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559 lines
14 KiB
559 lines
14 KiB
// Copyright (c) 2002-2003 Rob Kaper <cap@capsi.com>
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License version 2.1 as published by the Free Software Foundation.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with this library; see the file COPYING.LIB. If not, write to
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// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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// Boston, MA 02110-1301, USA.
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#include <tqtooltip.h>
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#include <tqpainter.h>
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#include <tqtimer.h>
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#include <tqwmatrix.h>
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#include <tqcursor.h>
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#include <kdebug.h>
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#include <tdeversion.h>
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#include <kdialogbase.h>
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#include <tdeglobalsettings.h>
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#include <tdelocale.h>
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#include <kpixmapeffect.h>
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#include <tdepopupmenu.h>
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#include <kstandarddirs.h>
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#include <kstringhandler.h>
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#include <player.h>
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#include <estate.h>
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#include "estateview.moc"
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#include "config.h"
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EstateView::EstateView(Estate *estate, EstateOrientation orientation, const TQString &_icon, bool indicateUnowned, bool highliteUnowned, bool darkenMortgaged, bool quartzEffects, TQWidget *parent, const char *name) : TQWidget(parent, name, WResizeNoErase)
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{
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m_estate = estate;
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m_orientation = orientation;
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m_indicateUnowned = indicateUnowned;
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m_highliteUnowned = highliteUnowned;
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m_darkenMortgaged = darkenMortgaged;
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m_quartzEffects = quartzEffects;
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setBackgroundMode(NoBackground); // avoid flickering
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qpixmap = 0;
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b_recreate = true;
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m_quartzBlocks = 0;
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m_recreateQuartz = true;
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pe = 0;
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updatePE();
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icon = new TQPixmap(locate("data", "atlantik/pics/" + _icon));
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icon = rotatePixmap(icon);
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updateToolTip();
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}
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void EstateView::updateToolTip()
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{
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TQToolTip::remove(this);
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if ( m_estate )
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{
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TQString toolTip = m_estate->name();
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if ( m_estate->isOwned() )
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{
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toolTip.append( "\n" + i18n("Owner: %1").arg( m_estate->owner()->name() ) );
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if ( m_estate->isMortgaged() )
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toolTip.append( "\n" + i18n("Unmortgage Price: %1").arg( m_estate->unmortgagePrice() ) );
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else
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toolTip.append( "\n" + i18n("Mortgage Value: %1").arg( m_estate->mortgagePrice() ) );
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if ( m_estate->canSellHouses() )
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toolTip.append( "\n" + i18n("House Value: %1").arg( m_estate->houseSellPrice() ) );
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if ( m_estate->canBuyHouses() )
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toolTip.append( "\n" + i18n("House Price: %1").arg( m_estate->housePrice() ) );
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}
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else if ( m_estate->canBeOwned() )
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toolTip.append( "\n" + i18n("Price: %1").arg( m_estate->price() ) );
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else if ( m_estate->money() )
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toolTip.append( "\n" + i18n("Money: %1").arg( m_estate->money() ) );
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TQToolTip::add( this, toolTip );
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}
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}
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void EstateView::setViewProperties(bool indicateUnowned, bool highliteUnowned, bool darkenMortgaged, bool quartzEffects)
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{
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if (m_indicateUnowned != indicateUnowned)
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{
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m_indicateUnowned = indicateUnowned;
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b_recreate = true;
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updatePE();
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}
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if (m_highliteUnowned != highliteUnowned)
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{
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m_highliteUnowned = highliteUnowned;
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b_recreate = true;
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}
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if (m_darkenMortgaged != darkenMortgaged)
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{
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m_darkenMortgaged = darkenMortgaged;
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b_recreate = true;
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}
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if (m_quartzEffects != quartzEffects)
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{
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m_quartzEffects = quartzEffects;
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b_recreate = true;
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// m_recreateQuartz = true;
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}
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if (b_recreate || m_recreateQuartz)
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update();
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}
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TQPixmap *EstateView::rotatePixmap(TQPixmap *p)
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{
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if (p==0 || p->isNull())
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return 0;
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TQWMatrix m;
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switch(m_orientation)
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{
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case East:
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m.rotate(90);
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break;
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case West:
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m.rotate(-90);
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break;
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case South:
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m.rotate(180);
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break;
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default:;
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}
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*p = p->xForm(m);
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return p;
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}
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KPixmap *EstateView::rotatePixmap(KPixmap *p)
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{
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if (p==0 || p->isNull())
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return 0;
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TQWMatrix m;
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switch(m_orientation)
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{
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case East:
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m.rotate(90);
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break;
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case West:
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m.rotate(-90);
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break;
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case South:
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m.rotate(180);
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break;
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default:;
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}
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*p = p->xForm(m);
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return p;
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}
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void EstateView::updatePE()
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{
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// Don't show a when a property is not unowned, cannot be owned at all
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// or when the user has configured Atlantik not to show them.
