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710 lines
14 KiB
710 lines
14 KiB
/*
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Copyright (C) 1999-2001 Jens Hoefkens
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jens@hoefkens.com
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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$Id$
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*/
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#include "kbggnubg.moc"
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#include "kbggnubg.h"
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#include <tdeapplication.h>
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#include <tdemessagebox.h>
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#include <stdlib.h>
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#include <time.h>
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#include <unistd.h>
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#include <tqlayout.h>
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#include <kiconloader.h>
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#include <kstdaction.h>
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#include <tqbuttongroup.h>
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#include <tqcheckbox.h>
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#include <tdeconfig.h>
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#include <iostream>
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#include <tdelocale.h>
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#include <tdemainwindow.h>
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#include <klineeditdlg.h>
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#include <tqregexp.h>
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#include <kregexp.h>
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#include <knotifyclient.h>
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#include <string.h>
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#include <stdio.h>
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#include <signal.h>
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#include "kbgstatus.h"
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#include "kbgboard.h"
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#include "version.h"
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// == cube =====================================================================
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/*
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* Double the cube for the player that can double - asks player
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*/
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void KBgEngineGNU::cube()
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{
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handleCommand("double");
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}
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/*
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* Double the cube for player w
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*/
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void KBgEngineGNU::doubleCube(const int w)
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{
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dummy = w; // avoid compiler warning
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cube();
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}
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void KBgEngineGNU::handleLine(const TQString &l)
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{
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if (l.isEmpty())
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return;
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TQString line(l);
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/*
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* Start of a new game/match
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*/
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if (line.contains(TQRegExp("^gnubg rolls [1-6], .* rolls [1-6]\\."))) {
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KRegExp e("^gnubg rolls ([1-6]), .* rolls ([1-6])\\.");
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e.match(line.latin1());
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if (int r = strcmp(e.group(1), e.group(2)))
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turn = (r < 0) ? uRoll : tRoll;
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}
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/*
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* Bug fixes for older versions of GNUBG - to be removed
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*/
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if (line.contains(TQRegExp("^.* cannot move\\..+$"))) {
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KRegExp e("(^.* cannot move.)(.*$)");
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e.match(line.latin1());
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handleLine(e.group(1));
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handleLine(e.group(2));
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return;
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}
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if (line.contains(TQRegExp("^Are you sure you want to start a new game, and discard the one in progress\\?"))) {
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KRegExp e("(^Are you sure you want to start a new game, and discard the one in progress\\? )(.+$)");
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e.match(line.latin1());
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handleLine(e.group(1));
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handleLine(e.group(2));
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return;
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}
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/*
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* Cube handling
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*/
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if (line.contains(TQRegExp("^gnubg accepts and immediately redoubles to [0-9]+\\.$"))) {
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// redoubles mess up the game counter "turn"
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//KBgStatus st(board);
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//st.setCube(32, BOTH);
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//emit newState(st);
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}
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if (line.contains(TQRegExp("^gnubg doubles\\.$"))) {
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// TODO: we need some generic class for this. the class
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// can be shared between all engines
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#if 0
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KBgStatus st(board);
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int ret = KMessageBox::warningYesNoCancel
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(0, i18n("gnubg doubles the cube to %1.").arg(2*st.cube(THEM)),
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i18n("gnubg doubles"),
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i18n("&Accept"), i18n("Re&double"), i18n("&Reject"), true);
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switch (ret) {
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case KMessageBox::Yes:
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handleCommand("accept");
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break;
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case KMessageBox::No:
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handleCommand("redouble");
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break;
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case KMessageBox::Cancel:
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handleCommand("reject");
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break;
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}
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#endif
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}
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/*
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* Ignore the following messages
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*/
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if (line.contains(TQRegExp("^TTY boards will be given in raw format"))) {
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line = " ";
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}
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/*
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* Board messages
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*/
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if (line.contains(TQRegExp("^board:"))) {
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KBgStatus st(line);
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/*
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* Do preliminary analysis of board
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*/
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if (st.doubled()) {
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--turn;
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return;
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}
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if (strcmp(board.latin1(),line.latin1()))
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++turn %= maxTurn;
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board = line;
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/*
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* Act according to the current state in the move/roll cycle
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*/
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switch (turn) {
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case uRoll:
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if (st.cube() > 0) {
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emit infoText(i18n("Please roll or double."));
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KNotifyClient::event("roll or double");
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} else {
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emit infoText(i18n("Please roll."));
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KNotifyClient::event("roll");
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}
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emit allowCommand(Roll, true);
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emit allowCommand(Cube, true);
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break;
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case uMove:
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st.setDice(THEM, 0, 0);
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st.setDice(THEM, 1, 0);
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emit infoText(i18n("You roll %1 and %2.").arg(st.dice(US, 0)).arg(st.dice(US, 1)));
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switch (st.moves()) {
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case 0:
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// get a message
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break;
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case 1:
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emit infoText(i18n("Please move 1 piece."));
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break;
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default:
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emit infoText(i18n("Please move %1 pieces.").arg(st.moves()));
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break;
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}
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emit allowCommand(Roll, false);
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break;
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case tRoll:
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break;
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case tMove:
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st.setDice(US, 0, 0);
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st.setDice(US, 1, 0);
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emit infoText(i18n("gnubg rolls %1 and %2.").arg(st.dice(THEM, 0)).arg(st.dice(THEM, 1)));
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if (st.moves() == 0)
