You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
106 lines
2.3 KiB
106 lines
2.3 KiB
#ifndef __MY_MAIN_VIEW_H
|
|
#define __MY_MAIN_VIEW_H
|
|
|
|
#include <tqwidget.h>
|
|
#include <tqimage.h>
|
|
|
|
class KToggleAction;
|
|
class KActionCollection;
|
|
#include <krandomsequence.h>
|
|
|
|
#include "sprites.h"
|
|
#include "dialogs.h"
|
|
class Ai;
|
|
|
|
#ifdef sun
|
|
#undef sun
|
|
#endif
|
|
|
|
class MyMainView:public TQWidget
|
|
{
|
|
Q_OBJECT
|
|
TQ_OBJECT
|
|
public:
|
|
MyMainView(TQWidget *parent=0);
|
|
~MyMainView();
|
|
|
|
static KToggleAction *pauseAction;
|
|
void setActionCollection(KActionCollection *a);
|
|
|
|
public slots:
|
|
void newRound();
|
|
void newGame();
|
|
void togglePause( );
|
|
void pause();
|
|
void resume();
|
|
void start();
|
|
void stop();
|
|
void gameSetup();
|
|
void closeSettings();
|
|
void readConfig();
|
|
void writeConfig();
|
|
signals:
|
|
void hitPoints(int pn,int hp);
|
|
void energy(int pn,int en);
|
|
void wins(int pn,int w);
|
|
void setStatusText(const TQString & str,int id);
|
|
|
|
protected:
|
|
virtual void resizeEvent(TQResizeEvent *event);
|
|
virtual void timerEvent(TQTimerEvent *event);
|
|
virtual void keyPressEvent(TQKeyEvent *event);
|
|
virtual void keyReleaseEvent(TQKeyEvent *event);
|
|
SConfig modifyConfig(SConfig conf);
|
|
TQCanvasPixmapArray* loadOldPixmapSequence(const TQString& datapattern,
|
|
const TQString& maskpattern, int framecount=1);
|
|
void moveShips();
|
|
void moveBullets();
|
|
void moveMines();
|
|
void moveExplosions();
|
|
void calculatePowerups();
|
|
void collisions();
|
|
private:
|
|
KActionCollection *actionCollection;
|
|
|
|
TQCanvas field;
|
|
TQCanvasView view;
|
|
|
|
SConfig customConfig,config;
|
|
|
|
int timerID;
|
|
bool playerKeyPressed[2][PlayerKeyNum];
|
|
bool bulletShot[2];
|
|
bool minePut[2];
|
|
bool waitForStart;
|
|
double gameEnd;
|
|
double timeToNextPowerup;
|
|
|
|
// sprites
|
|
TQPtrList<TQImage> shipImages;
|
|
TQPtrList<TQPoint> points;
|
|
TQImage bulletImage;
|
|
TQCanvasPixmapArray *bulletsequence[2];
|
|
TQCanvasPixmapArray *shipsequence[2];
|
|
TQCanvasPixmapArray *explosionsequence;
|
|
TQCanvasPixmapArray *minesequence[2];
|
|
TQCanvasPixmapArray *mineexplosionsequence;
|
|
TQCanvasPixmapArray *powerupsequence[PowerupSprite::PowerupNum];
|
|
|
|
|
|
ShipSprite *ship[2];
|
|
SunSprite *sun;
|
|
TQCanvasText *textSprite;
|
|
TQPtrList<BulletSprite> *bullets[2];
|
|
TQPtrList<MineSprite> *mines[2];
|
|
TQPtrList<ExplosionSprite> explosions;
|
|
TQPtrList<PowerupSprite> powerups;
|
|
|
|
KRandomSequence random;
|
|
|
|
//Ai
|
|
Ai *ai[2];
|
|
|
|
};
|
|
|
|
#endif
|