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if (m_estate->isOwned() || !m_estate->canBeOwned() || m_indicateUnowned==false)
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{
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delete pe;
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pe = 0;
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}
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else
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{
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if (pe==0)
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{
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// Display a coloured portfolioestate to indicate property is
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// for sale
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pe = new PortfolioEstate(m_estate, 0, true, this, "board-portfolioestate");
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repositionPortfolioEstate();
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pe->show();
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}
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else if (!pe->isVisible())
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pe->show();
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}
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}
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void EstateView::estateChanged()
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{
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updateToolTip();
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b_recreate = true;
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m_recreateQuartz = true;
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update();
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updatePE();
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}
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void EstateView::repositionPortfolioEstate()
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{
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if (pe!=0)
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{
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int x = (m_orientation == West ? (width()-2 - pe->width()) : 2);
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int y = (m_orientation == North ? (height()-2 - pe->height()) : 2);
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pe->setGeometry(x, y, pe->width(), pe->height());
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}
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}
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void EstateView::paintEvent(TQPaintEvent *)
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{
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m_titleHeight = height()/4;
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m_titleWidth = width()/4;
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if (m_recreateQuartz)
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{
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if (m_quartzBlocks)
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{
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delete m_quartzBlocks;
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m_quartzBlocks = 0;
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}
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if (m_estate->color().isValid())
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{
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m_quartzBlocks = new KPixmap();
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if (m_orientation == North || m_orientation == South)
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m_quartzBlocks->resize(25, m_titleHeight-2);
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else
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m_quartzBlocks->resize(25, m_titleWidth-2);
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drawQuartzBlocks(m_quartzBlocks, *m_quartzBlocks, m_estate->color().light(60), m_estate->color());
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m_quartzBlocks = rotatePixmap(m_quartzBlocks);
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}
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m_recreateQuartz = false;
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b_recreate = true;
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}
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if (b_recreate)
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{
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delete qpixmap;
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qpixmap = new TQPixmap(width(), height());
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TQColor greenHouse(0, 255, 0);
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TQColor redHotel(255, 51, 51);
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TQPainter painter;
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painter.begin(qpixmap, this);
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painter.setPen(TQt::black);
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if (m_darkenMortgaged==true && m_estate->isMortgaged())
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painter.setBrush(m_estate->bgColor().light(10));
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else if (m_highliteUnowned==true && m_estate->canBeOwned() && !m_estate->isOwned())
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painter.setBrush(m_estate->bgColor().light(190));
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else
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painter.setBrush(m_estate->bgColor());
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painter.drawRect(rect());
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// Paint icon only when it exists and fits
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if (icon!=0 && width() > icon->width() && height() > icon->height())
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painter.drawPixmap( (width() - icon->width())/2, (height() - icon->height())/2, *icon);
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if (m_estate->color().isValid())
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{
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KPixmap* quartzBuffer = new KPixmap;
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if (m_orientation == North || m_orientation == South)
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quartzBuffer->resize(25, m_titleHeight-2);
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else
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quartzBuffer->resize(m_titleWidth-2, 25);
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TQPainter quartzPainter;
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quartzPainter.begin(quartzBuffer, this);
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painter.setBrush(m_estate->color());
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switch(m_orientation)
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{
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case North:
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painter.drawRect(0, 0, width(), m_titleHeight);
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if (m_quartzEffects && m_quartzBlocks)
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{
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quartzPainter.drawPixmap(0, 0, *m_quartzBlocks);
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painter.drawPixmap(1, 1, *quartzBuffer);
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}
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if (m_estate->houses() > 0)
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{
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if (m_estate->houses() == 5)
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{
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// Hotel
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painter.setBrush(redHotel);
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painter.drawRect(2, 2, (width()/2)-4, (m_titleHeight)-4);
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}
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else
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{
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// Houses
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painter.setBrush(greenHouse);