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emit infoText(i18n("gnubg cannot move."));
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break;
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}
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/*
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* Bookkeeping
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*/
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undoCounter = 0;
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toMove = st.moves();
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emit allowMoving(st.turn() == US);
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emit newState(st);
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emit statText(i18n("%1 vs. %2").arg(st.player(US)).arg(st.player(THEM)));
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emit allowCommand(Load, true );
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emit allowCommand(Undo, false);
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emit allowCommand(Redo, false);
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emit allowCommand(Done, false);
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return;
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}
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/*
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* Show the line...
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*/
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line.replace(TQRegExp(" "), " ");
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if (!line.isEmpty())
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emit infoText(line);
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}
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/*
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* Handle textual commands. All commands are passed to gnubg.
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*/
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void KBgEngineGNU::handleCommand(const TQString& cmd)
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{
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cmdList += cmd;
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nextCommand();
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}
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// == start and init games =====================================================
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/*
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* Start a new game.
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*/
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void KBgEngineGNU::newGame()
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{
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/*
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* If there is a game running we warn the user first
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*/
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if (gameRunning && (KMessageBox::warningYesNo((TQWidget *)parent(),
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i18n("A game is currently in progress. "
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"Starting a new one will terminate it."),
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TQString(), i18n("Start New Game"), i18n("Continue Old Game"))
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== KMessageBox::No))
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return;
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/*
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* Start new game
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*/
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handleCommand("new game");
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if (gameRunning)
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handleCommand("yes");
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gameRunning = true;
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emit infoText(i18n("Starting a new game."));
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}
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// == various slots & functions ================================================
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/*
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* Quitting is fine at any time
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*/
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bool KBgEngineGNU::queryClose()
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{
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return true;
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}
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/*
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* Quitting is fine at any time
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*/
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bool KBgEngineGNU::queryExit()
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{
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return true;
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}
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/*
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* Load the last known sane state of the board
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*/
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void KBgEngineGNU::load()
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{
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handleCommand("show board");
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}
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/*
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* Store if cmd is allowed or not
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*/
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void KBgEngineGNU::setAllowed(int cmd, bool f)
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{
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switch (cmd) {
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case Roll:
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rollingAllowed = f;
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return;
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case Undo:
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undoPossible = f;
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return;
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case Cube:
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doublePossible = f;
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return;
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case Done:
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donePossible = f;
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return;
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}
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}
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// == configuration handling ===================================================
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void KBgEngineGNU::setupOk()
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{
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// nothing yet
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}
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void KBgEngineGNU::setupCancel()
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{
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// nothing yet
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}
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void KBgEngineGNU::setupDefault()
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{
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// nothing yet
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}
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void KBgEngineGNU::getSetupPages(KDialogBase *nb)
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{
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/*
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* Main Widget
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*/
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TQVBox *w = nb->addVBoxPage(i18n("GNU Engine"), i18n("Here you can configure the GNU backgammon engine"),
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kapp->iconLoader()->loadIcon(PROG_NAME "_engine", TDEIcon::Desktop));
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}
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/*
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* Restore settings
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*/
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void KBgEngineGNU::readConfig()
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{
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TDEConfig* config = kapp->config();
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config->setGroup("gnu engine");
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// nothing yet
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}
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/*
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* Save the engine specific settings
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*/
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void KBgEngineGNU::saveConfig()
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{
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TDEConfig* config = kapp->config();
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config->setGroup("gnu engine");
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// nothing yet
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}
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// *****************************************************************************
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// *****************************************************************************
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// *****************************************************************************
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// *****************************************************************************
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// *****************************************************************************
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// *****************************************************************************
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// == constructor, destructor and other ========================================
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/*
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* Constructor
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*/
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KBgEngineGNU::KBgEngineGNU(TQWidget *parent, TQString *name, TQPopupMenu *pmenu)
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: KBgEngine(parent, name, pmenu)
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{
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// obsolete
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nameUS = "US";
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nameTHEM = "THEM";
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random.setSeed(getpid()*time(NULL));
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/*
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* internal statue variables
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*/
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rollingAllowed = undoPossible = gameRunning = donePossible = false;
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connect(this, TQT_SIGNAL(allowCommand(int, bool)), this, TQT_SLOT(setAllowed(int, bool)));
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/*
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* Setup of menu
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*/
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resAction = new TDEAction(i18n("&Restart GNU Backgammon"), 0, this, TQT_SLOT(startGNU()), this);
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resAction->setEnabled(false); resAction->plug(menu);
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/*
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* Restore last stored settings
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*/
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readConfig();
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}
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/*
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* Destructor. Kill the child process and that's it.
