemoved = TRUE;
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if ( players[i]==Accepted ) {
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removeLine(i-1);
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// Send a Del message to all (other) clients
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sm.commonWritingStream() << DelFlag << i;
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writeToAll();
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}
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players.remove(players.at(i));
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message(str);
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}
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void ServerNetMeeting::newHost(int)
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{
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KExtendedSocket *s;
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int res = sm[0]->accept(s);
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if ( res!=0 ) {
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message(i18n("Failed to accept incoming client:\n%1")
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.arg(socketError(s)));
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return;
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}
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players.append(NewPlayer);
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Socket *socket = new Socket(s, true);
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uint i = sm.append(socket, SocketManager::ReadWrite);
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connect(sm[i]->notifier(), TQT_SIGNAL(activated(int)),
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TQT_SLOT(readNotifier(int)));
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sm[i]->notifier()->setEnabled(TRUE);
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}
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void ServerNetMeeting::idFlag(uint i)
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{
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bool b = checkAndSetState(i, NewPlayer, IdChecked);
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Q_ASSERT(b);
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// get client id
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cId clientId;
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sm[i]->readingStream() >> clientId;
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CHECK_READ(i);
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// compare id
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id.check(clientId);
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// send result to client
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Stream &s = sm[i]->writingStream();
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s << IdFlag << id;
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WRITE(i);
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// if not accepted : remove socket and player from list
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if ( !id.accepted() )
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disconnectHost(i, i18n("Client rejected for incompatible ID"));
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}
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void ServerNetMeeting::endFlag(uint i)
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{
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disconnectHost(i, i18n("Client #%1 has left").arg(i));
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}
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void ServerNetMeeting::newFlag(uint i)
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{
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checkAndSetState(i, IdChecked, Accepted);
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// get line infos from new client (GameData struct)
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MeetingLineData pld;
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sm[i]->readingStream() >> pld.ed.bds;
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CHECK_READ(i);
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// complete the MeetingLineData struct with initial values
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pld.own = FALSE; // client line
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pld.ed.type = MeetingCheckBox::NotReady; // not ready by default
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pld.ed.text = ""; // empty line to begin with
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appendLine(pld, TRUE);
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// send to the new client already present lines including its own
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// (New flag + MeetingLineData struct)
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spl->data(pld.ed);
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sm[i]->writingStream() << NewFlag << pld.ed;
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for(uint k=1; k<sm.size(); k++) {
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wl->widget(k-1)->data(pld.ed);
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pld.own = ( k==i );
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sm[i]->writingStream() << NewFlag << pld;
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}
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WRITE(i);
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// send to all other clients the new line (New flag + MeetingLineData struct)
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wl->widget(i-1)->data(pld.ed);
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pld.own = FALSE;
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sm.commonWritingStream() << NewFlag << pld;
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writeToAll(i);
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}
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void ServerNetMeeting::modTextFlag(uint i)
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{
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checkState(i-1, Accepted);
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// the client i has just sent a new text (TQString)
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TextInfo ti;
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sm[i]->readingStream() >> ti.text;
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CHECK_READ(i);
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ti.i = i;
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setText(ti);
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// send it to all other clients (Mod_Text flag + TextInfo struct)
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sm.commonWritingStream() << Mod_TextFlag << ti;
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writeToAll(i);
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}
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void ServerNetMeeting::modTypeFlag(uint i)
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{
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checkState(i-1, Accepted);
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// a client has just sent a new TCB type (TCB type)
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TypeInfo ti;
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sm[i]->readingStream() >> ti.type;
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CHECK_READ(i);
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ti.i = i;
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setType(ti);
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// send it to all other clients (Mod_Type flag + TypeInfo struct)
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sm.commonWritingStream() << Mod_TypeFlag << ti;
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writeToAll(i);
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}
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void ServerNetMeeting::textChanged(const TQString &text)
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{
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// server line text changed : send to every clients (Mod_Text flag + TextInfo struct)
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TextInfo ti; ti.i = 0; ti.text = text;
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sm.commonWritingStream() << Mod_TextFlag << ti;
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writeToAll();
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}
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void ServerNetMeeting::typeChanged(MeetingCheckBox::Type type)
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{
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Q_ASSERT( sender()!=spl ); // server TCB not modifiable
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// the server has changed a client TCB
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// find the changed TCB index
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TypeInfo ty;
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ty.type = type;
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for (ty.i=0; ty.i<wl->size(); ty.i++)
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if ( sender()==wl->widget(ty.i) ) break;
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ty.i++;
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// TCB change : send to every clients (Mod_Type flag + TypeInfo struct)
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sm.commonWritingStream() << Mod_TypeFlag << ty;
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writeToAll();
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if (server) enableButtonOK(ready());
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}
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void ServerNetMeeting::accept()
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{
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Q_ASSERT( ready() && rhd.count()==0 );
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// stop receiving data from clients (will be buffered by OS)
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for (uint k=0; k<sm.size(); k++) disconnect(sm[k]->notifier());
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sm.remove(0, true);
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// check which client will play and fill RemoteHostData array
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ExtData ed;
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bool willPlay;
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for (uint k=1; k<players.count(); k++) {
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willPlay = FALSE;
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if ( players[k]==Accepted ) { // client with lines
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wl->widget(k-1)->data(ed);
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if ( ed.type==MeetingCheckBox::Ready ) {
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willPlay = TRUE;
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RemoteHostData *r = new RemoteHostData;
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r->socket = sm[0];
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r->bds = ed.bds;
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rhd.append(r);
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}
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// send play message to client (Play flag
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// + bool [accepted/rejected])
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sm[0]->writingStream() << PlayFlag << (TQ_UINT8)willPlay;
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// if write failed and the client is not playing : silently
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// put it aside ...