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int h = (m_titleHeight)-4, w = (m_titleWidth)-4;
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for( unsigned int i=0 ; i < m_estate->houses() ; i++ )
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painter.drawRect(2+(i*(w+2)), 2, w, h);
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}
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}
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break;
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case South:
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painter.drawRect(0, height()-(m_titleHeight), width(), m_titleHeight);
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if (m_quartzEffects && m_quartzBlocks)
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{
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quartzPainter.drawPixmap(0, 0, *m_quartzBlocks);
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painter.drawPixmap(width()-quartzBuffer->width()-1, height()-m_titleHeight+1, *quartzBuffer);
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}
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if (m_estate->houses() > 0)
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{
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if (m_estate->houses() == 5)
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{
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// Hotel
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painter.setBrush(redHotel);
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painter.drawRect(2, (3*(m_titleHeight))+2, (width()/2)-4, (m_titleHeight)-4);
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}
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else
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{
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// Houses
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painter.setBrush(greenHouse);
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int h = (m_titleHeight)-4, w = (m_titleWidth)-4;
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for( unsigned int i=0 ; i < m_estate->houses() ; i++ )
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painter.drawRect(2+(i*(w+2)), (3*(m_titleHeight))+2, w, h);
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}
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}
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break;
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case West:
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painter.drawRect(0, 0, m_titleWidth, height());
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if (m_quartzEffects && m_quartzBlocks)
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{
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quartzPainter.drawPixmap(0, 0, *m_quartzBlocks);
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painter.drawPixmap(1, height()-quartzBuffer->height()-1, *quartzBuffer);
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}
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if (m_estate->houses() > 0)
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{
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if (m_estate->houses() == 5)
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{
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// Hotel
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painter.setBrush(redHotel);
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painter.drawRect(2, 2, (m_titleWidth)-4, (height()/2)-4);
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}
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else
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{
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// Houses
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painter.setBrush(greenHouse);
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int h = (m_titleHeight)-4, w = (m_titleWidth)-4;
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for( unsigned int i=0 ; i < m_estate->houses() ; i++ )
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painter.drawRect(2, 2+(i*(h+2)), w, h);
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}
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}
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break;
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case East:
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painter.drawRect(width()-(m_titleWidth), 0, m_titleWidth, height());
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if (m_quartzEffects && m_quartzBlocks)
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{
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quartzPainter.drawPixmap(0, 0, *m_quartzBlocks);
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painter.drawPixmap(width()-quartzBuffer->width()-1, 1, *quartzBuffer);
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}
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if (m_estate->houses() > 0)
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{
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if (m_estate->houses() == 5)
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{
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// Hotel
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painter.setBrush(redHotel);
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painter.drawRect((3*(m_titleWidth))+2, 2, (m_titleWidth)-4, (height()/2)-4);
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}
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else
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{
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// Houses
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painter.setBrush(greenHouse);
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int h = (m_titleHeight)-4, w = (m_titleWidth)-4;
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for( unsigned int i=0 ; i < m_estate->houses() ; i++ )
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painter.drawRect((3*(m_titleWidth))+2, 2+(i*(h+2)), w, h);
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}
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}
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break;
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}
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quartzPainter.end();
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delete quartzBuffer;
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}
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TQFont font = TQFont( TDEGlobalSettings::generalFont().family(), TDEGlobalSettings::generalFont().pointSize(), TQFont::Normal );
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painter.setFont(font);
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TQString estateName = m_estate->name();
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#if defined(TDE_MAKE_VERSION)
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#if TDE_VERSION >= TDE_MAKE_VERSION(3,2,0)
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if ( m_estate->color().isValid() && ( m_orientation == West || m_orientation == East ) )
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estateName = KStringHandler::rPixelSqueeze( m_estate->name(), TQFontMetrics( font ), 3*width()/4 );
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else
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estateName = KStringHandler::rPixelSqueeze( m_estate->name(), TQFontMetrics( font ), width() );
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#endif
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#endif
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if (m_estate->color().isValid() && m_orientation == West)
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painter.drawText( width()/4 + 2, height()/2, estateName );
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else
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painter.drawText(2, height()/2, estateName );
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b_recreate = false;
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}
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bitBlt(this, 0, 0, qpixmap);
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}
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void EstateView::resizeEvent(TQResizeEvent *)
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{
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m_recreateQuartz = true;
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b_recreate = true;