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*/
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KBgEngineGNU::~KBgEngineGNU()
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{
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gnubg.kill();
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}
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// == start, restart, termination of gnubg =====================================
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/*
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* Start the GNU Backgammon process in the background and set up
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* some communication links.
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*/
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void KBgEngineGNU::start()
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{
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/*
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* Will be started later
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*/
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cmdTimer = new TQTimer(this);
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connect(cmdTimer, TQT_SIGNAL(timeout()), TQT_SLOT(nextCommand()) );
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emit infoText(i18n("This is experimental code which currently requires a specially "
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"patched version of GNU Backgammon.<br/><br/>"));
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/*
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* Initialize variables
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*/
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partline = board = "";
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/*
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* Start the process - this requires that gnubg is in the PATH
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*/
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gnubg << "gnubg" << "--tty";
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connect(&gnubg, TQT_SIGNAL(processExited(TDEProcess *)), this, TQT_SLOT(gnubgExit(TDEProcess *)));
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connect(&gnubg, TQT_SIGNAL(receivedStderr(TDEProcess *, char *, int)),
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this, TQT_SLOT(receiveData(TDEProcess *, char *, int)));
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connect(&gnubg, TQT_SIGNAL(receivedStdout(TDEProcess *, char *, int)),
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this, TQT_SLOT(receiveData(TDEProcess *, char *, int)));
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connect(&gnubg, TQT_SIGNAL(wroteStdin(TDEProcess *)), this, TQT_SLOT(wroteStdin(TDEProcess *)));
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startGNU();
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}
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/*
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* Actually start the background process.
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*/
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void KBgEngineGNU::startGNU()
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{
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resAction->setEnabled(false);
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if (!gnubg.start(TDEProcess::NotifyOnExit, TDEProcess::All))
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KMessageBox::information((TQWidget *)parent(),
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i18n("Could not start the GNU Backgammon process.\n"
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"Make sure the program is in your PATH and is "
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"called \"gnubg\".\n"
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"Make sure that your copy is at least version 0.10"));
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/*
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* Set required gnubg options
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*/
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handleCommand("set output rawboard on");
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}
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/*
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* The gnubg process has died. Stop all user activity and allow a restart.
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*/
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void KBgEngineGNU::gnubgExit(TDEProcess *proc)
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{
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ct->stop();
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cmdTimer->stop();
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emit allowCommand(Undo, false);
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emit allowCommand(Roll, false);
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emit allowCommand(Done, false);
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emit allowCommand(Cube, false);
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emit allowCommand(Load, false);
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emit allowMoving(false);
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emit infoText(TQString("<br/><font color=\"red\">") + i18n("The GNU Backgammon process (%1) has exited. ")
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.arg(proc->pid()) + "</font><br/>");
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resAction->setEnabled(true);
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}
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// == communication callbacks with GNU bg ======================================
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/*
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* Last command has been sent. Try to send pending ones.
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*/
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void KBgEngineGNU::wroteStdin(TDEProcess *proc)
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{
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if (!proc->isRunning())
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return;
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nextCommand();
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}
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/*
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* Try to send the next command from the command list to gnubg.
