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tdegames/klines/povray/povray.ini

60 lines
1.9 KiB

; PERSISTENCE OF VISION RAY TRACER
;
; POV-Ray VERSION 3.0
;
; SAMPLE POVRAY.INI FILE
;
; This file contains options which control how POV-Ray does its job.
; The file should be placed in the same directory as POVRAY.EXE and
; it will automaticaly read when POVRAY is run.
;
; The general form of the options is "Variable=value". Everything
; between the equals sign and the end of the line is considered part
; of the value. The spacing and layout is free-form but only one option
; per line is allowed. Variables and values are not case-sensitive.
;
; Note: characters after a semi-colon are treated as a comment
;
; Traditional POV-Ray switches beginning with + or - are also allowed
; and they may be given with more than one switch per line.
;
; These options have been put in this file because they will help
; you get up and running quickly. This file assumes you have installed
; the program in the /usr/local/lib directory. If you have installed
; the program on a directory you must edit the Library_Path lines below.
; See the general and Linux specific documentation for full instructions
; on how to use INI options.
;
; Add your own options at the bottom and/or edit these to suit.
;
;
; Width of image in pixels. Accepts integer values.
;
Width = 320
;
;
; Height of image in pixels. Accepts integer values.
;
Height = 240
;
;
; Turns pause when done feature off/on. Accepts boolean values.
;
Pause_when_Done = on
;
;
; Sets minimum number of objects before auto bounding kicks in.
;
Bounding_Threshold = 3
;
;
; Test for user abort with any keypress every 100 pixels.
;
Test_Abort=On
Test_Abort_Count=100
;
; Specify path to search for any files not found in current
; directory. Up to 25 such paths may be specified.
Library_Path=/usr/lib/povray3
Library_Path=/usr/lib/povray3/include