You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
549 lines
16 KiB
549 lines
16 KiB
/*
|
|
This file is part of the TDE games library
|
|
Copyright (C) 2001 Andreas Beckermann (b_mann@gmx.de)
|
|
Copyright (C) 2001 Martin Heni (martin@heni-online.de)
|
|
|
|
This library is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU Library General Public
|
|
License version 2 as published by the Free Software Foundation.
|
|
|
|
This library is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
Library General Public License for more details.
|
|
|
|
You should have received a copy of the GNU Library General Public License
|
|
along with this library; see the file COPYING.LIB. If not, write to
|
|
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
|
|
Boston, MA 02110-1301, USA.
|
|
*/
|
|
|
|
#include "kgamedebugdialog.h"
|
|
|
|
#include "kgamemessage.h"
|
|
#include "kgame.h"
|
|
#include "kplayer.h"
|
|
#include "kgamepropertyhandler.h"
|
|
|
|
#include <tdelistview.h>
|
|
#include <tdelistbox.h>
|
|
#include <tdelocale.h>
|
|
#include <kdebug.h>
|
|
#include <kpushbutton.h>
|
|
#include <kstdguiitem.h>
|
|
|
|
#include <tqlayout.h>
|
|
#include <tqstring.h>
|
|
#include <tqintdict.h>
|
|
#include <tqlabel.h>
|
|
#include <tqdatetime.h>
|
|
|
|
#include <typeinfo>
|
|
|
|
|
|
class KGameDebugDialogPrivate
|
|
{
|
|
public:
|
|
KGameDebugDialogPrivate()
|
|
{
|
|
mGame = 0;
|
|
|
|
mGamePage = 0;
|
|
mGameProperties = 0;
|
|
mGameAddress = 0;
|
|
mGameId = 0;
|
|
mGameCookie = 0;
|
|
mGameMaster = 0;
|
|
mGameAdmin = 0;
|
|
mGameOffering = 0;
|
|
mGameStatus = 0;
|
|
mGameRunning = 0;
|
|
mGameMaxPlayers = 0;
|
|
mGameMinPlayers = 0;
|
|
mGamePlayerCount = 0;
|
|
|
|
mPlayerPage = 0;
|
|
mPlayerList = 0;
|
|
mPlayerProperties = 0;
|
|
mPlayerAddress = 0;
|
|
mPlayerId = 0;
|
|
mPlayerName = 0;
|
|
mPlayerGroup = 0;
|
|
mPlayerUserId = 0;
|
|
mPlayerMyTurn = 0;
|
|
mPlayerAsyncInput= 0;
|
|
mPlayerKGameAddress = 0;
|
|
mPlayerVirtual = 0;
|
|
mPlayerActive = 0;
|
|
mPlayerRtti = 0;
|
|
mPlayerNetworkPriority = 0;
|
|
|
|
mMessagePage = 0;
|
|
mMessageList = 0;
|
|
mHideIdList = 0;
|
|
}
|
|
|
|
const KGame* mGame;
|
|
|
|
TQFrame* mGamePage;
|
|
TDEListView* mGameProperties;
|
|
TQListViewItem* mGameAddress;
|
|
TQListViewItem* mGameId;
|
|
TQListViewItem* mGameCookie;
|
|
TQListViewItem* mGameMaster;
|
|
TQListViewItem* mGameAdmin;
|
|
TQListViewItem* mGameOffering;
|
|
TQListViewItem* mGameStatus;
|
|
TQListViewItem* mGameRunning;
|
|
TQListViewItem* mGameMaxPlayers;
|
|
TQListViewItem* mGameMinPlayers;
|
|
TQListViewItem* mGamePlayerCount;
|
|
|
|
TQFrame* mPlayerPage;
|
|
TDEListBox* mPlayerList;
|
|
TDEListView* mPlayerProperties;
|
|
TQListViewItem* mPlayerAddress;
|
|
TQListViewItem* mPlayerId;
|
|
