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tdegames/ksokoban/images/object.pov

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// Pov-ray image source for ksokoban
// copyright (c) 1998-1999 Anders Widell <awl@hem.passagen.se>
#include "floor_common.inc"
object {
intersection {
plane {-z, 0.3 rotate < 30, 0, 0>}
plane {-z, 0.3 rotate < 30, 60, 0>}
plane {-z, 0.3 rotate < 30, 120, 0>}
plane {-z, 0.3 rotate < 30, 180, 0>}
plane {-z, 0.3 rotate < 30, 240, 0>}
plane {-z, 0.3 rotate < 30, 300, 0>}
plane {-z, 0.3 rotate <-50, 0, 0>}
plane {-z, 0.3 rotate <-50, 60, 0>}
plane {-z, 0.3 rotate <-50, 120, 0>}
plane {-z, 0.3 rotate <-50, 180, 0>}
plane {-z, 0.3 rotate <-50, 240, 0>}
plane {-z, 0.3 rotate <-50, 300, 0>}
}
finish {
ambient 0.1
diffuse 0.3
reflection .25
specular 1
roughness 0.02
}
interior {
ior 2.4
}
pigment { color rgbf <1, 0.1, 0.2, 0.8>}
translate <0, -0.1, 0>
}