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* If it fails, make sure we call ourselves again.
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*/
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void KBgEngineGNU::nextCommand()
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{
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if (!gnubg.isRunning())
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return;
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for (TQStringList::Iterator it = cmdList.begin(); it != cmdList.end(); ++it) {
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TQString s = (*it) + "\n";
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if (!gnubg.writeStdin(s.latin1(), strlen(s.latin1()))) {
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cmdTimer->start(250, true);
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cmdList.remove(TQString());
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return;
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}
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(*it) = TQString();
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}
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cmdList.remove(TQString());
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cmdTimer->stop();
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}
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/*
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* Get data from GNU Backgammon and process them. Note that we may have
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* to buffer the last line and wait for the closing newline...
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*/
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void KBgEngineGNU::receiveData(TDEProcess *proc, char *buffer, int buflen)
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{
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if (!proc->isRunning())
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return;
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char *buf = new char[buflen+1];
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memcpy(buf, buffer, buflen);
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buf[buflen] = '\0';
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TQStringList l(TQStringList::split('\n', buf, true));
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/*
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* Restore partial lines from the previous time
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*/
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l.first() = partline + l.first();
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partline = "";
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if (buf[buflen-1] != '\n') {
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partline = l.last();
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l.remove(partline);
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}
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delete[] buf;
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/*
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* Handle the information from gnubg
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*/
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for (TQStringList::Iterator it = l.begin(); it != l.end(); ++it)
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handleLine(*it);
|
|
}
|
|
|
|
|
|
// == moving ===================================================================
|
|
|
|
/*
|
|
* Finish the last move - called by the timer and directly by the user
|
|
*/
|
|
void KBgEngineGNU::done()
|
|
{
|
|
ct->stop();
|
|
|
|
emit allowMoving(false);
|
|
|
|
emit allowCommand(Done, false);
|
|
emit allowCommand(Undo, false);
|
|
emit allowCommand(Redo, false);
|
|
|
|
// Transform the string to FIBS format
|
|
lastmove.replace(0, 2, "move ");
|
|
lastmove.replace(TQRegExp("\\+"), " ");
|
|
lastmove.replace(TQRegExp("\\-"), " ");
|
|
|
|
// sent it to the server
|
|
handleCommand(lastmove);
|
|
}
|
|
|
|
/*
|
|
* Undo the last move
|
|
*/
|
|
void KBgEngineGNU::undo()
|
|
{
|
|
ct->stop();
|
|
|
|
redoPossible = true;
|
|
++undoCounter;
|
|
|
|
emit allowMoving(true);
|
|
|
|
emit allowCommand(Done, false);
|
|
emit allowCommand(Redo, true);
|
|
|
|
emit undoMove();
|
|
}
|
|
|
|
/*
|
|
* Redo the last move
|
|
*/
|
|
void KBgEngineGNU::redo()
|
|
{
|
|
--undoCounter;
|
|
emit redoMove();
|
|
}
|
|
|
|
/*
|
|
* Take the move string and make the changes on the working copy
|
|
* of the state.
|
|
*/
|
|
void KBgEngineGNU::handleMove(TQString *s)
|
|
{
|
|
lastmove = *s;
|
|
|
|
int index = 0;
|
|
TQString t = s->mid(index, s->find(' ', index));
|
|
index += 1 + t.length();
|
|
int moves = t.toInt();
|
|
|
|
/*
|
|
* Allow undo and possibly start the commit timer
|
|
*/
|
|
redoPossible &= ((moves < toMove) && (undoCounter > 0));
|
|
|
|
emit allowCommand(Undo, moves > 0);
|
|
emit allowCommand(Redo, redoPossible);
|
|
emit allowCommand(Done, moves == toMove);
|
|
|
|
if (moves == toMove && cl >= 0) {
|
|
emit allowMoving(false);
|
|
ct->start(cl, true);
|
|
}
|
|
}
|
|
|
|
|
|
// == dice & rolling ===========================================================
|
|
|
|
/*
|
|
* Roll random dice for the player whose turn it is. We can ignore the
|
|
* value of w, since we have the turn value.
|
|
*/
|
|
void KBgEngineGNU::roll()
|
|
{
|
|
if (turn == uRoll)
|
|
handleCommand("roll");
|
|
}
|
|
void KBgEngineGNU::rollDice(const int w)
|
|
{
|
|
roll();
|
|
}
|
|
|
|
|
|
|
|
// EOF
|