TQListViewItem* mPlayerName;
|
|
TQListViewItem* mPlayerGroup;
|
|
TQListViewItem* mPlayerUserId;
|
|
TQListViewItem* mPlayerMyTurn;
|
|
TQListViewItem* mPlayerAsyncInput;
|
|
TQListViewItem* mPlayerKGameAddress;
|
|
TQListViewItem* mPlayerVirtual;
|
|
TQListViewItem* mPlayerActive;
|
|
TQListViewItem* mPlayerRtti;
|
|
TQListViewItem* mPlayerNetworkPriority;
|
|
|
|
TQFrame* mMessagePage;
|
|
TDEListView* mMessageList;
|
|
TDEListBox* mHideIdList;
|
|
};
|
|
|
|
KGameDebugDialog::KGameDebugDialog(KGame* g, TQWidget* parent, bool modal) :
|
|
KDialogBase(Tabbed, i18n("KGame Debug Dialog"), Close, Close,
|
|
parent, 0, modal, true)
|
|
{
|
|
d = new KGameDebugDialogPrivate;
|
|
|
|
initGamePage();
|
|
initPlayerPage();
|
|
initMessagePage();
|
|
|
|
setKGame(g);
|
|
}
|
|
|
|
KGameDebugDialog::~KGameDebugDialog()
|
|
{
|
|
delete d;
|
|
}
|
|
|
|
void KGameDebugDialog::initGamePage()
|
|
{
|
|
d->mGamePage = addPage(i18n("Debug &KGame"));
|
|
TQVBoxLayout* topLayout = new TQVBoxLayout(d->mGamePage, marginHint(), spacingHint());
|
|
TQHBoxLayout* layout = new TQHBoxLayout(topLayout);
|
|
|
|
TDEListView* v = new TDEListView(d->mGamePage);
|
|
v->addColumn(i18n("Data"));
|
|
v->addColumn(i18n("Value"));
|
|
layout->addWidget(v);
|
|
|
|
d->mGameProperties = new TDEListView(d->mGamePage);
|
|
d->mGameProperties->addColumn(i18n("Property"));
|
|
d->mGameProperties->addColumn(i18n("Value"));
|
|
d->mGameProperties->addColumn(i18n("Policy"));
|
|
layout->addWidget(d->mGameProperties);
|
|
|
|
TQPushButton* b = new TQPushButton(i18n("Update"), d->mGamePage);
|
|
connect(b, TQT_SIGNAL(pressed()), this, TQT_SLOT(slotUpdateGameData()));
|
|
topLayout->addWidget(b);
|
|
|
|
// game data
|
|
d->mGameAddress = new TQListViewItem(v, i18n("KGame Pointer"));
|
|
d->mGameId = new TQListViewItem(v, i18n("Game ID"));
|
|
d->mGameCookie = new TQListViewItem(v, i18n("Game Cookie"));
|
|
d->mGameMaster = new TQListViewItem(v, i18n("Is Master"));
|
|
d->mGameAdmin = new TQListViewItem(v, i18n("Is Admin"));
|
|
d->mGameOffering = new TQListViewItem(v, i18n("Is Offering Connections"));
|
|
d->mGameStatus = new TQListViewItem(v, i18n("Game Status"));
|
|
d->mGameRunning = new TQListViewItem(v, i18n("Game is Running"));
|
|
d->mGameMaxPlayers = new TQListViewItem(v, i18n("Maximal Players"));
|
|
d->mGameMinPlayers = new TQListViewItem(v, i18n("Minimal Players"));
|
|
d->mGamePlayerCount = new TQListViewItem(v, i18n("Players"));
|
|
}
|
|
|
|
void KGameDebugDialog::initPlayerPage()
|
|
{
|
|
d->mPlayerPage = addPage(i18n("Debug &Players"));
|
|
TQVBoxLayout* topLayout = new TQVBoxLayout(d->mPlayerPage, marginHint(), spacingHint());
|
|
TQHBoxLayout* layout = new TQHBoxLayout(topLayout);
|
|
|
|
//TODO: connect to the KGame signals for joined/removed players!!!
