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#ifndef FE_AI_H
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#define FE_AI_H
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#include "common/ai.h"
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class FEAI : public AI
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{
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Q_OBJECT
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public:
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FEAI();
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private:
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static const Data DATA[];
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static double nbPuyos(const Board &, const Board &);
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static double nbChained(const Board &, const Board &);
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};
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#endif
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