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122 lines
2.9 KiB
122 lines
2.9 KiB
/*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#ifndef __CardWidget__
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#define __CardWidget__
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#include <assert.h>
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#include <qpushbutton.h>
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#include <qpixmap.h>
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class QLabel;
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/**
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* This class loads all pictures, first. So they don't have to be loaded after the start again
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* @short A help class for loading the pictures
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**/
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class CardImages : public QWidget
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{
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Q_OBJECT
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public:
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CardImages( QWidget *parent = 0, const char *name = 0 );
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~CardImages();
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// FIXME: Use CardValue instead of int when the cards are in their
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// own file.
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QPixmap *getCardImage(int card) const;
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QPixmap *getDeck() const { return m_deck; }
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int getWidth() const { return m_cardPixmaps[0].width(); }
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int getHeight() const { return m_cardPixmaps[0].height(); }
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void loadDeck(QString path);
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void loadCards(QString cardDir);
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private:
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static QPixmap *m_cardPixmaps;
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static QPixmap *m_deck;
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};
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/**
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* This class extends the QPushButton by some methods / variables to provide a card with held labels and so on
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*
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* @short The cards
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**/
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class CardWidget : public QPushButton
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{
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Q_OBJECT
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public:
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CardWidget( QWidget *parent=0, const char *name=0 );
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/**
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* Paints the deck if cardType = 0 or the card specified in cardType
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* @param cardType the card to be painted. 0 is the deck
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**/
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void paintCard(int cardType);
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/**
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* @return The held status of this card
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**/
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bool getHeld();
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/**
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* Sets the new held
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* @param newHeld specifies the new held
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**/
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void setHeld(bool newheld);
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/**
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* Toggle the boolean member m_held.
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**/
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bool toggleHeld(); /* returns the new value of held*/
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void repaintDeck();
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signals:
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/**
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* This signal is emitted by @ref ownClick()
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* @param CardWidget is a this pointer
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**/
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void pClicked(CardWidget *);
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protected slots:
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/**
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* Emits the signal @ref pClicked() when the player clicks on the card
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**/
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void ownClick();
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private:
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QPixmap *m_pm; // the loaded pixmap
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bool m_held;
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public:
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QLabel *heldLabel;
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};
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#endif
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