|
|
TQVBoxLayout* listLayout = new TQVBoxLayout(layout);
|
|
TQLabel* listLabel = new TQLabel(i18n("Available Players"), d->mPlayerPage);
|
|
listLayout->addWidget(listLabel);
|
|
d->mPlayerList = new TDEListBox(d->mPlayerPage);
|
|
connect(d->mPlayerList, TQT_SIGNAL(executed(TQListBoxItem*)), this, TQT_SLOT(slotUpdatePlayerData(TQListBoxItem*)));
|
|
listLayout->addWidget(d->mPlayerList);
|
|
d->mPlayerList->setSizePolicy(TQSizePolicy(TQSizePolicy::Preferred, TQSizePolicy::Expanding));
|
|
|
|
TDEListView* v = new TDEListView(d->mPlayerPage);
|
|
layout->addWidget(v);
|
|
v->addColumn(i18n("Data"));
|
|
v->addColumn(i18n("Value"));
|
|
|
|
d->mPlayerProperties = new TDEListView(d->mPlayerPage);
|
|
d->mPlayerProperties->addColumn(i18n("Property"));
|
|
d->mPlayerProperties->addColumn(i18n("Value"));
|
|
d->mPlayerProperties->addColumn(i18n("Policy"));
|
|
layout->addWidget(d->mPlayerProperties);
|
|
|
|
TQPushButton* b = new TQPushButton(i18n("Update"), d->mPlayerPage);
|
|
connect(b, TQT_SIGNAL(pressed()), this, TQT_SLOT(slotUpdatePlayerList()));
|
|
topLayout->addWidget(b);
|
|
|
|
d->mPlayerAddress = new TQListViewItem(v, i18n("Player Pointer"));
|
|
d->mPlayerId = new TQListViewItem(v, i18n("Player ID"));
|
|
d->mPlayerName = new TQListViewItem(v, i18n("Player Name"));
|
|
d->mPlayerGroup = new TQListViewItem(v, i18n("Player Group"));
|
|
d->mPlayerUserId = new TQListViewItem(v, i18n("Player User ID"));
|
|
d->mPlayerMyTurn = new TQListViewItem(v, i18n("My Turn"));
|
|
d->mPlayerAsyncInput = new TQListViewItem(v, i18n("Async Input"));
|
|
d->mPlayerKGameAddress = new TQListViewItem(v, i18n("KGame Address"));
|
|
d->mPlayerVirtual = new TQListViewItem(v, i18n("Player is Virtual"));
|
|
d->mPlayerActive = new TQListViewItem(v, i18n("Player is Active"));
|
|
d->mPlayerRtti = new TQListViewItem(v, i18n("RTTI"));
|
|
d->mPlayerNetworkPriority = new TQListViewItem(v, i18n("Network Priority"));
|
|
}
|
|
|
|
void KGameDebugDialog::initMessagePage()
|
|
{
|
|
d->mMessagePage = addPage(i18n("Debug &Messages"));
|
|
TQGridLayout* layout = new TQGridLayout(d->mMessagePage, 11, 7, marginHint(), spacingHint());
|
|
d->mMessageList = new TDEListView(d->mMessagePage);
|
|
layout->addMultiCellWidget(d->mMessageList, 0, 9, 0, 3);
|
|
d->mMessageList->addColumn(i18n("Time"));
|
|
d->mMessageList->addColumn(i18n("ID"));
|
|
d->mMessageList->addColumn(i18n("Receiver"));
|
|
d->mMessageList->addColumn(i18n("Sender"));
|
|
d->mMessageList->addColumn(i18n("ID - Text"));
|
|
|
|
TQPushButton* hide = new TQPushButton(i18n("&>>"), d->mMessagePage);
|
|
connect(hide, TQT_SIGNAL(pressed()), this, TQT_SLOT(slotHideId()));
|
|
layout->addWidget(hide, 4, 4);
|
|
|
|
TQPushButton* show = new TQPushButton(i18n("&<<"), d->mMessagePage);
|
|
connect(show, TQT_SIGNAL(pressed()), this, TQT_SLOT(slotShowId()));
|
|
layout->addWidget(show, 6, 4);
|
|
|
|
TQLabel* l = new TQLabel(i18n("Do not show IDs:"), d->mMessagePage);
|
|
layout->addMultiCellWidget(l, 0, 0, 5, 6);
|
|
d->mHideIdList = new TDEListBox(d->mMessagePage);
|
|
layout->addMultiCellWidget(d->mHideIdList, 1, 8, 5, 6);
|
|
|
|
TQPushButton* clear = new KPushButton(KStdGuiItem::clear(), d->mMessagePage);
|
|
connect(clear, TQT_SIGNAL(pressed()), this, TQT_SLOT(slotClearMessages()));
|
|
layout->addMultiCellWidget(clear, 10, 10, 0, 6);
|
|
//TODO: "show all but..." and "show nothing but..."