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if ( !sm[0]->write() && willPlay ) {
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cleanReject(i18n("Unable to write to client #%1 at game "
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"beginning."));
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return;
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}
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}
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sm[0]->notifier()->setEnabled(false);
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sm.remove(0, !willPlay);
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}
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NetMeeting::accept();
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}
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void ServerNetMeeting::optionsChanged()
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{
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sm.commonWritingStream() << Mod_OptFlag;
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ow->dataOut( sm.commonWritingStream() );
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writeToAll();
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}
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/** ClientNetMeeting *********************************************************/
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ClientNetMeeting::ClientNetMeeting(const cId &id,
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const RemoteHostData &rhd, MPOptionWidget *option,
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TQWidget *parent, const char * name)
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: NetMeeting(id, rhd.socket, option, FALSE, parent, name), bds(rhd.bds)
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{
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connect(sm[0]->notifier(), TQT_SIGNAL(activated(int)),
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TQT_SLOT(readNotifier(int)));
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players.append(NewPlayer); // server player
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// Send id to server (Id flag + Id struct)
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sm.commonWritingStream() << IdFlag << id;
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writeToAll(); // what happens if there is a message box appearing before exec() call ??
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}
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void ClientNetMeeting::netError(uint, const TQString &str)
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{
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cleanReject(i18n("%1 server: aborting connection.").arg(str));
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}
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void ClientNetMeeting::writeToAll(uint)
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{
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if ( !sm.writeCommon(0) ) writeError(0);
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sm.commonWritingStream().clear();
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}
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void ClientNetMeeting::idFlag(uint)
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{
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checkAndSetState(0, NewPlayer, IdChecked);
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// read Id result (Id flag + Id struct)
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cId serverId;
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sm[0]->readingStream() >> serverId;
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CHECK_READ(0);
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// check result
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if ( !serverId.accepted() ) cleanReject(serverId.errorMessage(id));
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else {
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// send client info (New flag + GameData struct)
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sm.commonWritingStream() << NewFlag << bds;
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writeToAll();
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}
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}
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void ClientNetMeeting::newFlag(uint)
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{
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if ( players[0]==IdChecked ) {
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ExtData ed;
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sm[0]->readingStream() >> ed;
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spl->setData(ed);
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players[0] = Accepted;
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} else {
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MeetingLineData pld;
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sm[0]->readingStream() >> pld;
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appendLine(pld, FALSE);
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}
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CHECK_READ(0);
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}
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void ClientNetMeeting::modTextFlag(uint)
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{
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// receive new text from server (TextInfo struct)
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TextInfo ti;
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sm[0]->readingStream() >> ti;
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CHECK_READ(0);
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setText(ti);
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}
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void ClientNetMeeting::modTypeFlag(uint)
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{
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// receive new type from server (TypeInfo struct)
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TypeInfo ti;
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sm[0]->readingStream() >> ti;
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CHECK_READ(0);
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setType(ti);
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}
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void ClientNetMeeting::delFlag(uint)
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{
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// receive client number (uint)
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uint k;
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sm[0]->readingStream() >> k;
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CHECK_READ(0);
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removeLine(k-1);
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message(i18n("Client %1 has left").arg(k));
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}
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void ClientNetMeeting::textChanged(const TQString &text)
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{
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// text changed : send to server (Mod_Text flag + TQString)
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sm.commonWritingStream() << Mod_TextFlag << text;
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writeToAll();
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}
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|
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void ClientNetMeeting::typeChanged(MeetingCheckBox::Type type)
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{
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// type changed : send to server (Mod_Type flag + TCB)
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sm.commonWritingStream() << Mod_TypeFlag << type;
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|
writeToAll();
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}
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|
|
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void ClientNetMeeting::playFlag(uint)
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|
{
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|
// receive accept or reject (bool)
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|
TQ_UINT8 i;
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|
sm[0]->readingStream() >> i;
|
|
CHECK_READ(0);
|
|
sm[0]->notifier()->setEnabled(false);
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|
sm.remove(0, i==0);
|
|
socketRemoved = true;
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|
if (i) accept();
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|
else cleanReject(i18n("The game has begun without you\n"
|
|
"(You have been excluded by the server)."));
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|
}
|
|
|
|
void ClientNetMeeting::modOptFlag(uint)
|
|
{
|
|
// read new option data
|
|
ow->dataIn( sm[0]->readingStream() );
|
|
CHECK_READ(0);
|
|
}
|
|
|
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void ClientNetMeeting::endFlag(uint)
|
|
{
|
|
// abort from server
|
|
cleanReject(i18n("The server has aborted the game."));
|
|
}
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#include "meeting.moc"
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