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TQTimer::singleShot(0, this, TQ_SLOT(slotResizeAftermath()));
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}
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void EstateView::mousePressEvent(TQMouseEvent *e)
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{
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if (e->button()==TQt::RightButton && m_estate->isOwned())
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{
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TDEPopupMenu *rmbMenu = new TDEPopupMenu(this);
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rmbMenu->insertTitle(m_estate->name());
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if (m_estate->isOwnedBySelf())
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{
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Player *player = m_estate->owner();
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// Mortgage toggle
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if (m_estate->isMortgaged())
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{
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rmbMenu->insertItem(i18n("Unmortgage"), 0);
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if (!m_estate->canToggleMortgage() || player->hasDebt())
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rmbMenu->setItemEnabled(0, false);
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}
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else
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{
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rmbMenu->insertItem(i18n("Mortgage"), 0);
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if (!m_estate->canToggleMortgage())
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rmbMenu->setItemEnabled(0, false);
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}
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// Estate construction
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if (m_estate->houses()>=4)
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rmbMenu->insertItem(i18n("Build Hotel"), 1);
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else
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rmbMenu->insertItem(i18n("Build House"), 1);
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if (!m_estate->canBuyHouses() || player->hasDebt())
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rmbMenu->setItemEnabled(1, false);
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// Estate destruction
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if (m_estate->houses()==5)
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rmbMenu->insertItem(i18n("Sell Hotel"), 2);
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else
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rmbMenu->insertItem(i18n("Sell House"), 2);
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if (!(m_estate->canSellHouses()))
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rmbMenu->setItemEnabled(2, false);
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}
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else
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{
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// Request trade
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if (Player *player = m_estate->owner())
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rmbMenu->insertItem(i18n("Request Trade with %1").arg(player->name()), 3);
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}
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TDEPopupMenu *pm = dynamic_cast<TDEPopupMenu *>(rmbMenu);
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if (pm) {
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connect(pm, TQ_SIGNAL(activated(int)), this, TQ_SLOT(slotMenuAction(int)));
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}
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TQPoint g = TQCursor::pos();
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rmbMenu->exec(g);
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delete rmbMenu;
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}
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else if (e->button()==TQt::LeftButton)
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emit LMBClicked(m_estate);
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}
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void EstateView::slotResizeAftermath()
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{
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repositionPortfolioEstate();
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}
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void EstateView::slotMenuAction(int item)
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{
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switch (item)
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{
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case 0:
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emit estateToggleMortgage(m_estate);
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break;
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case 1:
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emit estateHouseBuy(m_estate);
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break;
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case 2:
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emit estateHouseSell(m_estate);
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break;
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case 3:
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emit newTrade(m_estate->owner());
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break;
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}
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}
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// Kudos to Gallium <gallium@kde.org> for writing the Quartz KWin style and
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// letting me use the ultra slick algorithm!
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void EstateView::drawQuartzBlocks(KPixmap *pi, KPixmap &p, const TQColor &c1, const TQColor &c2)
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{
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TQPainter px;
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if (pi==0 || pi->isNull())
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return;
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px.begin(pi);
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KPixmapEffect::gradient(p, c1, c2, KPixmapEffect::HorizontalGradient);
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px.fillRect( 2, 1, 3, 3, c1.light(120) );
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px.fillRect( 2, 5, 3, 3, c1 );
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px.fillRect( 2, 9, 3, 3, c1.light(110) );
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px.fillRect( 2, 13, 3, 3, c1 );
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px.fillRect( 6, 1, 3, 3, c1.light(110) );
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px.fillRect( 6, 5, 3, 3, c2.light(110) );
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px.fillRect( 6, 9, 3, 3, c1.light(120) );
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px.fillRect( 6, 13, 3, 3, c2.light(130) );
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px.fillRect( 10, 5, 3, 3, c1.light(110) );
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px.fillRect( 10, 9, 3, 3, c2.light(120) );
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px.fillRect( 10, 13, 3, 3, c2.light(150) );
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px.fillRect( 14, 1, 3, 3, c1.dark(110) );
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px.fillRect( 14, 9, 3, 3, c2.light(120) );
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px.fillRect( 14, 13, 3, 3, c1.dark(120) );
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px.fillRect( 18, 5, 3, 3, c1.light(110) );
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px.fillRect( 18, 13, 3, 3, c1.dark(110) );
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px.fillRect( 22, 9, 3, 3, c2.light(120));
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px.fillRect( 22, 13, 3, 3, c2.light(110) );
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}
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