|
|
}
|
|
|
|
void KGameDebugDialog::clearPlayerData()
|
|
{
|
|
d->mPlayerAddress->setText(1, "");
|
|
d->mPlayerId->setText(1, "");
|
|
d->mPlayerName->setText(1, "");
|
|
d->mPlayerGroup->setText(1, "");
|
|
d->mPlayerUserId->setText(1, "");
|
|
d->mPlayerMyTurn->setText(1, "");
|
|
d->mPlayerAsyncInput->setText(1, "");
|
|
d->mPlayerKGameAddress->setText(1, "");
|
|
d->mPlayerVirtual->setText(1, "");
|
|
d->mPlayerActive->setText(1, "");
|
|
d->mPlayerRtti->setText(1, "");
|
|
d->mPlayerNetworkPriority->setText(1, "");
|
|
|
|
d->mPlayerProperties->clear();
|
|
}
|
|
|
|
void KGameDebugDialog::clearGameData()
|
|
{
|
|
d->mGameAddress->setText(1, "");
|
|
d->mGameId->setText(1, "");
|
|
d->mGameCookie->setText(1, "");
|
|
d->mGameMaster->setText(1, "");
|
|
d->mGameAdmin->setText(1, "");
|
|
d->mGameOffering->setText(1, "");
|
|
d->mGameStatus->setText(1, "");
|
|
d->mGameRunning->setText(1, "");
|
|
d->mGameMaxPlayers->setText(1, "");
|
|
d->mGameMinPlayers->setText(1, "");
|
|
|
|
d->mGameProperties->clear();
|
|
}
|
|
|
|
void KGameDebugDialog::slotUpdatePlayerData()
|
|
{
|
|
if (!d->mGame || d->mPlayerList->currentItem() == -1) {
|
|
return;
|
|
}
|
|
slotUpdatePlayerData(d->mPlayerList->item(d->mPlayerList->currentItem()));
|
|
}
|
|
|
|
void KGameDebugDialog::slotUpdatePlayerList()
|
|
{
|
|
TQListBoxItem* i = d->mPlayerList->firstItem();
|
|
for (; i; i = d->mPlayerList->firstItem()) {
|
|
removePlayer(i);
|
|
}
|
|
|
|
TQPtrList<KPlayer> list = *d->mGame->playerList();
|
|
for (KPlayer* p = list.first(); p; p = list.next()) {
|
|
addPlayer(p);
|
|
}
|
|
}
|
|
|
|
void KGameDebugDialog::slotUpdateGameData()
|
|
{
|
|
if (!d->mGame) {
|
|
d->mGameAddress->setText(1, i18n("NULL pointer"));
|
|
return;
|
|
}
|
|
|
|
clearGameData();
|
|
|
|
TQString buf;
|
|
buf.sprintf("%p", d->mGame);
|
|
d->mGameAddress->setText(1, buf);
|
|
d->mGameId->setText(1, TQString::number(d->mGame->gameId()));
|
|
d->mGameCookie->setText(1, TQString::number(d->mGame->cookie()));
|
|
d->mGameMaster->setText(1, d->mGame->isMaster() ? i18n("True") : i18n("False"));
|
|
d->mGameAdmin->setText(1, d->mGame->isAdmin() ? i18n("True") : i18n("False"));
|
|
d->mGameOffering->setText(1, d->mGame->isOfferingConnections() ? i18n("True") : i18n("False"));
|
|
d->mGameStatus->setText(1, TQString::number(d->mGame->gameStatus()));
|
|
d->mGameRunning->setText(1, d->mGame->isRunning() ? i18n("True") : i18n("False"));
|
|
d->mGameMaxPlayers->setText(1, TQString::number(d->mGame->maxPlayers()));
|
|
d->mGameMinPlayers->setText(1, TQString::number(d->mGame->minPlayers()));
|
|
d->mGamePlayerCount->setText(1, TQString::number(d->mGame->playerCount()));
|
|
|
|
//TODO ios
|
|
|
|
KGamePropertyHandler* handler = d->mGame->dataHandler();
|
|
TQIntDictIterator<KGamePropertyBase> it(handler->dict());
|
|
while (it.current()) {
|
|
TQString policy;
|
|
switch (it.current()->policy()) {
|
|
case KGamePropertyBase::PolicyClean:
|
|
policy = i18n("Clean");
|
|
break;
|
|
case KGamePropertyBase::PolicyDirty:
|
|
policy = i18n("Dirty");
|
|
break;
|
|
case KGamePropertyBase::PolicyLocal:
|
|
policy = i18n("Local");
|
|
break;
|
|
case KGamePropertyBase::PolicyUndefined:
|
|
default:
|
|
policy = i18n("Undefined");
|
|
break;
|
|
}
|
|
(void) new TQListViewItem(d->mGameProperties,
|
|
handler->propertyName(it.current()->id()),
|
|
handler->propertyValue(it.current()),
|
|
policy);
|
|
// kdDebug(11001) << k_funcinfo << ": checking for all game properties: found property name " << name << endl;
|
|
++it;
|
|
}
|
|
}
|
|
|
|
void KGameDebugDialog::slotUpdatePlayerData(TQListBoxItem* item)
|
|
{
|
|
if (!item || !d->mGame) {
|
|
return;
|
|
}
|
|
|
|
KPlayer* p = d->mGame->findPlayer(item->text().toInt());
|
|
|
|
if (!p) {
|
|
kdError(11001) << k_funcinfo << ": cannot find player" << endl;
|
|
return;
|
|
}
|
|
|
|
clearPlayerData();
|
|
|
|
TQString buf;
|
|
buf.sprintf("%p", p);
|
|
d->mPlayerAddress->setText(1, buf);
|
|
d->mPlayerId->setText(1, TQString::number(p->id()));
|
|
d->mPlayerName->setText(1, p->name());
|
|
d->mPlayerGroup->setText(1, p->group());
|
|
d->mPlayerUserId->setText(1, TQString::number(p->userId()));
|
|
d->mPlayerMyTurn->setText(1, p->myTurn() ? i18n("True") : i18n("False"));
|
|
d->mPlayerAsyncInput->setText(1, p->asyncInput() ? i18n("True") : i18n("False"));
|
|
buf.sprintf("%p", p->game());
|
|
d->mPlayerKGameAddress->setText(1, buf);
|
|
d->mPlayerVirtual->setText(1, p->isVirtual() ? i18n("True") : i18n("False"));
|
|
d->mPlayerActive->setText(1, p->isActive() ? i18n("True") : i18n("False"));
|
|
d->mPlayerRtti->setText(1, TQString::number(p->rtti()));
|
|
d->mPlayerNetworkPriority->setText(1, TQString::number(p->networkPriority()));
|
|
|
|
//TODO ios
|
|
|
|
// Properties
|
|
KGamePropertyHandler * handler = p->dataHandler();
|
|
TQIntDictIterator<KGamePropertyBase> it((handler->dict()));
|
|
while (it.current()) {
|
|
TQString policy;
|
|
switch (it.current()->policy()) {
|
|
case KGamePropertyBase::PolicyClean:
|
|
policy = i18n("Clean");
|
|
break;
|
|
case KGamePropertyBase::PolicyDirty:
|
|
policy = i18n("Dirty");
|
|
break;
|
|
case KGamePropertyBase::PolicyLocal:
|
|
policy = i18n("Local");
|
|
break;
|
|
case KGamePropertyBase::PolicyUndefined:
|
|
default:
|
|
policy = i18n("Undefined");
|
|
break;
|
|
}
|
|
(void)new TQListViewItem(d->mPlayerProperties,
|
|
handler->propertyName(it.current()->id()),
|
|
handler->propertyValue(it.current()),
|
|
policy);
|
|
++it;
|
|
}
|
|
}
|
|
|
|
void KGameDebugDialog::clearPages()
|
|
{
|
|
clearPlayerData();
|
|
clearGameData();
|
|
d->mPlayerList->clear();
|
|
slotClearMessages();
|
|
}
|
|
|
|
void KGameDebugDialog::setKGame(const KGame* g)
|
|
{
|
|
slotUnsetKGame();
|
|
d->mGame = g;
|
|
if (g) {
|
|
//TODO: connect to the KGame signals for joined/removed players!!!
|
|
connect(d->mGame, TQT_SIGNAL(destroyed()), this, TQT_SLOT(slotUnsetKGame()));
|
|
// connect();
|
|
|
|
TQPtrList<KPlayer> list = *d->mGame->playerList();
|
|
for (KPlayer* p = list.first(); p; p = list.next()) {
|
|
addPlayer(p);
|
|
}
|
|
|
|
slotUpdateGameData();
|
|
|
|
connect(d->mGame, TQT_SIGNAL(signalMessageUpdate(int, TQ_UINT32, TQ_UINT32)), this, TQT_SLOT(slotMessageUpdate(int, TQ_UINT32, TQ_UINT32)));
|
|
}
|
|
}
|
|
|
|
void KGameDebugDialog::slotUnsetKGame()
|
|
{
|
|
if (d->mGame) {
|
|
disconnect(d->mGame, 0, this, 0);
|
|
}
|
|
d->mGame = 0;
|
|
clearPages();
|
|
}
|
|
|
|
void KGameDebugDialog::addPlayer(KPlayer* p)
|
|
{
|
|
if (!p) {
|
|
kdError(11001) << "trying to add NULL player" << endl;
|
|
return;
|
|
}
|
|
|
|
(void) new TQListBoxText(d->mPlayerList, TQString::number(p->id()));
|
|
//TODO connect to signals, like deleted/removed, ...
|
|
}
|
|
|
|
void KGameDebugDialog::removePlayer(TQListBoxItem* i)
|
|
{
|
|
if (!i || !d->mGame) {
|
|
return;
|
|
}
|
|
KPlayer* p = d->mGame->findPlayer(i->text().toInt());
|
|
if (!p) {
|
|
return;
|
|
}
|
|
disconnect(p, 0, this, 0);
|
|
if (i->isSelected()) {
|
|
clearPlayerData();
|
|
}
|
|
delete i;
|
|
}
|
|
|
|
void KGameDebugDialog::slotMessageUpdate(int msgid, TQ_UINT32 receiver, TQ_UINT32 sender)
|
|
{
|
|
if (!showId(msgid)) {
|
|
return;
|
|
}
|
|
TQString msgidText = KGameMessage::messageId2Text(msgid);
|
|
if (msgidText.isNull()) {
|
|
if (msgid > KGameMessage::IdUser) {
|
|
emit signalRequestIdName(msgid-KGameMessage::IdUser, true, msgidText);
|
|
} else {
|
|
emit signalRequestIdName(msgid, false, msgidText);
|
|
}
|
|
if (msgidText.isNull()) {
|
|
msgidText = i18n("Unknown");
|
|
}
|
|
}
|
|
(void) new TQListViewItem( d->mMessageList, TQTime::currentTime().toString(),
|
|
TQString::number(msgid), TQString::number(receiver),
|
|
TQString::number(sender), msgidText);
|
|
}
|
|
|
|
void KGameDebugDialog::slotClearMessages()
|
|
{
|
|
d->mMessageList->clear();
|
|
}
|
|
|
|
void KGameDebugDialog::slotShowId()
|
|
{
|
|
/* TQListBoxItem* i = d->mHideIdList->firstItem();
|
|
for (; i; i = i->next()) {
|
|
if (i->selected()) {
|
|
d->mHideIdList->removeItem(i->);
|
|
}
|
|
}*/
|
|
if (!d->mHideIdList->currentItem()) {
|
|
return;
|
|
}
|
|
d->mHideIdList->removeItem(d->mHideIdList->currentItem());
|
|
}
|
|
|
|
void KGameDebugDialog::slotHideId()
|
|
{
|
|
if (!d->mMessageList->currentItem()) {
|
|
return;
|
|
}
|
|
int msgid = d->mMessageList->currentItem()->text(1).toInt();
|
|
if (!showId(msgid)) {
|
|
return;
|
|
}
|
|
(void)new TQListBoxText(d->mHideIdList, TQString::number(msgid));
|
|
}
|
|
|
|
bool KGameDebugDialog::showId(int msgid)
|
|
{
|
|
TQListBoxItem* i = d->mHideIdList->firstItem();
|
|
for (; i; i = i->next()) {
|
|
if (i->text().toInt() == msgid) {
|
|
return false;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
|
|
#include "kgamedebugdialog.moc"
|